Editing Sleep
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{{ | '''Sleep''' is a [[Spell#1st Level Spells|Level 1]] Enchantment Spell. This spell allows spellcasters to temporarily make conscious creatures fall into a deep slumber. | ||
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| | [[Category:Spells]][[Category:Level 1 Spells]][[Category:Enchantment Spells]] | ||
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| | [[File:Sleep Icon 2.png|upright=0.8|thumb|right|{{AbilityInfobox | ||
| | | title = <div style="font-size:105%; font-family:Georgia;">''"Put creatures up to a combined 24 [[Hit Points|<span style="color:#33cccc">hit points</span>]] into a magical slumber. Sleeping creatures awaken if they take damage."''</div> | ||
| | ---- | ||
| | <div style="text-align:center;">[[File:Actions Icons.png|frameless|25px]] '''Action''' [[File:Spell Icon.png|frameless|upright=0.1]] '''Level 1 Spell Slot'''</div> | ||
| | ---- | ||
| | | Range = 18m / 60ft | ||
| Area of Effect = 6m / 20ft (Radius) | |||
| School = Enchantment | |||
| Concentration = None | |||
| | | Condition = [[Condition#Sleeping|Sleeping]] | ||
| | | Duration = 2 turns | ||
| | | Class = [[Bard]], [[Sorcerer]], [[Wizard]] | ||
| | }}]] | ||
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== Description == | |||
Put creatures up to a combined 24 [[Hit Points|<span style="color:#33cccc">hit points</span>]] into a magical slumber. | |||
Sleeping creatures awaken if they take damage. | |||
== Properties == | |||
{{C|[[File:Actions Icons.png|frameless|25px]] Action + [[File:Spell Icon.png|frameless|upright=0.1]] Level 1 Spell Slot}} | |||
''Available to level 1 [[Bard]], [[Sorcerer]] and [[Wizard]].'' | |||
* Range: {{C|[[File:Range Icon 2.png|frameless|upright=0.1]] 18m / 60ft}} | |||
* Area of Effect: {{C|[[File:Aoe Icon.png|frameless|upright=0.1]] 6m / 20ft (Radius)}} | |||
{| role="presentation" class="wikitable" | |||
| <strong>[[File: Sleeping Condition Icon 3.png|frameless|upright=0.12]] Sleeping</strong> | |||
|- | |||
| {{C|[[File:Duration 50px.png|frameless|upright=0.1]] Duration: 2 turns}} | |||
* A sleeping creature cannot move or act. | |||
* Moreover, the creature automatically fails Strength and Dexterity [[Saving Throws]]. | * Moreover, the creature automatically fails Strength and Dexterity [[Saving Throws]]. | ||
* [[Attack Rolls]] against it have [[Advantage]], and any attack that hits the creature is a Critical Hit if the attacker is within {{C|1.5m / 5ft}} of the creature. | * [[Attack Rolls]] against it have [[Advantage]], and any attack that hits the creature is a Critical Hit if the attacker is within {{C|1.5m / 5ft}} of the creature. | ||
* Removed by taking damage or when [[Help|Helped | * Removed by taking damage or when [[Help|Helped]]. | ||
| | |} | ||
{{clear}} | |||
}} | |||
== | == At Higher Levels == | ||
When the spell is upcast at 2nd Level or higher, the total hit points of creatures this spell can affect is increased by <code><span style="color:#33cccc">8 hit points</span></code> for each spell slot level above 1st. |