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Reverberation (Condition): Difference between revisions
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Patch #3 fixed Reverberation, now working as described
(adding https://bg3.wiki/wiki/Markoheshkir as a source of reverberation) |
(Patch #3 fixed Reverberation, now working as described) |
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|effects=Affected entity has a -1 penalty to [[Strength]], [[Dexterity]], and [[Constitution]] {{SavingThrow}}s per remaining turn. | |effects=Affected entity has a -1 penalty to [[Strength]], [[Dexterity]], and [[Constitution]] {{SavingThrow}}s per remaining turn. | ||
When the entity has | When the entity has 5 or more turns of Reverberation, it takes {{DamageColor|Thunder|1~4 Thunder damage}} and possibly falls [[Prone (Condition)|Prone]]. The condition is removed afterward. | ||
Creatures [[Damage_Types#Immunity|Immune]] to {{DamageType|Thunder}} damage can't recieve Reverberation. | Creatures [[Damage_Types#Immunity|Immune]] to {{DamageType|Thunder}} damage can't recieve Reverberation. | ||
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==Notes== | ==Notes== | ||
Reverberation does apply the stacking penalties to [[Strength]], [[Dexterity]], and [[Constitution]] [[Saving Throw|Saving Throws]]. | Reverberation does apply the stacking penalties to [[Strength]], [[Dexterity]], and [[Constitution]] [[Saving Throw|Saving Throws]]. As of Patch #3, Reverberation is no longer bugged. The effect at 5 stacks which causes thunder damage and possibly knocks the enemy prone now works as described. | ||
The different items that can apply Reverberation do not all work as expected from their description. | |||
==Items that Apply Reverberation== | ==Items that Apply Reverberation== |