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Wild Shape: Panther: Difference between revisions

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{{ActionPage
{{ActionPage
|image=Wild Shape Panther.webp
| image = Wild Shape Panther.webp
|summary='''Wild Shape: Panther''' is a [[Wild Shape]] form available to [[Druid]]s.
| summary = '''Wild Shape: Panther''' is a [[Wild Shape]] form available to [[Druid]]s.
|description = Take the shape of a panther that can [[Prowl (Panther)|Prowl]] around invisibly.  
| description = Take the shape of a panther that can [[Prowl (Panther)|Prowl]] around invisibly.  
 
| extra description = Your panther shape has a starting health of {{Hp|45}} that increases every two druid levels.
Your panther shape has a starting health of {{DamageColor|Healing|45 hit points}} that increases every two druid levels.
| cost = action, wldshp
|cost = action, wldshp:1
| additional = [[File:Panther Portrait.png|frameless|upright=1.5|left]]
|additional=[[File:Panther Portrait.png|frameless|upright=1.5|left]]


Panther shape has the following physical attributes:
Panther shape has the following physical attributes:


{{AttributeBlock|14|15|10|hp=45|ac=14}}
{{AttributeBlock|14|15|10|hp=45|ac=14}}
 
{{clear}}
=== Abilities ===
=== Abilities ===


==== {{SAI|Bite (Panther)|Bite|w=40}} ====
{{Feature box|Bite (Panther)|Bite}}
* Bite a target to deal {{DamageText|3d6 + Strength Modifier|Piercing}} damage.
{{Feature box|Pounce}}
{{Feature box|Jugular Strike}}
{{Feature box|Prowl}}


==== {{SAI|Prowl|w=40}} ====
| higher levels = The hit points and damage of the panther form increase with druid levels, as shown in the table below: {{:Wild Shape: Panther table}}
* Turn {{Cond|Invisible}} while stalking your prey. While Invisible, your first attack deals an additional 1d8 damage.
| condition = Wild Shape: Panther
 
| variant of = Wild Shape
==== {{SAI|Pounce|w=40}} ====
| class learns at level 6 = Druid
* Leap at a target to deal {{DamageText|2d8 + Strength Modifier|Piercing}} damage and potentially knock it {{Cond|Prone}}.
}}


==== {{SAI|Jugular Strike (Panther)|Jugular Strike|w=40}} ====
{{DruidNavbox}}
* Leap at a creature's throat. Deal {{DamageText|1d4 + Strength Modifier|Piercing}} damage. If the target is {{Cond|Prone}}, you deal an additional {{DamageText|2d6 + Strength Modifier|Piercing}}.
 
|higherlevels=*At Level 8, the maximum HP becomes 78.
*At Level 10, the maximum HP becomes 94.
*At Level 12, the maximum HP becomes 112.
|variants = Wild Shape: Badger, Wild Shape: Cat, Wild Shape: Spider, Wild Shape: Wolf, Wild Shape: Deep Rothé, Wild Shape: Panther, Wild Shape: Owlbear, Wild Shape: Dilophosaurus
|class learns at level 6 = Druid
}}

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