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{{Stub}}
 
{{CharacterInfo
{{Infobox character
|title = Redhammer the Deviser
| name = Redhammer
|name = Redhammer
| image = Redhammer.webp
|file2 = Redhammer_Cropped.jpg
| titles = Redhammer the Deviser
|filename2= Face
| race = [[Gold dwarf]]
|file= Redhammer.webp
| family =  
|filename=Cinematic
| level = 11
|STR = 18
 
|DEX = 12
| modules =
|CON = 16
{{Infobox statistics
|INT = 10
| child = yes
|WIS = 14
| size = Medium
|CHA = 12
| type = Humanoid
|str save = yes
| armour_class = 15
|dex save = yes
| hit_points = 80
|con save = yes
 
|int save = yes
| movement_speed_meters =  
|wis save = yes
| movement_speed_feet =  
|cha save = yes
| weight_kg = 75
|level = 11
| weight_lb =  
|race = Gold Dwarf
| hiddenlevel = 11
|type = Humanoid
| str = 18
|HP = 80
| dex = 12
|AC = 15
| con = 16
|speed = 0m
| int = 10
|size = Medium
| wis = 14
|weight = 75kg
| cha = 12
|proficiency =
| str_save_proficiency = yes
|initiative = +1
| dex_save_proficiency = yes
|passive = {{PAS|Darkvision}}{{PAS|Dwarven Resilience}}{{PAS|Improved Extra Attack}}{{PAS|Opportunity Attack}}
| con_save_proficiency = yes
|poison = double
| int_save_proficiency = yes
|location = Flymm Cargo's Basement (Submersible Bay)
| wis_save_proficiency = yes
|faction =
| cha_save_proficiency = yes
|family =  
| resistant1 = Poison
|allies =  
| feature1_name = Darkvision
|enemies =  
| feature1_description = Can see in the dark up to 12m.
|exp =  
| feature2_name = Dwarven Resilience
|va =  
| feature2_description = Advantage on saving throws against being Poisoned. Resistance against Poison damage.
|alt-file=Redhammer Model.png
| feature3_name = Improved Extra Attack
| feature3_description = You can make two additional attacks after attacking with your main-hand weapon.
| feature4_name = Opportunity Attack
| feature4_description = Automatically attack an enemy moving out of your reach.
}}
}}
}}
'''Redhammer''' is a submarine driver in [[Flymm Cargo#Basement|Flymm Cargo's Basement]]. He is initially a neutral entity but has the potential to become hostile.


==Gameplay==
'''Redhammer''' is initially a neutral entity but has the potential to become hostile.


==Interactions==
==Involvement==


===Conversation: Flymm Cargo Basement===
===Conversation: Flymm Cargo Basement===
When the player walks close enough to Redhammer he will pull them into a conversation and ask what they are doing. The player will be given several options for how to respond, but the exact options available may vary by game state.
When the player walks close enough to Redhammer he will pull them into a conversation and ask what they are doing. The player will be given several options for how to respond, but the exact options available may vary by game state.
* Asking about the submersible will cause Redhammer to ask why the player is there, allowing them to select another response.
* Asking about the submersible will cause Redhammer to ask why the player is there, allowing them to select another response.
* "Leave" has no apparent consequences.<ref>But as always, please {{Verify}} if you have a different story.</ref>
* "Leave" has no apparent consequences.


=== Avenge The Drowned ===
=== Avenge The Drowned ===
Line 59: Line 62:


{{SpoilerWarning}}
{{SpoilerWarning}}
If you decide to side with him during this quest, his corpse may later be found in the [[Water Queen's Cellar]], in the section of the map behind an iron gate.
If you decide to hand him over to [[Allandra Grey]] when you return from the [[Iron Throne]], his corpse can later be found inside the [[Water Queen's Cellar]], in a pool of water behind an iron gate.


=== Save the Gondians ===
=== Save the Gondians ===
Line 65: Line 68:


=== Waterways Inspector ===
=== Waterways Inspector ===
Players can sometimes use [[Deception]] to convince Redhammer that they are the "new waterways inspector," but the exact conditions that allow this are unclear.<ref>There seem to be specific notes talking about the potential arrival of a new inspector, but please reference these items if you know which ones they are specifically.{{Verify}}</ref>
Players can use [[Deception]] if they are a [[Bard]] to convince Redhammer that they are the "new waterways inspector."
* If the check is passed,  
* [BARD] [DECEPTION] Haven't you heard? I'm the new waterway inspector!
** Redhammer response will always update the status of [[Avenge the Drowned]].
* [BARD] [DECEPTION] I'm the new municipal waterway inspector under Lord Gortash.
The results of either check being passed are the same,  
** Redhammer's response will always update the status of [[Avenge the Drowned]].
** Redhammer can then be asked about ''"What goes on in the Iron Throne?"'' and this will update the status of [[Save the Gondians]]. If [[Wyll]] is in the party, he may comment "Ulder Ravengard is there - he must be", and Redhammer will basically respond to Wyll by saying he doesn't know if that's true. Then the player has the option to request a ride to the Iron Throne.
** Redhammer can then be asked about ''"What goes on in the Iron Throne?"'' and this will update the status of [[Save the Gondians]]. If [[Wyll]] is in the party, he may comment "Ulder Ravengard is there - he must be", and Redhammer will basically respond to Wyll by saying he doesn't know if that's true. Then the player has the option to request a ride to the Iron Throne.


Line 79: Line 84:
* Leaving the conversation at this point has no apparent consequences.
* Leaving the conversation at this point has no apparent consequences.


==Notes==
== Gallery ==
<references></references>
<gallery heights="250px" mode="packed">
Redhammer Model.png|Redhammer's model.
Redhammer.webp|Redhammer talking.
</gallery>
 
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