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Abyss Beckoners
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The Abyss Beckoners are a very rare pair of gloves which improve the damage resistance of summons at the risk of driving them Mad.
Demons will bite their masters, slaves, comrades, and, on occasion, themselves. They bite on principle, and are functionally piranha with extra steps.
Properties
- Gloves
- Rarity: Very rare
- Weight: 0.5 kg / 1 lb
- Price: 450 gp
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UID
MAG_Zhentarim_Demonspirit_GlovesUUID
7ef359b6-79af-4414-99bc-f93bc5eeed77 (not working)Stats
MAG_Zhentarim_Demonspirit_Gloves
Special
The wearer of this item gains:
- Demonspirit Aura
- The wearer's summoned creatures have resistance to all damage except damage. At the start of the summoned creatures turn, it must succeed a Wisdom saving throw or be driven .
Where to find
- Zhentarim Basement X: 306 Y: -170: Inside a locked chest in a cell
Notes
- The following summons are innately immune to Demonspirit Madness
- Accursed Spectres from the The Hexblade's ability.
- Ghouls summoned through Danse Macabre, Animate Dead: Ghoul, or Animate Dead: Flying Ghoul
- Mummies from Create Undead
- Dryads from Conjure Woodland Being
- Wood Woads summoned by dryads through Fallen Lover
- Flaming Sphere
- Spiritual Weapon
- The following summons have a sufficiently high Wisdom saving throw bonus to be effectively immune to Demonspirit Madness. It is not possible to critically fail normal saving throws (except Concentration and Death saving throws), so a +9 Wisdom saving throw bonus is sufficient to always succeed the saving throw.
- The following summons lack the
SUMMONtag and are entirely unaffected by Demonspirit Aura: - Calm Emotions, Aura of Devotion, or any other feature that grants immunity to the Charmed status group prevents Demonspirit Madness.
Gallery[edit | edit source]
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Dyed variations