Template:Feature box/format

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Meant to be used with cargo query from Template:Feature box.

Preview:

Spell

Markup
{{Feature box/format
| link = Hunger of Hadar
| image = Hunger of Hadar.webp
| controller icon = Hunger of Hadar Icon.webp
| cost = action
| description = Creatures within this black sphere are {{Cond|Blinded}} and take damage at the end of their turn and the start of their turn.
| extra description = Creatures starting their turn in the area take {{DamageText|2d6|Cold}} damage. Creatures ending their turn in the area possibly take {{DamageText|2d6|Acid}} damage.

The area is {{Cond|Difficult Terrain}}.
| damage = 2d6
| damage type = Cold
| extra damage = 2d6
| extra damage type = Acid
| aoe = Radius
| area = 6/20
| save = DEX
| range = ranged
| recharge = Per battle
}}
Renders as
Hunger of HadarHunger of Hadar (Action)
Damage: 4~24
2d6ColdCold
+ 2d6AcidAcid

Creatures within this black sphere are BlindedBlinded and take damage at the end of their turn and the start of their turn.

Creatures starting their turn in the area take 2d6ColdCold damage. Creatures ending their turn in the area possibly take 2d6AcidAcid damage.

The area is Difficult TerrainDifficult Terrain.

DEX SaveDEX Save
Range: 18 m / 60 ft Range: 18 m / 60 ft
AoE: 6 m / 20 ft (Radius) AoE: 6 m / 20 ft (Radius)
Recharge: Per combat Recharge: Per combat

Weapon Action

Markup
{{Feature box/format
| link = Moonlight Butterflies
| image = Moonlight Butterflies.webp
| controller icon = Moonlight Butterflies Icon.webp
| cost = action
| damage = weapon
| extra damage = prof
| extra damage type = Psychic
| has_attack_roll = yes
| description = Strike a foe, dealing additional {{DamageText||Psychic}} damage equal to your [[proficiency bonus]], conjuring an illusory swarm of moon-pale butterflies and gaining {{Advantage}} on attacks against the target.
| extra description = When the target moves away from your illusion, it takes {{DamageText|1d6|Psychic}} damage.

| weapon = Moonlight Glaive
}}
Renders as
Moonlight ButterfliesMoonlight Butterflies (Action)   –  Moonlight Glaive
Damage: 4~16 + modifiers

Strike a foe, dealing additional PsychicPsychic damage equal to your proficiency bonus, conjuring an illusory swarm of moon-pale butterflies and gaining AdvantageAdvantage on attacks against the target.

When the target moves away from your illusion, it takes 1d6PsychicPsychic damage.

Class Action

Markup
{{Feature box/format
| link = Invoke Duplicity
| image = Invoke Duplicity.webp
| controller icon = Invoke Duplicity Icon.webp
| cost = action
| range = 3/10
| description = Distract your enemies with an illusion. Within {{Distance|m=3|ft=10}} of the illusion, {{Attack roll}}s have {{Advantage}} for you and your allies.
| extra description = Both the attacker and the creature must be within {{Distance|m=3|ft=10}} of the illusion.
}}
Renders as
Invoke DuplicityInvoke Duplicity (Action)

Distract your enemies with an illusion. Within 3 m / 10 ft⁠3 m / 10 ft of the illusion, Attack rollAttack rolls have AdvantageAdvantage for you and your allies.

Both the attacker and the creature must be within 3 m / 10 ft⁠3 m / 10 ft of the illusion.

Range: 3 m / 10 ft Range: 3 m / 10 ft

Main Hand Attack

Markup
{{Feature box/format
| link = Main Hand Attack
| image = Main Hand Attack.webp
| controller icon = Main Hand Attack Icon.webp
| cost = action
| range = melee
| item = Adamantine Longsword
| description = Make a melee attack with your equipped weapon.
| damage = 1d8
| damage modifier = Strength
| damage type = Slashing
}}
Renders as
Main Hand AttackMain Hand Attack (Action)   –  Adamantine Longsword
Damage: 1~8 + modifiers

Make a melee attack with your equipped weapon.

Melee: 1.5 m / 5 ft Melee: 1.5 m / 5 ft

Multiattack

Markup
{{Feature box/format
| link = Multiattack (Water Elemental)
| image = Multiattack Water Elemental.webp
| controller icon = Multiattack Water Elemental Icon.webp
| cost = action
| range = melee
| description = Descend on a creature to scorch it with a multitude of primordial flames.
| damage = 2d4
| damage modifier = Strength
| damage type = Bludgeoning
| extra damage = 2d4
| extra damage type = Cold
| extra damage 2 = 2d4
| extra damage modifier 2 = Strength
| extra damage type 2 = Bludgeoning
| extra damage 3 = 2d4
| extra damage type 3 = Cold
}}
Renders as
Multiattack (Water Elemental)Multiattack (Water Elemental) (Action)
Damage: 8~32 + modifiers

Descend on a creature to scorch it with a multitude of primordial flames.

Melee: 1.5 m / 5 ft Melee: 1.5 m / 5 ft