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{{ up to date | 2023-09-04 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->{{PageSeo
{{PageSeo
| description = Wild Magic is a subclass of Sorcerer.
| description = Wild Magic is a subclass of Sorcerer in the game Baldur's Gate 3.
| image = Wild Magic Subclass Icon.png
| image = Class Sorcerer Wild Magic Badge Icon.png
}}
}}
{{SubclassQuote|quote=Your powers come from ancient forces of chaos. They churn within you -- waiting to burst free at any time.|image=Wild Magic Subclass Icon.png}}
{{hatnote|See also: For the Barbarian version, see [[Wild Magic (barbarian subclass)]].}}
'''Wild Magic''' is one of the [[Sorcerer#Subclass|Subclasses]] of [[Sorcerer]]. These Sorcerers are capable of using the chaos of their magic to unleash various unexpected effects that can be helpful or chaotic. They also have the ability to gain [[Advantage]] on rolls, in exchange for their magic becoming more erratic and surging more often.
'''Wild Magic''' is one of the [[Sorcerer#Subclass|Subclasses]] of [[Sorcerer]]. These Sorcerers are capable of using the chaos of their magic to unleash various unexpected effects that can be helpful or chaotic. They also have the ability to gain [[Advantage]] on rolls, in exchange for their magic becoming more erratic and surging more often.
{{Quote class|{{PAGENAME}}}}


''See also: For the Barbarian, see [[Wild Magic Barbarian]].''
== Subclass features ==
[[Category:Subclasses]]
[[File:Default Sorcerer Armor.png|230px|right|Sorcerer's default armour]]{{SubclassNote|Sorcerer}}
== Subclass Features ==
 
{{SubclassNote|Warlock}}
{{Level header|1}}


=== Level 1 ===
; {{Pass|Wild Magic (passive feature)|Wild Magic|w=40}}
: Wild Magic stems from the forces of chaos. It churns within the sorcerers that wield it, waiting to burst free. Each time you cast a [[Spell]] of level 1 or higher, your magic might surge and trigger a random [[Wild Magic (sorcerer subclass)#Wild Magic Surge effects|magical effect]].


* [[File:Wild Magic Surge Icon.png|frameless|upright=0.1]] '''Wild Magic''': Wild Magic stems from the forces of chaos. It churns within the sorcerers that wield it, waiting to burst free. Each time you cast a [[Spell]] of level 1 or higher, your magic might surge and trigger a random [[Wild Magic#Wild Magic Surge Effects|magical effect]].
{{HorizontalRuleImage}}
* [[File:Tides Of Chaos Icon 64px.png|frameless|upright=0.1]] '''Tides of Chaos''': Activate to gain [[Advantage]] on your next [[Attack Rolls|Attack Roll]], [[Checks|Ability Check]], or [[Saving Throws|Saving Throw]]. Increased chance of '''Wild Magic''' surge afterwards.
** {{Recharge|Short Rest}} or [[Long Rest]]


=== Level 6 ===
; {{Pass|Tides of Chaos (passive feature)|w=40}}
: Activate to gain {{Advantage}} on your next {{Attack Roll}}, {{Icon|D20.png|25}} [[Ability Check]], or {{SavingThrow}}. Increased chance of '''Wild Magic''' surge afterwards.
: * {{Recharge|Short Rest}} or [[Long Rest]]


* [[File:Skill_Sorcerer_Passive_BendLuck.png|frameless|upright=0.1]] '''Bend Luck''': Spend 2 Sorcery Points as a free action to give a target a 1d4 bonus or a 1d4 penalty to all [[Ability Check|Ability Checks]] for two turns, or spend 2 Sorcery Points as a reaction to give a target a 1d4 bonus or a 1d4 penalty on a single [[Attack Roll]] or [[Saving Throw]].
{{Level header|6}}


=== Level 11 ===
; {{SAI|Bend Luck|w=40}}
: Spend 2 Sorcery Points as a free action to give a target a {{InfoBlob|{{DieIcon|d4|Physical}}+1d4}} bonus or a {{InfoBlob|{{DieIcon|d4|Physical}}-1d4}} penalty to all {{Icon|D20.png|25}} [[Ability Check|Ability Checks]] for two turns, or spend 2 Sorcery Points as a reaction to give a target a {{InfoBlob|{{DieIcon|d4|Physical}}+1d4}} bonus or a {{InfoBlob|{{DieIcon|d4|Physical}}-1d4}} penalty on a single {{Attack Roll}} or {{SavingThrow}}.


* '''Controlled Chaos''': When an enemy casts a spell, spend your reaction to cause a Wild Magic Surge near the enemy spellcaster.  This Wild Magic Surge is more likely to be negative.  Possible effects include:
{{Level header|11}}
** [[Action Surge]] on spellcaster
** [[File:Spell_Transmutation_Slow.png|frameless|upright=0.1|link=Slow]] [[Slow]] on spellcaster for 2 turns
** Spellcaster is burning for 1d6 fire damage per turn for 5 turns
** Spellcaster is encased in [[File:Spell_Evocation_OtilukesResilientSphere.png|frameless|upright=0.1]]Otiluke's Resilient Sphere for 2 turns
** Spellcaster is polymorphed into a sheep for 2 turns
** Spellcaster and all nearby creatures are polymorphed into cats and dogs for 2 turns
** [[Fog Cloud]] centered on spellcaster
** [[Entangle]] centered on spellcaster
** [[Spike Growth]] centered on spellcaster
** Summon aggressive Mephit near spellcaster
** Summon aggressive Cambion near spellcaster


== Wild Magic Surge Effects ==
; {{SAI|Controlled Chaos|w=40}}
: When an enemy casts a spell, spend your reaction to cause a '''Wild Magic Surge''' near the enemy spellcaster.


== Wild Magic Surge effects ==
{{:Wild Magic table (Sorcerer)}}
{{:Wild Magic table (Sorcerer)}}
== External links ==
{{FRWiki|Wild mage|long}}
{{SorcererNavbox}}
{{SorcererNavbox}}
[[Category:Subclasses]]
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