Damage mechanics: Difference between revisions

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227 bytes added ,  21 October 2023
m
Added an additional DRS effect to the list of DRS effects
m (Removed Shadow Strike note that turned out to be untrue after additional testing.)
m (Added an additional DRS effect to the list of DRS effects)
Line 89: Line 89:
|Spend 6 m / 20 ft of your [[Movement Speed|movement]] to deal additional physical damage (minimum 1) on each successful weapon attack for the rest of the turn.  
|Spend 6 m / 20 ft of your [[Movement Speed|movement]] to deal additional physical damage (minimum 1) on each successful weapon attack for the rest of the turn.  
|[[Weapon Actions|Weapon Action]] available to all [[Greataxes]]. Recharges on Short Rest
|[[Weapon Actions|Weapon Action]] available to all [[Greataxes]]. Recharges on Short Rest
|-
|[[Assassin's Touch]]
|One
|'''Deathly Slumber:''' Deals an additional '''1d4 [[Damage Types|Necrotic]]''' damage to creatures that are  [[Knocked Out (Condition)|Knocked Out]] or  [[Sleeping (Condition)|Sleeping]] .
|N/a
|-
|-
|{{RarityItem|Phalar Aluve|alias=Phalar Aluve: Shriek}}
|{{RarityItem|Phalar Aluve|alias=Phalar Aluve: Shriek}}
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