Ad placeholder

Oliver: Difference between revisions

Jump to navigation Jump to search
3,104 bytes added ,  19 June
(54 intermediate revisions by 23 users not shown)
Line 1: Line 1:
{{CharacterInfo
{{Hatnote| For the owner of [[Beehive General Goods]] See [[Oliver Tefoco]].}}
|title =
{{Infobox creature
|name = Oliver
| name = Oliver
|image = [[File:Oliver_NPC.png|350px]]
| image = Oliver.png
|STR = 6
<gallery>
|DEX = 16
Oliver.png|Portrait
|CON = 13
Oliver_Model.png|Model
|INT = 6
</gallery>
|WIS = 10
| title = Shadowed Spirit of the Land
|CHA = 8
| race = [[Tiefling]]
|level = 1
| family =[[Mummy]], [[Daddy]], [[Doggy]]
|race = Tiefling
| level = 1
|type = Humanoid
| size = Medium
|HP = 24
| type = Humanoid
|AC = 13
| ac = 13
|speed =  
| e hp = 16
|size = Medium
| hp = 24
|weight = 0 kg / 0 lbs
| t hp = 31
|proficiency =
| movement m =  
|initiative = +3
| weight kg = 0
|passive =  
| str = 6
{{SmIconLink|Darkvision Icon.png|Darkvision}}<br>
| dex = 16
{{SmIconLink|Opportunity Attack Icon.png|Opportunity Attack}}<br>
| con = 13
{{SmIconLink|Sunlight Sensitivity Icon.png|Sunlight Weakness}}<br>
| int = 6
{{SmIconLink|Perfect Sentry Condition Icon.webp|Perfect Sentry}}<br>
| wis = 10
|bludgeoning = resistant
| cha = 8
|piercing =resistant
 
|slashing = resistant
| resistances = slashing resistant nm, piercing resistant nm, bludgeoning resistant nm, acid resistant full, thunder resistant full, necrotic immunity, fire resistant full, lightning resistant full, cold resistant full, poison immunity, radiant vulnerable
|acid = double
| passives = Darkvision, Opportunity Attack, Sunlight Weakness, Perfect Sentry
|cold =double
| h passives = Darkvision, Opportunity Attack, Sunlight Weakness, Perfect Sentry, Legendary Action: Vengeful Playmate
|fire =double
 
|lightning =double
}}
|necrotic =immune
{{Spoiler warning|act=2}}
|poison =immune
'''Oliver''' can be encountered during [[Act Two]]. He can typically be found in the [[House in Deep Shadows]] location, within the [[Shadow-Cursed Lands]] region.
|radiant =vulnerable
 
|thunder =double
== Appearance ==
|class =  
Oliver appears to be a small olive-skinned tiefling child with a grotesque shadowed gashes infecting his right eye and torso.
|background=
 
|location =  
If the party can pass an [[Arcana]] check to sense his true nature, the aesthetics of the [[shadow curse]] will be wiped from his body. Subsequently, he resembles more of a typical tiefling child, still with heterochromia intact. Certain classes gain bonuses to this check, while [[Monk|Monks]] can choose an alternative [[Insight]] check.
|faction =
 
|family =
== Involvement ==
|allies = [[Mummy]], [[Daddy]], [[Doggy]]
Oliver can first be encountered during [[Act Two]] by walking within a certain distance of the [[House in Deep Shadows]] location.
|enemies =  
|alt-name = Model
|alt-image = [[File:Oliver_Model.png|120px]]
}}{{SpoilerWarning}}


'''Oliver''' is a child [[Tiefling]] found inside a [[House in Deep Shadows]].  
He will ask the party to 'play with' him. If humored, Oliver will reveal that the game he wants to play is hide and seek, and turn himself invisible to go "hide."


