Damage mechanics: Difference between revisions

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408 bytes added ,  20 October 2023
Added Divine Strike to list of damage sources
(Removed the "effects which apply damage riders" heading and information, added multiple DRS examples)
(Added Divine Strike to list of damage sources)
Line 152: Line 152:
|{{SAI|Colossus Slayer}}: Once per turn, your weapon attack deals an extra {{DamageText|1d8|Physical}} damage if the target is below its hit point maximum
|{{SAI|Colossus Slayer}}: Once per turn, your weapon attack deals an extra {{DamageText|1d8|Physical}} damage if the target is below its hit point maximum
|N/a
|N/a
|-
|{{Class|Cleric}}
|8
|{{SAI|Divine Strike}}: Once per turn, deal 1d8 damage (damage type depends on Cleric Domain) in addition to your weapon's damage.
|The {{DamageText|1d8|Physical}} variant from {{Class|War Domain}} is treated as a damage source only when triggered as a reaction. All other variants of {{SAI|Divine Strike}} work as damage sources either when used as a reaction or when used directly.
|-
|-
|{{Class|Warlock}}
|{{Class|Warlock}}

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