Editing Animate Dead: Skeleton
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{{ up to date | 2023-08-31 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. --> | |||
{{SpellPage | {{SpellPage | ||
| name = Animate Dead: Skeleton | | name = Animate Dead: Skeleton | ||
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| school = Necromancy | | school = Necromancy | ||
| ritual = | | ritual = | ||
| summary = This spell allows spellcasters to animate a corpse to create a | | classes = Cleric, Wizard, Oathbreaker | ||
| description = Create a [[ | | class learns at level 5 = Cleric, Wizard | ||
| class learns at level 9 = Oathbreaker | |||
| | | class learns at level 2 = | ||
| races = | |||
| race learns at level 1 = | |||
| race learns at level 2 = | |||
| summary = This spell allows spellcasters to animate a corpse to create a [[Skeleton|skeleton]] that focuses on ranged weaponry. They must target a corpse, and the skeleton lasts until killed or until the next long rest. | |||
This spell is a variation of {{SAI|Animate Dead}}. | |||
| description = Create a [[Skeleton]] that specialises in ranged combat. | |||
{{Prereq|The target must be a Medium or Small corpse.}} | |||
| action type = action | |||
| attack roll = | | attack roll = | ||
| damage = | | damage = | ||
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| area condition 4 = | | area condition 4 = | ||
| higher levels = | | higher levels = | ||
| | | variants = | ||
| notes = * Patch 3 introduced a bug where skeletons summoned by this spell do not have weapons. | |||
* {{Class|Warlock}}s with the {{SAI|Pact of the Tome}} [[Pact Boon]] can cast this spell once per [[Long Rest]] once they receive [[Deepened Pact]] at level 5. | |||
| video = | | video = | ||
}} | }} |