===Location===
===Playing with Oliver===
He can be found inside a [[House in Deep Shadows]].
He will challenge the player to a game of hide and seek and vanishes past the player to hide behind the cart outside the house. Once found he will be upset but you can say you want to play again which he happily accepts saying that "you are better than the others" presumably referencing the [[Githyanki]] corpses littered around the house. However, when Oliver goes to vanish and run off the player will enter tactical mode as three other NPCs have spawned; [[Daddy]], [[Mummy]], and [[Dog|Doggy]]. These are three hostile units that are labelled as Oliver's Daddy (Best Daddy Ever!) Mother (Best Mommy Ever!) and his dog that will attack the player - but before any actions are taken it is possible to pickpocket Oliver and take the [[Ring of Shadows]] he wears that gives the wearer [[Pass Without Trace]].


Once the encounter is over you will find Oliver inside the home where he claims he won but because you played so well you deserve "second place" which is a reward he freely gives you.
While "playing" with Oliver, simply walking up to his invisible model will usually cause him to become "found." Automatic perception checks may be rolled, but for unknown reasons, these checks (on failure) don't always seem to disqualify the party from "finding" Oliver.


If you're able to sneak past his family and talk to him again he will give you the ring as a prize, though he suspects you cheated but can't prove it. His family will then disappear.
====="Round One"=====
After "finding" Oliver for the first time, he will immediately start a conversation with the party member who found him. He will be upset but can be invited to play again which he happily accepts but with but with additional "rules to the game." He says that "you are better than the others" presumably referencing the [[Githyanki]] corpses littered around the house.  


Once you have advanced through the quest [[Lift the Shadow Curse]] with [[Halsin]] you will need to return to Oliver and convince him to recombine with [[Thaniel]].
====="Round Two"=====
When Oliver goes to vanish to start the "second round" of his game, turn-based mode will trigger for all nearby characters, and three new hostile ghost-like entities will be spawned; [[Daddy]], [[Mummy]], and [[Doggy]]. A smart idea here is to use [[Potion of Invisibility]] and run to the house.


===Conversation Options===
If the party is able to sneak past his family and talk to him again he will give the [[Ring of Shadows]] as a prize, though he suspects the party cheated but can't prove it. If the party members are spotted by his family and defeat them in combat, Oliver will claim that he won and award the party with a 'second prize' - the same ring. If the party managed to pickpocket the Ring of Shadows from Oliver while he ran away during the second round of hide and seek, the party will receive only a mundane silver band (worth 18 gold) as a reward for finding him.


When you first enter the ruined farm you will roll a perception check, if you fail the conversation begins:
His family will then disappear. Characters with the [[Outlander]] background will receive [[inspiration]] for winning the second round without alerting the shadows.


Oliver:"Boo! I scared you - I saw it. Nobody beats me at hide and seek." - "Will you play with me?"
===Lifting the shadow curse===
When advancing through the quest [[Lift the Shadow Curse]] with [[Halsin]] the party will need to return to Oliver and convince him to recombine with [[Thaniel]].


#  Who are you?
Regardless of whether Oliver's game was played, the party can confront him with their new information about Thaniel and his identity. Oliver will become upset, summon a portal, and disappear through it. The party can interact with this portal to travel to his new location, where a combat encounter will happen. Should the portal fail to work properly or the party want to travel on foot, Oliver's new location is at roughly the center of [[Reithwin Town]] at {{Coords|-152|-26}}.  
#  Play? This is no place for a child - if that's even what you are.
#  Don't startle people like that - easy way to wind up killed by mistake.
#  In a moment maybe. Have you seen another little boy? His name is Thaniel.
[[Bard]] I can play you a little song - would you like that?
#  I don't have time for this.


===Related Quests===
=====Combat encounter=====
Oliver will be found inside a magic bubble, which the game treats as being an entity called a [[Nightdome]].


* [[Lift the Shadow Curse]]
During this fight, Oliver will regularly use an ability called Friends until the End, which he can cast up to once per round, and summons up to five [[Shadow Friend]] entities into the fight. Killing the Shadow Friend entities will eventually cause Oliver to re-cast this ability and summon additional entities.
 
