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{{CharacterInfo
{{Hatnote| For the owner of [[Beehive General Goods]] See [[Oliver Tefoco]].}}
|title = Shadowed Spirit of the Land
{{Infobox creature
|name = Oliver
| name = Oliver
|image = [[File:Oliver_NPC.png|350px]]
| image = Oliver.png
|STR = 6
<gallery>
|DEX = 16
Oliver.png|Portrait
|CON = 13
Oliver_Model.png|Model
|INT = 6
</gallery>
|WIS = 10
| title = Shadowed Spirit of the Land
|CHA = 8
| race = [[Tiefling]]
|level = 1
| family =[[Mummy]], [[Daddy]], [[Doggy]]
|race = Tiefling
| level = 1
|type = Humanoid
| size = Medium
|HP = 24
| type = Humanoid
|AC = 13
| ac = 13
|speed =  
| e hp = 16
|size = Medium
| hp = 24
|weight = 0 kg / 0 lbs
| t hp = 31
|proficiency =
| movement m =  
|initiative = +3
| weight kg = 0
|passive =  
| str = 6
{{PAS|Darkvision (Passive Feature)|Darkvision}}{{PAS|Opportunity Attack}}{{PAS|Sunlight Weakness}}{{PAS|Perfect Sentry}}
| dex = 16
|bludgeoning = resistant
| con = 13
|piercing =resistant
| int = 6
|slashing = resistant
| wis = 10
|acid = double
| cha = 8
|cold =double
 
|fire =double
| resistances = slashing resistant nm, piercing resistant nm, bludgeoning resistant nm, acid resistant full, thunder resistant full, necrotic immunity, fire resistant full, lightning resistant full, cold resistant full, poison immunity, radiant vulnerable
|lightning =double
| passives = Darkvision, Opportunity Attack, Sunlight Weakness, Perfect Sentry
|necrotic =immune
| h passives = Darkvision, Opportunity Attack, Sunlight Weakness, Perfect Sentry, Legendary Action: Vengeful Playmate
|poison =immune
|radiant =vulnerable
|thunder =double
|class =  
|background=
|location =
|faction =
|family =[[Mummy]], [[Daddy]], [[Doggy]]
|allies = [[Shadow Friend]]
|enemies =
|alt-name = Model
|alt-image = [[File:Oliver_Model.png|120px]]
}}{{SpoilerWarning}}


'''Oliver''' is a child [[Tiefling]] found inside a [[House in Deep Shadows]].  
}}
{{Spoiler warning|act=2}}
'''Oliver''' can be encountered during [[Act Two]]. He can typically be found in the [[House in Deep Shadows]] location, within the [[Shadow-Cursed Lands]] region.  


== Attacks and Abilities ==
== Appearance ==
Oliver appears to be a small olive-skinned tiefling child with a grotesque shadowed gashes infecting his right eye and torso.


===Friends Until The End===
If the party can pass an [[Arcana]] check to sense his true nature, the aesthetics of the [[shadow curse]] will be wiped from his body. Subsequently, he resembles more of a typical tiefling child, still with heterochromia intact. Certain classes gain bonuses to this check, while [[Monk|Monks]] can choose an alternative [[Insight]] check.
Summon your friend's to play.


{{Action}}
== Involvement ==
Oliver can first be encountered during [[Act Two]] by walking within a certain distance of the [[House in Deep Shadows]] location.


{{Recharge|per round}}
He will ask the party to 'play with' him. If humored, Oliver will reveal that the game he wants to play is hide and seek, and turn himself invisible to go "hide."


*Oliver summons five [[Shadow Friend]]. When few of them die, he summon again endlessly.
===Playing with Oliver===
*Oliver is not an enemy during the first encounter with its family, so he does not use any ability at that time. However, he uses it during the second encounter once you travel the portal he creates in the house, leading to [[Reithwin Town]].


