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Damage mechanics: Difference between revisions
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m
Added an additional DRS effect to the list of DRS effects
m (Removed Shadow Strike note that turned out to be untrue after additional testing.) |
m (Added an additional DRS effect to the list of DRS effects) |
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|Spend 6 m / 20 ft of your [[Movement Speed|movement]] to deal additional physical damage (minimum 1) on each successful weapon attack for the rest of the turn. | |Spend 6 m / 20 ft of your [[Movement Speed|movement]] to deal additional physical damage (minimum 1) on each successful weapon attack for the rest of the turn. | ||
|[[Weapon Actions|Weapon Action]] available to all [[Greataxes]]. Recharges on Short Rest | |[[Weapon Actions|Weapon Action]] available to all [[Greataxes]]. Recharges on Short Rest | ||
|- | |||
|[[Assassin's Touch]] | |||
|One | |||
|'''Deathly Slumber:''' Deals an additional '''1d4 [[Damage Types|Necrotic]]''' damage to creatures that are [[Knocked Out (Condition)|Knocked Out]] or [[Sleeping (Condition)|Sleeping]] . | |||
|N/a | |||
|- | |- | ||
|{{RarityItem|Phalar Aluve|alias=Phalar Aluve: Shriek}} | |{{RarityItem|Phalar Aluve|alias=Phalar Aluve: Shriek}} |