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Guide:Book's Guide to Crits: Difference between revisions

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(Update for patch 3 and dark urge condition)
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* '''Class''': Fighter 3 for the Champion subclass, which adds another +1 to crit range.
* '''Class''': Fighter 3 for the Champion subclass, which adds another +1 to crit range.
* '''Optional Classes''': More levels in Fighter, Thief for additional off-hand attacks and sneak attack, Warlock for fear on crit or Paladin for smite crits.
* '''Optional Classes''': More levels in Fighter, Thief for additional off-hand attacks and sneak attack, Warlock for fear on crit or Paladin for smite crits.
* '''Suggestions''':
** '''Fear Lock Build:''' Champion Fighter 11 / Great Old One Warlock 1 gives you good synergy with 3 attacks with Improved Critical Hit and a chance to fear your nearby enemies due GOO's Mortal Reminder class passive.
** '''Death Knight:''' Champion Fighter 5 / Great Old One Warlock 5, Pact of the Blade / Paladin 2 gives you good synergy with 3 attacks (Deepened Pact + Extra Attack) with Improved Critical Hit, a chance to fear your nearby enemies due GOO's Mortal Reminder class passive, and you can use your 3rd Level Warlock Spell Slots on Smites.
** '''Brutal Criticals.''' Half-Orc Champion 3 / Barbarian 9 is another good synergy since barbarian class gives you Brutal Critical (+1 extra critical damage die) and Half-Orc gives you Savage Attacks (that gives you another +1 extra critical damage die).
More levels in Fighter, Thief for additional off-hand attacks and sneak attack, Warlock for fear on crit or Paladin for smite crits.


=== Race ===
=== Race ===
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