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Zevlor: Difference between revisions
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removed spoilerwarnings for demonstration purposes
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(removed spoilerwarnings for demonstration purposes) |
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== Act One == | == Act One == | ||
The player finds Zevlor for the first time during the first Goblin assault to the Grove where him, alongside [[Aradin]], [[Wyll]] and some of his followers, defended the attack on the gates. | The player finds Zevlor for the first time during the first Goblin assault to the Grove where him, alongside [[Aradin]], [[Wyll]] and some of his followers, defended the attack on the gates. | ||
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== Act Two== | == Act Two== | ||
Assuming Zevlor survives Act 1 he, along with the other refugees, makes his way through the [[Shadow-Cursed Lands]]. | Assuming Zevlor survives Act 1 he, along with the other refugees, makes his way through the [[Shadow-Cursed Lands]]. | ||
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== Act Three== | == Act Three== | ||
If saved from the pod in the [[Mind Flayer Colony]], his Hellrider Platoon can be summoned to fight for you using the Call Forth Allies Class Action during the ascend towards [[The Netherbrain]] at The High Hall. | If saved from the pod in the [[Mind Flayer Colony]], his Hellrider Platoon can be summoned to fight for you using the Call Forth Allies Class Action during the ascend towards [[The Netherbrain]] at The High Hall. | ||