Meli: Difference between revisions

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38 bytes removed ,  9 October 2023
m
fixing missing word
(added va and updated some stuff to current conventions)
m (fixing missing word)
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{{CharacterInfo
{{CharacterInfo
|name = Meli
|name = Meli
|image= [[File:Meli.png|350px]]
|image=
[[File:Meli.png|351px]]
|STR=10
|STR=10
|DEX=14
|DEX=14
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|CHA=10
|CHA=10
|level=1
|level=1
|race= Tiefling
|race={{Race|Tiefling}}
|type= Humanoid
|type=Humanoid
|HP=5
|HP=5
|AC=12
|AC=12
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|size=Small
|size=Small
|weight=25kg / 50lbs
|weight=25kg / 50lbs
|proficiency= 2
|proficiency=2
|initiative= +2
|initiative=+2
|passive = {{PAS|Hellish Resistance}}{{PAS|Darkvision}}
|passive = [[Hellish Resistance]]<br>{{IconLink|Darkvision Icon.png|Darkvision (Passive Feature)|Darkvision|size=24}}
|location = [[Emerald Grove]]
|location = [[Druid Grove]]
|allies = [[Mol]]
|allies = [[Mol]]
|faction = [[Tiefling Refugees]]
|va = Georgina Scott
|fire = Resistant
|fire = Resistant
|alt-name=
|alt-name=
|alt-image=
|alt-image=
}}{{SpoilerWarning|act=1|nograd=1}}
}}'''Meli''' is a [[Tiefling]] NPC in [[Baldur's Gate 3]]. He is a pickpocket who works for [[Mol|Mol's]] children's gang.
'''Meli''' is a [[Tiefling]] NPC in [[Baldur's Gate 3]]. He is a pickpocket who works for [[Mol|Mol's]] children's gang.


== Act One ==
== Act One ==
 
{{SpoilerWarning}}
If [[Aradin]] and his crew leave [[Emerald Grove]], Meli can be found in the {{Coords|87|71|Tiefling Hideout}}, practicing pickpocketing on a dummy.
If [[Aradin]] and his crew leave [[Emerald Grove]], Meli can be found in the {{Coords|87|71|Tiefling Hideout}}, practicing pickpocketing on a dummy.


If Aradin's crew stays for a drink, Meli will spawn at {{Coords|174|544|The Hollow}} pretending to look at things in an open crate while the crew heads to a nearby table. The player can watch Meli steal something from [[Barth|Barth's]] pocket and run up the ladder where Barth will catch him. Initiating conversation with either one will allow the player the choice to intervene and protect Meli, convince him to return the locket, or let Barth do what he wants.
If Aradin's crew stays for a drink, Meli will spawn at {{Coords|174|544|The Hollow}} pretending to look at things in an open crate while the crew heads to a nearby table. The player can watch Meli steal something from [[Barth|Barth's]] pocket and run up the ladder where Barth will catch him. Initiating conversation with either one will allow the player the choice to intervene and protect Meli, convince him to return the locket, or let Barth do what he wants.


The player will three potential options:
The player has three potential options:


* Protect Meli, no questions asked, and he will run off with the locket.
* Protect Meli, no questions asked, and he will run off with the locket.
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{{NavEmeraldGrove}}
 
 
{{NavCharacters}}
[[Category: Humanoids]]
[[Category: Humanoids]]
[[Category: Tieflings]]
[[Category: Tieflings]]
[[Category: Tiefling Refugees]]
[[Category: Characters in Act 1]]
[[Category: Characters in Act 1]]
[[Category:Children]]
[[Category:Children]]

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