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Shield of Thralls: Difference between revisions
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{{ up to date | 2023-09-19 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. --> | {{ up to date | 2023-09-19 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. --> | ||
{{ActionPage | {{ActionPage | ||
|image= | |image=Shield of Thralls.webp | ||
|summary= | |summary= | ||
'''Shield of Thralls''' is an Action and [[Illithid Power]]. When used, this ability applies the | '''Shield of Thralls''' is an Action and [[Illithid Power]]. When used, this ability applies the {{Cond|Volatile Shield}} condition to the character or an ally, granting them 10 [[Hit Points#Temporary Hit Points|temporary hit points]]. If the hit points are removed by incoming damage, all nearby enemies must make an {{SavingThrow|INT}} or be {{Cond|Stunned}} for 1 turn. This ability can only be used once per short rest. | ||
|description = | |description = | ||
Conjure a volatile shield around yourself or an ally, granting the target 10 [[Hit Points#Temporary Hit Points|temporary hit points]]. | Conjure a volatile shield around yourself or an ally, granting the target 10 [[Hit Points#Temporary Hit Points|temporary hit points]]. | ||
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If these [[Hit Points#Temporary Hit Points|temporary hit points]] are lost due to incoming damage, the shield bursts, possibly [[Stunned (Condition)|Stunning]] nearby foes. | If these [[Hit Points#Temporary Hit Points|temporary hit points]] are lost due to incoming damage, the shield bursts, possibly [[Stunned (Condition)|Stunning]] nearby foes. | ||
{{ | {{Prereq|Can only have [[Hit Points#Temporary Hit Points|temporary hit points]] from one source.}} | ||
|cost=action | |cost=action | ||
|duration=Until Long Rest | |duration=Until Long Rest |