Heat Convergence: Difference between revisions

Jump to navigation Jump to search
17 bytes removed ,  18 October 2023
no edit summary
mNo edit summary
No edit summary
Line 1: Line 1:
{{PageSeo
{{ up to date | 2023-08-11 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->
| description = Heat Convergence is a toggleable passive feature available to entities with the Heat condition.
{{ActionPage
| image = Heat Convergence Icon.png
|image=Heat Convergence Icon.png
}}
|summary=
'''Heat Convergence''' is a Toggleable Passive Feature available to entities with the {{Cond|Heat}} condition. It allows them to consume all turns of {{Cond|Heat}} to deal extra Fire damage on their next spell or attack.


[[File:Heat Convergence Icon.png|frameless|right]]
|description=
'''Heat Convergence''' is a toggleable passive feature available to entities with the [[Heat (Condition)|Heat]] condition. It allows them to consume all turns of [[Heat (Condition)|Heat]] to deal extra Fire damage on their next spell or attack.
 
== Description ==
Consume your {{cond|Heat}} to fuel a powerful attack.
Consume your {{cond|Heat}} to fuel a powerful attack.


The next time you deal {{DamageColor|Fire|Fire}} damage, you deal an additional {{DamageText|1|Fire}} damage for every turn of {{cond|Heat}} remaining.
The next time you deal {{DamageColor|Fire|Fire}} damage, you deal an additional {{DamageText|1|Fire}} damage for every turn of {{cond|Heat}} remaining.
|cost=
|range m=
|range ft=
|recharge=
|condition=
|condition duration=
|condition save=
|notes=* Spells that hit multiple times, such as {{SAI|Scorching Ray}}, will consume {{cond|Heat}} on the first hit and deal extra damage '''only''' on that first hit.
* Area of effect spells, such as {{SAI|Fireball}}, will deal the bonus damage to all affected targets.
}}


== Properties ==
[[Category:Toggleable Passive Features]]
* Toggleable Passive Feature
 
== Notes ==
* Spells that hit multiple times, such as {{SAI|Scorching Ray}}, will consume {{cond|Heat}} on the first hit and deal extra damage '''only''' on that first hit.
* Area of effect spells, such as {{SAI|Fireball}}, will deal the bonus damage to all affected targets.

Navigation menu