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Fireball: Difference between revisions

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793 bytes added ,  16 October 2023
idk try adding all the fields
(Undo revision 91204 by Sky (talk): Undo experiment)
Tag: Undo
(idk try adding all the fields)
Line 1: Line 1:
{{ up to date | 2023-08-10 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->
{{ up to date | 2023-08-17 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->
 
{{SpellPage
{{SpellPage
| name = Fireball
| name = Fireball
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| level = 3
| level = 3
| school = Evocation
| school = Evocation
| ritual =
| class learns at level 5 = Sorcerer, Wizard, Light Domain, Fiend
| class learns at level 5 = Sorcerer, Wizard, Light Domain, Fiend
| granted by feats =
| granted by items =
| summary = This spell allows spellcasters to unleash a streak of fire from their hands that ignites into a large explosion at a chosen point within range.
| summary = This spell allows spellcasters to unleash a streak of fire from their hands that ignites into a large explosion at a chosen point within range.
| description = Shoot a bright flame from your fingers that explodes upon contact, torching everything in the vicinity for  {{DamageText|8d6|Fire}}  damage.
| description = Shoot a bright flame from your fingers that explodes upon contact, torching everything in the vicinity for  {{DamageText|8d6|Fire}}  damage.
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On a successful [[Saving Throw]], targets still take half damage.
On a successful [[Saving Throw]], targets still take half damage.
| action type = action
| action type = action
| attack roll =
| damage = 8d6
| damage = 8d6
| damage modifier =
| damage type = Fire
| damage type = Fire
| damage save = Dexterity
| damage save = Dexterity
| damage save effect = half
| damage save effect = half
| damage per =
| extra damage =
| extra damage modifier =
| extra damage type =
| extra damage save =
| extra damage save effect =
| extra damage per =
| concentration =
| range = ranged
| range m = 18
| range m = 18
| range ft = 60
| range ft = 60
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| aoe m = 4
| aoe m = 4
| aoe ft = 13
| aoe ft = 13
| condition =
| condition duration =
| condition save =
| area =
| area category =
| area shape =
| area range m =
| area range ft =
| area duration =
| area turn start damage =
| area turn start damage type =
| area turn start damage save =
| area turn start damage save effect =
| area turn end damage =
| area turn end damage type =
| area turn end damage save =
| area turn end damage save effect =
| area condition =
| area condition 2 =
| area condition 3 =
| area condition 4 =
| higher levels = When the spell is cast using a 4th level slot or higher, damage increases by {{DamageText|1d6|Fire}}  for each spell slot level above 3rd.
| higher levels = When the spell is cast using a 4th level slot or higher, damage increases by {{DamageText|1d6|Fire}}  for each spell slot level above 3rd.
| notes =  
| notes =  

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