Editing Abyss Beckoners
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{{EquipmentPage|<!-- See here for tips on how to use this template: https://bg3.wiki/wiki/Template:EquipmentPage --> | {{ up to date | 2023-08-09 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. --> | ||
| image = | {{EquipmentPage | ||
| <!-- See here for tips on how to use this template: https://bg3.wiki/wiki/Template:EquipmentPage --> | |||
| image = Abyss Beckoners Icon.png | |||
| description = The {{very rare|Abyss Beckoners}} are a very rare pair of | | description = The {{very rare|Abyss Beckoners}} are a very rare pair of gloves that improve the damage resistance of summons at the risk of being driven mad. | ||
| quote = Demons will bite their masters, slaves, comrades, and, on occasion, themselves. They bite on principle, and are functionally piranha with extra steps. | | quote = Demons will bite their masters, slaves, comrades, and, on occasion, themselves. They bite on principle, and are functionally piranha with extra steps. | ||
| type = Gloves <!-- Item type. Choose one of: Clothing, Light Armour, Medium Armour, Heavy Armour, Shields, Amulets, Belts, Boots, Cloaks, Gloves, Helmets, Rings --> | | type = Gloves <!-- Item type. Choose one of: Clothing, Light Armour, Medium Armour, Heavy Armour, Shields, Amulets, Belts, Boots, Cloaks, Gloves, Helmets, Rings --> | ||
| proficiency = <!-- Leave EMPTY if no proficiency needed, otherwise choose from: Light Armour, Medium Armour, Heavy Armour, Shields --> | | proficiency = <!-- Leave EMPTY if no proficiency needed, otherwise choose from: Light Armour, Medium Armour, Heavy Armour, Shields --> | ||
| armour class = <!-- Leave EMPTY for non-Armour, otherwise: the Armour Class value displayed on the armour's tooltip. --> | | armour class = <!-- Leave EMPTY for non-Armour, otherwise: the Armour Class value displayed on the armour's tooltip. --> | ||
| armour class bonus = <!-- Leave EMPTY for non-Shields, otherwise: the bonus to AC granted by wearing this item, e.g.: +2, +3, +4 --> | | armour class bonus = <!-- Leave EMPTY for non-Shields, otherwise: the bonus to AC granted by wearing this item, e.g.: +2, +3, +4 --> | ||
| enchantment = <!-- Leave EMPTY for none, otherwise: +1, +2, +3, +4, +5 --> | | enchantment = <!-- Leave EMPTY for none, otherwise: +1, +2, +3, +4, +5 --> | ||
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| weight lb = 1 | | weight lb = 1 | ||
| price = 450 | | price = 450 | ||
| | | special = <!-- List of special features, bonuses, or abilities granted by the item. --> | ||
* '''Demonspirit Aura:''' The wearer's summoned creatures have [[resistance]] to all damage except {{DamageType|Psychic}}. | |||
* At the start of a summoned creature's turn, it must succeed a {{SavingThrow|Wisdom|dc=13}} or be driven {{Cond|Mad}}. | |||
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| where to find = <!-- Describe where and how to obtain the item. --> | | where to find = <!-- Describe where and how to obtain the item. --> | ||
Inside a locked chest in a cell, roughly {{Coords|306|-170}} the [[Zhentarim Basement]], [[The Risen Road]]. | |||
}} | }} | ||