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Guide:Summoning: Difference between revisions

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=General Party Utility=
=General Party Utility=
*{{SmIconLink|Longsword_%2B1_Icon.png|Phalar Aluve}} can debuff nearby enemies with a {{SmIconLink|Bane_Icon.png|Bane}}-like effect and an extra {{DamageText | 1d4 | Thunder}} on hit or, alternatively, buff nearby allies with a {{SmIconLink|Bless_Icon.png|Bless}}-like effect.  On current patch, the Sing or Shriek effects persist even when Phalar Aluve is un-equipped.
*{{SmIconLink|Longsword_%2B1_Icon.png|Phalar Aluve}} can debuff nearby enemies with a {{SmIconLink|Bane_Icon.png|Bane}}-like effect and an extra {{DamageText | 1d4 | Thunder}} on hit or, alternatively, buff nearby allies with a {{SmIconLink|Bless_Icon.png|Bless}}-like effect.  On current patch, the Sing or Shriek effects persist even when Phalar Aluve is un-equipped.
**'''Location:''' The Underdark, near the three Minotaur.


*{{SmIconLink|Hellrider's Pride Icon.png|Hellrider's Pride}} provides {{SmIconLink|Blade Ward Icon.png|Blade Ward}} when healing a character or creature.  Will not effect undead summons.
*{{SmIconLink|Hellrider's Pride Icon.png|Hellrider's Pride}} provides {{SmIconLink|Blade Ward Icon.png|Blade Ward}} when healing a character or creature.  Will not effect undead summons.
**'''Location:''' Obtained from Zevlor, can be pick-pocketed.


*{{SmIconLink|Voss' Silver Sword.png|Duke Ravengard's Longsword}} grants nearby allies temporary hit points equal to your Charisma modifier when you land a killing blow.
*{{SmIconLink|Voss' Silver Sword.png|Duke Ravengard's Longsword}} grants nearby allies temporary hit points equal to your Charisma modifier when you land a killing blow.
**'''Location:''' Obtained from Duke Ulder Ravengard, either after he has been killed, or if he drops his weapon during the prison break.


*{{SmIconLink|Mace_PlusTwo_Icon.png|Devotee's Mace}} provides turn-based healing in an AoE around the wielder.  Will not effect undead summons.
*{{SmIconLink|Mace_PlusTwo_Icon.png|Devotee's Mace}} provides turn-based healing in an AoE around the wielder.  Will not effect undead summons.
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*{{SmIconLink|Spell_Transmutation_Slow_Icon.png|Slow}} can greatly diminish the effectiveness of enemy units, and can make it easier for summoned creatures to hit them, which is important because summoned creatures tend to have pretty underwhelming attack rates.
*{{SmIconLink|Spell_Transmutation_Slow_Icon.png|Slow}} can greatly diminish the effectiveness of enemy units, and can make it easier for summoned creatures to hit them, which is important because summoned creatures tend to have pretty underwhelming attack rates.


=Equipment=
=Equipment=
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