==Location==
While "playing" with Oliver, simply walking up to his invisible model will usually cause him to become "found." Automatic perception checks may be rolled, but for unknown reasons, these checks (on failure) don't always seem to disqualify the party from "finding" Oliver.
He can be found inside a [[House in Deep Shadows]].
He will challenge the player to a game of hide and seek and vanishes past the player to hide behind the cart outside the house. Once found he will be upset but you can say you want to play again which he happily accepts saying that "you are better than the others" presumably referencing the [[Githyanki]] corpses littered around the house. However, when Oliver goes to vanish and run off the player will enter tactical mode as three other NPCs have spawned; [[Daddy]], [[Mummy]], and [[Doggy]]. These are three hostile units that are labelled as Oliver's Daddy (Best Daddy Ever!) Mother (Best Mommy Ever!) and his dog that will attack the player - but before any actions are taken it is possible to pickpocket Oliver and take the [[Ring of Shadows]] he wears that gives the wearer [[Pass Without Trace]].


Once the encounter is over you will find Oliver inside the home where he claims he won but because you played so well you deserve "second place" which is a reward he freely gives you.
====="Round One"=====
After "finding" Oliver for the first time, he will immediately start a conversation with the party member who found him. He will be upset but can be invited to play again which he happily accepts but with but with additional "rules to the game." He says that "you are better than the others" presumably referencing the [[Githyanki]] corpses littered around the house.  


If you're able to sneak past his family and talk to him again he will give you the ring as a prize, though he suspects you cheated but can't prove it. His family will then disappear.
====="Round Two"=====
When Oliver goes to vanish to start the "second round" of his game, turn-based mode will trigger for all nearby characters, and three new hostile ghost-like entities will be spawned; [[Daddy]], [[Mummy]], and [[Doggy]]. A smart idea here is to use [[Potion of Invisibility]] and run to the house.


Once you have advanced through the quest [[Lift the Shadow Curse]] with [[Halsin]] you will need to return to Oliver and convince him to recombine with [[Thaniel]].
If the party is able to sneak past his family and talk to him again he will give the [[Ring of Shadows]] as a prize, though he suspects the party cheated but can't prove it. If the party members are spotted by his family and defeat them in combat, Oliver will claim that he won and award the party with a 'second prize' - the same ring. If the party managed to pickpocket the Ring of Shadows from Oliver while he ran away during the second round of hide and seek, the party will receive only a mundane silver band (worth 18 gold) as a reward for finding him.


==Conversation Options==
His family will then disappear. Characters with the [[Outlander]] background will receive [[inspiration]] for winning the second round without alerting the shadows.


When you first enter the ruined farm you will roll a perception check, if you fail the conversation begins:
===Lifting the shadow curse===
When advancing through the quest [[Lift the Shadow Curse]] with [[Halsin]] the party will need to return to Oliver and convince him to recombine with [[Thaniel]].
 
Regardless of whether Oliver's game was played, the party can confront him with their new information about Thaniel and his identity. Oliver will become upset, summon a portal, and disappear through it. The party can interact with this portal to travel to his new location, where a combat encounter will happen. Should the portal fail to work properly or the party want to travel on foot, Oliver's new location is at roughly the center of [[Reithwin Town]] at {{Coords|-152|-26}}.
 
=====Combat encounter=====
Oliver will be found inside a magic bubble, which the game treats as being an entity called a [[Nightdome]].
 
During this fight, Oliver will regularly use an ability called Friends until the End, which he can cast up to once per round, and summons up to five [[Shadow Friend]] entities into the fight. Killing the Shadow Friend entities will eventually cause Oliver to re-cast this ability and summon additional entities.
 
The party need to destroy the Nightdome to resolve the combat encounter. Destroying Oliver's summoned Shadow allies will reduce the health of the Nightdome. It is not needed to attack the Nightdome itself because it is possible to destroy it by killing enough of Oliver's summons.
 
