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'''Fighting Style''' | {{ up to date | 2023-08-29 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. --> | ||
'''Fighting Style''' is a class feature available to [[Fighter|Fighters]] at Level 1, [[Paladin|Paladins]] and [[Ranger|Rangers]] at Level 2, [[College of Swords]] [[Bard|Bards]] at Level 3 and [[Champion]] Fighters again at Level 10. | |||
[[Category:Passive Features]] | |||
== List of Fighting Styles == | == List of Fighting Styles == | ||
{| class= | {| class=wikitable style="margin-left: auto; margin-right: auto;" | ||
! | ! style="width: 225px;" | Fighting Style | ||
! | ! style="width: 200px;" | Available To | ||
! | ! style="width: 450px; text-align: top;" | Description | ||
|- | |- | ||
| [[File:Fighting Style Archery Icon.png|middle|frameless|50px]] '''Archery''' || style="text-align:center;" | [[Fighter]], [[Ranger]] || You gain a +2 bonus to {{Attack Roll}}s you make with ranged [[Weapons]]. | |||
|- | |- | ||
| [[File:Fighting Style Defence Icon.png|middle|frameless|50px]] '''Defense''' || style="text-align:center;" | [[Fighter]], [[Paladin]], [[Ranger]] || You gain a +1 bonus to {{Armour Class}} while wearing [[Armour]]. | |||
|- | |- | ||
| [[File:Fighting Style Duelling Icon.png|middle|frameless|50px]] '''Duelling''' || style="text-align:center;" | [[Fighter]], [[Paladin]], [[Ranger]], [[College of Swords]] || When you are wielding a melee weapon that is not Two-Handed or Versatile in one hand, and no weapon in the other, you deal an additional 2 damage with that weapon. | |||
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| [[File:Fighting Style Great Weapon Icon.png|middle|frameless|50px]] '''Great Weapon Fighting''' || style="text-align:center;" | [[Fighter]], [[Paladin]] || When you roll a 1 or 2 on a damage die for an attack with a [[Weapons|Two-Handed melee weapon]], that die is rerolled once. | |||
| style="text-align: | * This also applies to Versatile weapons wielded with both hands. | ||
* Unlike in 5th Edition rules, added damage dice from sources like [[Battle Master|Superiority Dice]], [[Divine Smite]], and a [[Fire Surface|Fire]]- or [[Basic Poison|Poison]]-dipped weapon may also be rerolled. | |||
|- | |- | ||
| [[File:Fighting Style Protection Icon.png|middle|frameless|50px]] '''Protection''' || style="text-align:center;" | [[Fighter]], [[Paladin]] || When you have a [[Shield]], impose {{Disadvantage}} on an enemy who attacks one of your allies when you are within {{Distance|melee}}. You must be able to see the enemy. | |||
| style="text-align: | ''(This is a [[Reaction]]. Toggle a reaction during your turn. It will automatically execute when needed.)'' | ||
|- | |- | ||
| [[File:Fighting Style Two Weapon Icon.png|middle|frameless|50px]] '''Two Weapon Fighting''' || style="text-align:center;" | [[Fighter]], [[Ranger]], [[College of Swords]] || When you make an offhand attack, you can add your [[Ability Score Modifier]] to the damage of the attack. | |||
* An offhand [[Hand Crossbow]] always adds your [[Dexterity]] [[Ability Score Modifier]] to the damage of the attack regardless of whether of you have '''Two Weapon Fighting''' or not. | |||
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|} | |} | ||