Ad placeholder

Helldusk Gloves: Difference between revisions

Jump to navigation Jump to search
25 bytes added ,  11 October 2023
m
no edit summary
m (add DC and clean up)
mNo edit summary
Line 13: Line 13:
| special = *'''Infernal Acuity:''' You gain +1 bonus to [[Spells#Spellcasting_Ability_and_Proficiency|Spell]] Attack Rolls and [[Saving Throw|Spell Save DC]].
| special = *'''Infernal Acuity:''' You gain +1 bonus to [[Spells#Spellcasting_Ability_and_Proficiency|Spell]] Attack Rolls and [[Saving Throw|Spell Save DC]].


*'''Infernal Touch:''' Your weapon attacks deal an additional {{DamageText|1d6|Fire}} damage. Your unarmed attacks deal an additional {{DamageText|1d6|Necrotic}} damage, and can possibly inflict [[Bleeding_(Condition)|Bleeding]] ({{SavingThrow|CON|dc=15}} to negate Bleeding).
*'''Infernal Touch:''' Your weapon attacks deal an additional {{DamageText|1d6|Fire}} damage. Your {{SAI|Unarmed Strike|unarmed}} attacks deal an additional {{DamageText|1d6|Necrotic}} damage, and can possibly inflict {{Cond|Bleeding}} ({{SavingThrow|CON|dc=15}} to negate Bleeding).


*'''Strength Saving Throws''' +1
*{{Ability|Strength}} {{Saving Throw}}s +1


*Can cast '''{{SmIconLink|Rays of Fire Icon.png|Rays of Fire}}''' using [[Strength]] as the Spellcasting Ability.
*Can cast '''{{SmIconLink|Rays of Fire Icon.png|Rays of Fire}}''' using {{Ability|Strength}} as the Spellcasting Ability.
** {{Recharge|Short Rest}}
** {{Recharge|Short Rest}}
}}
}}
{{condition|Bleeding}}
{{condition|Bleeding}}
1,119
edits

Navigation menu