The party need to destroy the Nightdome to resolve the combat encounter. Destroying Oliver's summoned Shadow allies will reduce the health of the Nightdome. It is not needed to attack the Nightdome itself because it is possible to destroy it by killing enough of Oliver's summons.
 
==Interactions==
 
When the party first enter the ruined farm there will be a perception check, failing it let the conversation start:


===Related Items===
Oliver:"Boo! I scared you - I saw it. Nobody beats me at hide and seek." - "Will you play with me?"


* [[Ring of Shadows]]
#Who are you?
* [[Oliver's Diary]]
#Play? This is no place for a child - if that's even what you are.
#Don't startle people like that - easy way to wind up killed by mistake.
#In a moment maybe. Have you seen another little boy? His name is Thaniel.
#[Bard] I can play you a little song - would you like that?
#[Warlock] [Wizard] [Arcana] Another presence lingers near the boy. Study him, try to discern what it is.
#I don't have time for this.
#[Sorcerer] [Arcana] I sense you arent just an ordinary boy


===Trivia===
== Related Quests==
* [[Lift the Shadow Curse]]


* The corpse of the dead Githyanki Warrior inside the house can have [[Speak with Dead]] cast upon it.<br />
==Related items==
* If you manage to pickpocket the [[Ring of Shadows]] from Oliver while he runs away during the second round of hide and seek, you will receive only a mundane silver band (worth 18 gold) as a reward for finding him.
* {{MdRarityItem|Ring of Shadows}}
* Oliver can be asked about Thaniel. The first time you ask he becomes angry and tells you not to ask again. If you ask if he has anyone else to play with he mentioned his Mummy, Daddy, and doggy allowing you to ask their names. He tells you they don't have names just that they play with him and does what he wants. You will then roll an insight check and if successful you can ask him about Thaniel again. If you ask again Oliver becomes very irate; "He's not special - he's ''nothing''. You shouldn't say that name. Forget you ever heard it."
* {{MdRarityItem|Oliver's Diary}}
 
== Companion approval ==
<!-- Companion approval verified in game data files: SCL_OliversDiary_OliverShadow -->
* Confront Oliver regarding his identity as Thaniel (''I know who you really are, and where you really belong.''): {{Approval|Halsin|+1}}
* Agree to play with Oliver {{Approval|Halsin|-1}} {{Approval|Gale|+1}} {{Approval|Wyll|+1}} {{Approval|Shadowheart|+1}} {{Approval|Karlach|+1}}
** After agreeing to play with Oliver, change your mind {{Approval|Shadowheart|-1}} {{Approval|Astarion|+1}}
* Agree to play a second round with Oliver {{Approval|Halsin|-1}} {{Approval|Gale|+1}} {{Approval|Wyll|+1}} {{Approval|Shadowheart|+1}} {{Approval|Karlach|+1}}
** Find Oliver without alerting the shadows {{Approval|Astarion|+1}} {{Approval|Lae'zel|+1}}
** Find Oliver after fighting the shadows {{Approval|Astarion|-1}} {{Approval|Lae'zel|-1}} {{Approval|Wyll|+1}}


==Gallery==
==Gallery==
<gallery>
<gallery heights="250px" mode="packed">
Stuffed_Owlbear_Toy.png| Oliver's Stuffed Owlbear
Stuffed_Owlbear_Toy.png|Oliver's Stuffed Owlbear
Oliver_Without_Shadow_Face.jpg|Oliver's face without shadow.
Oliver_Model.png|Oliver's model.
</gallery>
</gallery>
{{NavCharacters|two}}
 
{{Shadow-Cursed Lands}}
[[Category:Tiefling]]
[[Category:Humanoids]]
[[Category:Characters]]
[[Category:Characters in the Shadow-Cursed Lands]]
[[Category:Characters in Act Two]]
[[Category:Children]]
Anonymous user

Navigation menu