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[[File:Frenzy Icon.png|frameless|right]] | |||
[[Category:Class Actions]][[Category:Bonus Actions]] | |||
'''Frenzy''' is a [[Berserker]] [[Barbarian]] Bonus Action. This ability turns the Berserker's anger into an uncontrollable fury and grants additional abilities. | |||
== Description == | |||
| extra | Your Rage turns into a frenzy as you release your unquenchable fury and bloodlust. | ||
| | |||
You gain the use of {{SmallIcon|Frenzied Strike Icon.png}} [[Frenzied Strike]] and {{SmallIcon|Enraged Throw Icon.png}} [[Enraged Throw]]. You can also use an [[Improvised Melee Weapon]] as a bonus action. | |||
Frenzy ends early if you haven't attacked a creature or taken damage since your last turn. | |||
== Properties == | |||
{{InfoBlob|{{action|Bonus}} + [[File:Rage Charges Icons.png|frameless|25px]] Rage Charge}} | |||
* {{Range|Self}} | |||
* ''Only available in combat'' | |||
{| role="presentation" class="wikitable mw-collapsible" | |||
| <strong>[[File:Frenzied Condition Icon.webp|frameless|upright=0.12]] Frenzied</strong> | |||
|- | |||
| {{C|[[File:Duration Icons.png|frameless|25px]] Duration: 10 turns}} | |||
* Deal 2 extra damage with melee and improvised weapons, and when throwing objects. | |||
* Has [[Damage Types#Resistance|Resistance]] to physical damage, and {{Advantage}} on Strength [[Checks]] and [[Saving Throws]]. | |||
* Cannot cast or concentrate on [[Spells|spells]]. | |||
* Frenzy ends early if the barbarian didn't attacked an enemy or take damage since their last turn. | |||
|} | |||
== At Higher Levels == | |||
At level 9, the bonus damage to attacks granted by Frenzy increases to +3. At level 16, it increases to +4. | |||
''(Note: Levels 6 and above are not yet available in Early Access.)'' |