==Interactions==
 
When the party first enter the ruined farm there will be a perception check, failing it let the conversation start:


Oliver:"Boo! I scared you - I saw it. Nobody beats me at hide and seek." - "Will you play with me?"  
Oliver:"Boo! I scared you - I saw it. Nobody beats me at hide and seek." - "Will you play with me?"  
Line 77: Line 80:
#Don't startle people like that - easy way to wind up killed by mistake.
#Don't startle people like that - easy way to wind up killed by mistake.
#In a moment maybe. Have you seen another little boy? His name is Thaniel.
#In a moment maybe. Have you seen another little boy? His name is Thaniel.
#[[Bard]] I can play you a little song - would you like that?
#[Bard] I can play you a little song - would you like that?
#[Warlock] [Arcana] Another presence lingers near the boy. Study him, try to discern what it is.
#[Warlock] [Wizard] [Arcana] Another presence lingers near the boy. Study him, try to discern what it is.
#I don't have time for this.
#I don't have time for this.
#[Sorcerer] [Arcana] I sense you arent just an ordinary boy


==Related Quests==
== Related Quests==
 
* [[Lift the Shadow Curse]]
*[[Lift the Shadow Curse]]
 
==Related Items==


*[[Ring of Shadows]]
==Related items==
*[[Oliver's Diary]]
* {{MdRarityItem|Ring of Shadows}}
* {{MdRarityItem|Oliver's Diary}}


==Trivia==
== Companion approval ==
 
<!-- Companion approval verified in game data files: SCL_OliversDiary_OliverShadow -->
*The corpse of the dead Githyanki Warrior inside the house can have [[Speak with Dead]] cast upon it.<br />
* Confront Oliver regarding his identity as Thaniel (''I know who you really are, and where you really belong.''): {{Approval|Halsin|+1}}
*If you manage to pickpocket the [[Ring of Shadows]] from Oliver while he runs away during the second round of hide and seek, you will receive only a mundane silver band (worth 18 gold) as a reward for finding him.
* Agree to play with Oliver {{Approval|Halsin|-1}} {{Approval|Gale|+1}} {{Approval|Wyll|+1}} {{Approval|Shadowheart|+1}} {{Approval|Karlach|+1}}
* Oliver can be asked about Thaniel. The first time you ask he becomes angry and tells you not to ask again. If you ask if he has anyone else to play with he mentioned his Mummy, Daddy, and doggy allowing you to ask their names. He tells you they don't have names just that they play with him and does what he wants. You will then roll an insight check and if successful you can ask him about Thaniel again. If you ask again Oliver becomes very irate; "He's not special - he's ''nothing''. You shouldn't say that name. Forget you ever heard it."
** After agreeing to play with Oliver, change your mind {{Approval|Shadowheart|-1}} {{Approval|Astarion|+1}}
* Agree to play a second round with Oliver {{Approval|Halsin|-1}} {{Approval|Gale|+1}} {{Approval|Wyll|+1}} {{Approval|Shadowheart|+1}} {{Approval|Karlach|+1}}
** Find Oliver without alerting the shadows {{Approval|Astarion|+1}} {{Approval|Lae'zel|+1}}
** Find Oliver after fighting the shadows {{Approval|Astarion|-1}} {{Approval|Lae'zel|-1}} {{Approval|Wyll|+1}}


==Gallery==
==Gallery==
<gallery>
<gallery heights="250px" mode="packed">
Stuffed_Owlbear_Toy.png| Oliver's Stuffed Owlbear
Stuffed_Owlbear_Toy.png|Oliver's Stuffed Owlbear
Oliver_Without_Shadow_Face.jpg|Oliver's face without shadow.
Oliver_Model.png|Oliver's model.
</gallery>
</gallery>


{{NavShadowCursedLands}}
{{Shadow-Cursed Lands}}
[[Category:Tiefling]]
[[Category:Humanoids]]
[[Category:Characters]]
[[Category:Characters in the Shadow-Cursed Lands]]
[[Category:Characters in Act Two]]
[[Category:Children]]
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