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Wild Magic (sorcerer subclass): Difference between revisions

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[[Main Page]] > [[Character Creation]] > [[Character Creation#Playable Classes|Playable Classes]] > [[Sorcerer]] > [[Sorcerer#Subclass|Subclass]] > [[Wild Magic]]
[[Main Page]] > [[Character Creation]] > [[Character Creation#Playable Classes|Playable Classes]] > [[Sorcerer]] > [[Wild Magic]]
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<blockquote style="font-size:160%; font-family:Garamond;">"Your powers come from ancient forces of chaos. They churn within you -- waiting to burst free at any time."</blockquote>
{{Quote|Your powers come from ancient forces of chaos. They churn within you -- waiting to burst free at any time.}}


[[File:Wild Magic Subclass Icon.png|frameless|upright=1.5|left]] '''Wild Magic''' is one of the [[Sorcerer#Subclass|Subclass]] of [[Sorcerer]]. These Sorcerers are capable of using the chaos of their magic to unleash various unexpected effects that can be helpful or chaotic. They also have the ability to gain [[Advantage]] on rolls, in exchange for their magic becoming more erratic and might surge more often.
[[File:Wild Magic Subclass Icon.png|frameless|upright=1.5|left]] '''Wild Magic''' is one of the [[Sorcerer#Subclass|Subclasses]] of [[Sorcerer]]. These Sorcerers are capable of using the chaos of their magic to unleash various unexpected effects that can be helpful or chaotic. They also have the ability to gain [[Advantage]] on rolls, in exchange for their magic becoming more erratic and surging more often.
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== Subclass Features ==
== Subclass Features ==


=== Level 1 ===
=== Level 1 ===
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* [[File:Tides Of Chaos Icon 64px.png|frameless|upright=0.1]] '''Tides of Chaos''': Activate to gain [[Advantage]] on your next [[Attack Rolls|Attack Roll]], [[Checks|Ability Check]], or [[Saving Throws|Saving Throw]]. Increased chance of Wild Magic surge afterwards.
* [[File:Wild Magic Surge Icon.png|frameless|upright=0.1]] '''Wild Magic''': Wild Magic stems from the forces of chaos. It churns within the sorcerers that wield it, waiting to burst free. Each time you cast a [[Spell]] of level 1 or higher, your magic might surge and trigger a random [[Wild Magic#Wild Magic Surge Effects|magical effect]].
* '''Wild Magic''': Wild Magic stems from the forces of chaos. It churns within the sorcerers that wield it, waiting to burst free. Each time you cast a [[Spell]] of level 1 or higher, your magic might surge and trigger a random [[Wild Magic#Wild Magic Surge Effects|magical effect]].
* [[File:Tides Of Chaos Icon 64px.png|frameless|upright=0.1]] '''Tides of Chaos''': Activate to gain [[Advantage]] on your next [[Attack Rolls|Attack Roll]], [[Checks|Ability Check]], or [[Saving Throws|Saving Throw]]. Increased chance of '''Wild Magic''' surge afterwards.
** Recharge: {{C|[[File:Recharge Icons 2.png|frameless|upright=0.1]] Once per [[Long Rest]]}}
 
 


== Wild Magic Surge Effects ==
== Wild Magic Surge Effects ==
* Wild Magic: 'Effect Name' : At the start of each turn, trigger a random magical effect (from the Wild Magic Surge Effects).
* Wild Magic: 'Effect Name' : Set fire to every creature around caster for 5 turns.
* Wild Magic: 'Effect Name' : Spawns water puddle around caster.


* [[File:Wild Magic Blur Icon.png|frameless|upright=0.1]] [[Wild Magic: Blur]]
* [[File:Wild Magic Blur Icon.png|frameless|upright=0.1]] [[Wild Magic: Blur]]
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* [[File:Wild Magic Swap Icon.png|frameless|upright=0.1]] [[Wild Magic: Swap]]
* [[File:Wild Magic Swap Icon.png|frameless|upright=0.1]] [[Wild Magic: Swap]]
* [[File:Wild Magic Teleport Icon.png|frameless|upright=0.1]] [[Wild Magic: Teleport]]
* [[File:Wild Magic Teleport Icon.png|frameless|upright=0.1]] [[Wild Magic: Teleport]]
* Wild Magic: (Unknown Name) - At the start of each turn, trigger a random magical effect (from the list of Wild Magic Surge Effects).
* Wild Magic: Fire - Set fire to every creature around caster for 5 turns.
* Wild Magic: Water - Spawn a water puddle around caster.

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