Editing Glyph of Warding: Detonation
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{{SpellPage | {{SpellPage | ||
| name = Glyph of Warding: Detonation | | name = Glyph of Warding: Detonation | ||
| image = Glyph of Warding Detonation. | | image = Glyph of Warding Detonation Icon.png | ||
| level = 3 | | level = 3 | ||
| school = Abjuration | | school = Abjuration | ||
| | | classes = Bard, Cleric, Wizard | ||
| | | class learns at level 5 = Bard, Cleric, Wizard | ||
| summary = This spell is a variant of the Level 3 Abjuration Spell, | | summary = This spell is a variant of the Level 3 Abjuration Spell, [[Glyph of Warding]]. This variant of the spell allows spellcasters to inscribe a ward that explodes and pushes everyone back when triggered. | ||
| description = The glyph emits a gust of wind that pushes back everyone within range when stepped on by an enemy. | | description = The glyph emits a gust of wind that pushes back everyone within range when stepped on by an enemy. | ||
Only one glyph can be active at a time. | |||
The glyph will last until triggered, or until a [[Long Rest]]. | The glyph will last until triggered, or until a [[Long Rest]]. | ||
| | | action type = action | ||
| range = ranged | |||
| range = | |||
| range m = 9 | | range m = 9 | ||
| range ft = 30 | | range ft = 30 | ||
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| aoe m = 4 | | aoe m = 4 | ||
| aoe ft = 13 | | aoe ft = 13 | ||
| condition | | condition save = Dexterity | ||
| higher levels = | |||
| notes = Any creatures within the area of effect that fail the {{SavingThrow|Dexterity}} will be pushed back. | |||
| higher levels | |||
| notes = | |||
| | |||
}} | }} | ||