Editing Abilities
Jump to navigation
Jump to search
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 1: | Line 1: | ||
{{ | {{ up to date | 2023-08-15 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->{{NoExcerpt|''See also: [[Ability Score Modifier]]''}} | ||
| | |||
}} | |||
'''Ability Scores''' refer to the Ability Points in each Ability. There are a total of six Abilities: | |||
<gallery heights="100px" mode="packed"> | <gallery heights="100px" mode="packed"> | ||
Strength Score Icon.png|[[Strength]]|link=Strength | Strength Score Icon.png|[[Strength]]|link=Strength | ||
Line 16: | Line 10: | ||
Charisma Score Icon.png|[[Charisma]]|link=Charisma | Charisma Score Icon.png|[[Charisma]]|link=Charisma | ||
</gallery> | </gallery> | ||
* '''[[Strength]]''': Physical power | |||
* '''[[Dexterity]]''': Agility and finesse | |||
* '''[[Constitution]]''': Overall health and endurance | |||
* '''[[Intelligence]]''': Rational reasoning and memory | |||
* '''[[Wisdom]]''': Common sense and insight | |||
* '''[[Charisma]]''': Charm or force of character | |||
== | === Primary Ability === | ||
Each class has a different Primary Ability: | |||
== | * {{SmallIcon|Intelligence_Ability_Icon.png|link=Intelligence}} '''[[Intelligence]] (INT)''': {{Class|Wizard}}s, {{Class|Fighter}}s*<sup>†</sup>, and {{Class|Rogue}}s*<sup>†</sup>. | ||
{{ | * {{SmallIcon|Wisdom_Ability_Icon.png|link=Wisdom}} '''[[Wisdom]] (WIS)''': {{Class|Cleric}}s, {{Class|Ranger}}s, {{Class|Druid}}s, and {{Class|Monk}}s*. | ||
* {{SmallIcon|Charisma_Ability_Icon.png|link=Charisma}} '''[[Charisma]] (CHA)''':{{Class|Bard}}s, {{Class|Paladin}}s, {{Class|Sorcerer}}s, {{Class|Warlock}}s, and {{Class|Barbarian}}s*. | |||
=== Ability Score === | |||
An ability score is never less than 1 (except when drained, such as by [[Devour Intellect]]), and for common creatures, its natural value can go up to 20. For example, a simple rat may have a Strength of 1, whereas an exceptionally well-trained fighter could have a Strength of 20. Through various enhancements, such as magical spells, elixirs, or special equipment, the score may be increased further. The ability scores of a creature determines its [[Ability Score Modifier]]s. | |||
[[Category: | {{GameplayNavbox}} | ||
[[Category:Gameplay | [[Category:Character Creation]] | ||
[[Category:Gameplay Mechanics]] |