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Wild Shape: Owlbear: Difference between revisions

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{{ActionPage
{{ActionPage
|image=Wild Shape Owlbear.webp
| image = Wild Shape Owlbear.webp
|summary='''Wild Shape: Owlbear''' is a [[Wild Shape]] form available to [[Druid]]s.
| summary = '''Wild Shape: Owlbear''' is a [[Wild Shape]] form available to [[Druid]]s.
|description = Take the shape of an '''Owlbear''' that can {{SAI|Rupture}} the ground and become {{SAI|Enrage}}.
| description = Take the shape of an '''Owlbear''' that can {{SAI|Rupture}} the ground and become {{SAI|Enrage|Enraged}}.
 
| extra description = Your owlbear shape has a starting health of {{Hp|65}} that increases every two druid levels.
Your owlbear shape has starting health of {{DamageColor|Healing|65 hit points}} that increases every two druid levels.
| cost = action, wldshp
|cost = action, wldshp:1
| additional = [[File:Owlbear Portrait.png|frameless|upright=1.5|left]]
|additional=[[File:Owlbear Portrait.png|frameless|upright=1.5|left]]


Owlbear shape has the following physical attributes:
Owlbear shape has the following physical attributes:


{{AttributeBlock|20|12|17|hp=65|ac=15}}
{{AttributeBlock|20|12|17|hp=65|ac=15}}
The owlbear also gains 3 {{r|rage|forceplural=yes}} for {{SAI|Enrage}}.
{{clear}}
=== Abilities ===
{{feature box|Claws (Owlbear)}}
{{feature box|Crushing Flight}}
{{feature box|Rupture}}
{{feature box|Enrage}}


Abilities:
| higher levels =
 
{{{!}} class="wikitable" style="width: auto; text-align:center"
==== {{SAI|Claws (Owlbear)|Claws|w=40}} ====
! Druid level
* Attack a creature to deal {{DamageText|2d8 + Strength Modifier|Slashing}} damage.
! Hit points
! Bonus {{SAI|Claws (Owlbear)|Claws}} damage
! Bonus {{SAI|Crushing Flight}} damage
! Bonus {{SAI|Rupture}} damage
{{!}}-
{{!}} 6
{{!}} 65
{{!}} 1d4
{{!}} 1d4
{{!}} 1d4
{{!}}-
{{!}} 8
{{!}} 78
{{!}} 1d6
{{!}} 1d6
{{!}} 1d6
{{!}}-
{{!}} 10
{{!}} 94
{{!}} 1d6
{{!}} 1d6
{{!}} 1d6
{{!}}-
{{!}} 12
{{!}} 112
{{!}} 1d8
{{!}} 1d8
{{!}} 1d8
{{!}}}
| condition = Wild Shape: Owlbear
| variant of = Wild Shape
| class learns at level 6 = Druid
| notes = * The Owlbear will use [[Crushing_Flight|Crushing Flight]] to jump by default, including in passive pathing (i.e. when following the main character). This can cause unexpected damage to nearby NPCs, turning them hostile. Thus, it is advised to turn back into Druid form in towns in order to prevent accidentally provoking the entire village.
}}


==== {{SAI|Crushing Flight|w=40}} ====
{{DruidNavbox}}
* Leap at a target to bite it, dealing {{DamageText|2d8 + 1d8|Bludgeoning}}, and knock it {{Cond|Prone}}.
 
==== {{SAI|Rupture|w=40}} ====
* Rupture the earth, causing debris to tear through nearby objects and creatures dealing {{DamageText|2d8 + 1d8|Bludgeoning}} damage.
 
==== {{SAI|Enrage|w=40}} ====
* Give in to the owlbear's base instincts to increase your [[Strength]] by 2 and possibly make nearby creatures {{Cond|Fearful}}
 
|variants = Wild Shape: Badger, Wild Shape: Cat, Wild Shape: Spider, Wild Shape: Wolf, Wild Shape: Deep Rothé, Wild Shape: Panther, Wild Shape: Owlbear, Wild Shape: Dilophosaurus
|class learns at level 6 = Druid
}}

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