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Heat Metal: Difference between revisions

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13 bytes added ,  26 January 2023
m
Creature vs. target updates for clarity
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m (Creature vs. target updates for clarity)
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|{{C|[[File:Duration 50px.png|frameless|upright=0.1]] Duration: 10 turns}}
|{{C|[[File:Duration 50px.png|frameless|upright=0.1]] Duration: 10 turns}}
*Heats up a metal weapon or armor on a creature with no save (weapon is automatically prioritized).
*Heats up a metal weapon or armor on a creature with no save (weapon is automatically prioritized).
*Metal weapons are dropped if the target fails their initial [[Saving Throw]].   
*Metal weapons are dropped if the creature holding it fails their initial [[Saving Throw]].   
*If the target is touching the heated metal item, they receive [[Disadvantage]] on [[Attack Rolls]] and [[Ability Check|Ability Checks]].
*If the target is touching the heated metal item, they receive [[Disadvantage]] on [[Attack Rolls]] and [[Ability Check|Ability Checks]].
*Each subsequent turn, if the creature is still touching the metal, the spellcaster can use a{{C|[[File:B.Action Icon.png|frameless|25px]] Bonus Action}} to deal another {{DamageText|2d8|Fire}} damage, forcing the creature to pass a [[Saving Throw]] again or drop the item (if it is a metal weapon).
*Each subsequent turn, if the creature is still touching the metal, the spellcaster can use a{{C|[[File:B.Action Icon.png|frameless|25px]] Bonus Action}} to deal another {{DamageText|2d8|Fire}} damage, forcing the creature to pass a [[Saving Throw]] again or drop the item (if it is a metal weapon).
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