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Edge of Darkness: Difference between revisions

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1,005 bytes added ,  12 September 2023
cleanup; add missing icon; add extensive notes
(Update with categories, make source more readable)
(cleanup; add missing icon; add extensive notes)
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[[Category:Actions]]
{{ up to date | 2023-09-12 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->{{WeaponActionPage
[[Category:Weapon Actions]]
{{WeaponActionPage
| name = Edge of Darkness
| name = Edge of Darkness
| description=Create a cloud of darkness while you attack.
| image = Edge of Darkness Icon.png
| weapons=Dagger of Shar, Shar's Spear of Evening
| description = Create a cloud of Darkness while you attack. {{notes}}
| damage=weapon
| weapons = Dagger of Shar, Shar's Spear of Evening
| damage type=weapon
| damage = weapon
| damage modifier=Dexterity or Strength
| damage type = weapon
| extra damage=
| damage modifier = Dexterity or Strength
| extra damage type=
| extra damage =
| recharge=Short Rest
| extra damage type =
| attack roll=Y
| recharge = Short Rest
| range=weapon
| attack roll = yes
| range = weapon
| aoe = radius
| aoe m = 3
| aoe ft = 10
| condition = Blinded
| area = Darkness
}}
}}


== Conditions ==
== Area: Darkness ==
* {{IconLink|Darkness Icon.png|size=25|Darkness}}
* {{IconLink|Darkness Icon.png|size=25|Darkness}}
** {{AOE|m=3|ft=10|Radius}}
** {{AOE|m=3|ft=10|Radius}}
** {{Duration|3}}
** {{Duration|3}}
** {{SavingThrow|CON}}
 
== Notes ==
* As of Hotfix #6, the ingame tooltip for this action is inaccurate and missing key information:
** The tooltip does not mention the fact that an additional attack is made against ''every'' creature within the radius of the darkness cloud.
*** These additional attacks also deal {{DamageText|Weapon Damage|Piercing}} damage, including all normal weapon damage bonuses, despite some inconsistencies in the combat log.
*** On-hit reactions such as {{SmIconLink|Divine Smite Icon.png|Divine Smite}} can be applied to each creature hit by this action.
** The tooltip claims there is an associated {{SavingThrow|CON}}, but this is not true.
** All targets within the radius of the darkness cloud are automatically [[Blinded (Condition)|Blinded]], regardless of whether the attack hits them, unless they are immune to being blinded.

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