589
editsAd placeholder
Heat Metal: Difference between revisions
Jump to navigation
Jump to search
m
Creature vs. target updates for clarity
No edit summary |
m (Creature vs. target updates for clarity) |
||
Line 33: | Line 33: | ||
|{{C|[[File:Duration 50px.png|frameless|upright=0.1]] Duration: 10 turns}} | |{{C|[[File:Duration 50px.png|frameless|upright=0.1]] Duration: 10 turns}} | ||
*Heats up a metal weapon or armor on a creature with no save (weapon is automatically prioritized). | *Heats up a metal weapon or armor on a creature with no save (weapon is automatically prioritized). | ||
*Metal weapons are dropped if the | *Metal weapons are dropped if the creature holding it fails their initial [[Saving Throw]]. | ||
*If the target is touching the heated metal item, they receive [[Disadvantage]] on [[Attack Rolls]] and [[Ability Check|Ability Checks]]. | *If the target is touching the heated metal item, they receive [[Disadvantage]] on [[Attack Rolls]] and [[Ability Check|Ability Checks]]. | ||
*Each subsequent turn, if the creature is still touching the metal, the spellcaster can use a{{C|[[File:B.Action Icon.png|frameless|25px]] Bonus Action}} to deal another {{DamageText|2d8|Fire}} damage, forcing the creature to pass a [[Saving Throw]] again or drop the item (if it is a metal weapon). | *Each subsequent turn, if the creature is still touching the metal, the spellcaster can use a{{C|[[File:B.Action Icon.png|frameless|25px]] Bonus Action}} to deal another {{DamageText|2d8|Fire}} damage, forcing the creature to pass a [[Saving Throw]] again or drop the item (if it is a metal weapon). | ||
|} | |} |