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{{ up to date | 2023-08-29 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->
[[File:Tiefling_Hideout.jpg|alt=Hidden Tiefling hideout within the Druid Grove.|thumb|Hidden Tiefling hideout within the Druid Grove.]]
[[File:Tiefling_Hideout.jpg|alt=Hidden Tiefling hideout within the Druid Grove.|thumb|Hidden Tiefling hideout within the Druid Grove.]]
The '''Tiefling Hideout''' is a [[Location]] contained within the [[Druid Grove]] in [[Chapter One]]. It connects to [[The Hollow]].
The '''Tiefling Hideout''' is a [[location]] contained within the [[The Hollow]] in the [[Emerald Grove]] in [[Act One]]. [[Mol]] and her fellow [[tiefling]] children are currently using the hideout as a home base to run scams and other exploits out of.


==Access==
==Overview==
The Tiefling Hideout can be reached two ways.
The Tiefling Hideout can be reached two ways:
*Through the '''Concealed Hatch''' {{Coords|227|553}} in [[The Hollow]] of the [[Druid Grove]]. The hatch can be revealed by succeeding on a [[Perception]] and [[Investigation]] check when speaking to [[Doni]], however, the password is also required in order to pass through it. If [[Investigate the Beach]] is completed, [[Mirkon]] will tell the player the password and to speak to [[Doni]], who will let them in.
*Through the '''Concealed Hatch''' {{Coords|227|553}} in [[The Hollow]] of the [[Emerald Grove]]. The hatch can be revealed by succeeding on a [[Perception]] and [[Investigation]] check when speaking to [[Doni]]. If [[Investigate the Beach]] is completed, [[Mirkon]] will tell the player the password and to speak to [[Doni]], who will let them in. It is possible to enter without a password, but then [[Mol]] will  tell the party to leave in 'a tencount'. Once the ten seconds are up and the party has not left yet, then [[Mol]] will exit through the other entrance. On leaving the hideout, the party will then be accosted by the guards for 'threatening children' and will need to pass a deception check of 20, or the party member who spoke to [[Mol]] will be sent to prison.  
*Through the '''Rocky Crevice''' {{Coords|224|564}}  in [[The Hollow]] of the [[Druid Grove]]. A character must be small-sized in order to fit through.
*Through the '''Rocky Crevice''' {{Coords|224|564}}  in [[The Hollow]] of the [[Druid Grove]]. A party member must be small-sized in order to fit through.


==Story Interactions==
===Characters===
{{SpoilerBox|
* Players who have earned Mol's favor can speak to them here to obtain the quest [[Steal the Sacred Idol]], as well as use Mol as a merchant.
* Players who come speak to Mol and are unfavored, may initiate a conflict that causes Mol to speak poorly of the party to the guards.
* After the tieflings have left the village, another NPC sets up here and guards the items.}}
 
==Notable Characters==
*[[Mol]]
*[[Mol]]
*[[Zaki]]
*[[Zaki]]
*[[Mirkon]] (conditional)


==Related Quests==
===Related quests===
*[[Investigate the Beach]]
*[[Investigate the Beach]]


==Related Locations==
==Interactions==
*[[Druid Grove]]
* After earning Mol's favor the party can speak to her here to obtain the quest [[Steal the Sacred Idol]], as well as trade with Mol.
* After the tieflings have left the village, another NPC sets up here and guards the items.


==Notable Loot==
==Notable loot==
Notable items obtained in this location, whether looted, purchased, or obtained as a quest reward:
Notable items obtained in this location, whether looted, purchased, or obtained as a quest reward:
*{{MdRarityItem|Brass Locket}}
*{{MdRarityItem|Brass Locket}}
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