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Heat Convergence: Difference between revisions
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{{ | {{ up to date | 2023-08-11 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. --> | ||
| | {{ActionPage | ||
| | |image=Heat Convergence Icon.png | ||
}} | |summary= | ||
'''Heat Convergence''' is a Toggleable Passive Feature available to entities with the {{Cond|Heat}} condition. It allows them to consume all turns of {{Cond|Heat}} to deal extra Fire damage on their next spell or attack. | |||
|description= | |||
Consume your {{cond|Heat}} to fuel a powerful attack. | Consume your {{cond|Heat}} to fuel a powerful attack. | ||
The next time you deal {{DamageColor|Fire|Fire}} damage, you deal an additional {{DamageText|1|Fire}} damage for every turn of {{cond|Heat}} remaining. | The next time you deal {{DamageColor|Fire|Fire}} damage, you deal an additional {{DamageText|1|Fire}} damage for every turn of {{cond|Heat}} remaining. | ||
|cost= | |||
|range m= | |||
|range ft= | |||
|recharge= | |||
|condition= | |||
|condition duration= | |||
|condition save= | |||
|notes=* Spells that hit multiple times, such as {{SAI|Scorching Ray}}, will consume {{cond|Heat}} on the first hit and deal extra damage '''only''' on that first hit. | |||
* Area of effect spells, such as {{SAI|Fireball}}, will deal the bonus damage to all affected targets. | |||
}} | |||
[[Category:Toggleable Passive Features]] | |||