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Damage mechanics: Difference between revisions
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Added Shadow Strike to list of class abilities that add a damage source.
(Added a bunch more weapons with damage source effects) |
(Added Shadow Strike to list of class abilities that add a damage source.) |
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|{{SAI|Divine Strike}}: Once per turn, deal 1d8 damage (damage type depends on Cleric Domain) in addition to your weapon's damage. | |{{SAI|Divine Strike}}: Once per turn, deal 1d8 damage (damage type depends on Cleric Domain) in addition to your weapon's damage. | ||
|The {{DamageText|1d8|Physical}} variant from {{Class|War Domain}} is treated as a damage source only when triggered as a reaction. All other variants of {{SAI|Divine Strike}} work as damage sources either when used as a reaction or when used directly. | |The {{DamageText|1d8|Physical}} variant from {{Class|War Domain}} is treated as a damage source only when triggered as a reaction. All other variants of {{SAI|Divine Strike}} work as damage sources either when used as a reaction or when used directly. | ||
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|{{Class|Way of Shadow}} | |||
|11 | |||
|{{SAI|Shadow Strike}}: Teleport to a foe from a hidden position, striking them with the creeping, psychic ferocity of the shadows themselves, dealing an additional {{DamageText|3d8|Psychic}} damage. | |||
|{{SAI|Shadow Strike|alias=Shadow Strike's}} damage will trigger an extra time when combined with {{SAI|Sneak Attack}}. | |||
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|{{Class|Warlock}} | |{{Class|Warlock}} |