Editing Animate Dead: Zombie
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{{ up to date | 2023-10-06 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. --> | |||
{{SpellPage | {{SpellPage | ||
| name = Animate Dead: Zombie | | name = Animate Dead: Zombie | ||
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| school = Necromancy | | school = Necromancy | ||
| ritual = | | ritual = | ||
| other ways to learn = * This spell is a variation of {{SAI|Animate Dead}}. | |||
| summary = This spell allows spellcasters to animate a corpse to create a {{CharLink|Zombie}} that specializes in melee combat. They must target a corpse, and the zombie lasts until killed or until the next long rest. | | summary = This spell allows spellcasters to animate a corpse to create a {{CharLink|Zombie}} that specializes in melee combat. They must target a corpse, and the zombie lasts until killed or until the next long rest. | ||
This spell is a variation of {{SAI|Animate Dead}}. | This spell is a variation of {{SAI|Animate Dead}}. | ||
| description = Create a [[Zombie]] that specialises in melee combat. | | description = Create a [[Zombie]] that specialises in melee combat. | ||
{{Prereq|The target must be a Medium or Small corpse.}} | |||
| cost = action, spell3 | | cost = action, spell3 | ||
| attack roll = | | attack roll = | ||
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| area condition 4 = | | area condition 4 = | ||
| higher levels = | | higher levels = | ||
| | | variants = | ||
| notes = * This zombie applies a condition called {{Cond|Crawling Gnaw}}. If an enemy is killed while having this condition, a [[Newborn Zombie]] is automatically spawned from their corpse. | | notes = * This zombie applies a condition called {{Cond|Crawling Gnaw}}. If an enemy is killed while having this condition, a [[Newborn Zombie]] is automatically spawned from their corpse. | ||
| video = | | video = | ||
}} | }} |