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{{PageSeo
[[Main Page]] > [[Character Creation]] > [[Character Creation#Playable Classes|Playable Classes]] > [[Barbarian]]
| description = Barbarian is a character class in Baldur's Gate 3.
----
| image = Barbarian Class 300px.png
}} __NOTOC__


{{ClassQuote
[[File:Barbarian Class 300px 2.png|center|150px]]
|quote=The strong embrace the wild that hides inside - keen instincts, primal physicality, and most of all, an unbridled, unquenchable rage.
<blockquote style="font-size:130%; font-family:Georgia;">''The strong embrace the wild that hides inside - keen instincts, primal physicality, and most of all, an unbridled, unquenchable rage.''</blockquote>
|image=Class Barbarian Badge Icon.png
}}


'''Barbarian''' is a [[class]] in ''Baldur's Gate 3''. Barbarians use their martial prowess and primal rage to strengthen themselves and dominate enemies in combat.
'''Barbarian''' is one of the [[Character Creation#Playable Classes|Playable Classes]] of Baldur Gate's 3. Barbarians use their martial prowess and primal rage to strengthen themselves and dominate enemies in combat. Barbarians use [[Strength]] as their primary ability score.
{{clear}}


Subclasses:
== Class Information ==
{{hlist|
[[File:Barbarian Class Default Armor 2.png|thumb|right|Barbarian's default armor]]
* {{IconLink|Class Barbarian Wildheart Badge Icon.png|Wildheart}}
* {{IconLink|Class Barbarian Berserker Badge Icon.png|Berserker}}
* {{IconLink|Class Barbarian Wild Magic Badge Icon.png|Wild Magic (Barbarian Subclass)|Wild Magic}}
}}


{| class="wikitable" style="max-width: 41em;"
=== Hit Points ===
|+ Barbarian Class Progression
* Level 1 Maximum Hit Points: <code>12 + [[Constitution]] Modifiers</code>
|-
** Hit points at higher levels: <code>7 + [[Constitution]] Modifiers</code>
! style="width: 6%;" | Level
=== Class Features ===
! style="width: 6%;" | Proficiency Bonus
! Features
! style="width: 13%;" | {{Resource | rg | forceplural = yes }}
! style="width: 12%;" | Rage Damage
|-
! [[#Level 1|1st]]
| rowspan="4" style="text-align: center;" | +2
| {{SAI|Rage}}, {{Pass|Unarmoured Defence (Barbarian)|Unarmoured Defence}}
| rowspan="2" style="text-align: center;" | 2
| rowspan="8" style="text-align: center;" | +2
|-
! [[#Level 2|2nd]]
| {{SAI|Reckless Attack}}, {{Pass|Danger Sense}}
|-
! [[#Level 3|3rd]]
| {{SmIconLink|Barbarian_Icon_Small.webp|Barbarian#Level 3|Choose a subclass}}
| rowspan="3" style="text-align: center;" | 3
|-
! [[#Level 4|4th]]
| {{SmIconLink|Generic Feature Icon.webp|Feats|Feat}}
|-
! [[#Level 5|5th]]
| rowspan="4" style="text-align: center;" | +3
| {{Pass|Extra Attack}}, {{Pass|Fast Movement}}
|-
! [[#Level 6|6th]]
| {{SmIconLink|Barbarian_Icon_Small.webp|Barbarian#Level 6|Subclass feature}}
| rowspan="6" style="text-align: center;" | 4
|-
! [[#Level 7|7th]]
| {{Pass|Feral Instinct}}
|-
! [[#Level 8|8th]]
| {{SmIconLink|Generic Feature Icon.webp|Feats|Feat}}
|-
! [[#Level 9|9th]]
| rowspan="4" style="text-align: center;" | +4
| {{Pass|Brutal Critical}}
| rowspan="4" style="text-align: center;" | +3
|-
! [[#Level 10|10th]]
| {{SmIconLink|Barbarian_Icon_Small.webp|Barbarian#Level 10|Subclass feature}}
|-
! [[#Level 11|11th]]
| {{Pass|Relentless Rage}}
|-
! [[#Level 12|12th]]
| {{SmIconLink|Generic Feature Icon.webp|Feats|Feat}}
| style="text-align: center;" | 5
|}
 
'''Note:''' [[Proficiency bonus]] is based on [[character level]], not class level. It's included in the table for convenience.
 
== Class information ==
 
[[File:Default Barbarian Armor.png|200px|right|Barbarian's default armour]]
 
; Hit points
: At level 1: {{InfoBlob|12 + {{Ability|Constitution}} modifier}}
: On level up: {{InfoBlob|7 + {{Ability|Constitution}} modifier}}
; Key abilities
: {{Ability|Strength}} for improved [[Attack Roll|attack rolls]] and damage with melee weapons.
: {{Ability|Dexterity}} for higher [[initiative]] and [[Armour Class]]
: {{Ability|Constitution}} for more [[hit points]] and [[Unarmoured Defence (Barbarian)|unarmoured]] Armour Class.
; Saving throw proficiencies
: {{Ability|Strength}}, {{Ability|Constitution}}
; Equipment proficiencies
: {{SimpleWeaponsProf}}, {{MartialWeaponsProf}}
: {{LightArmour}}, {{MediumArmour}}, {{Shields}}
; Skill proficiencies (Choose 2)
: {{Skill|Animal Handling}}, {{Skill|Athletics}}, {{Skill|Intimidation}}, {{Skill|Nature}}, {{Skill|Survival}}, {{Skill|Perception}}
: You receive a bonus to every [[Character Creation#Skills|Skill]] that you are [[Proficiency|Proficient]] in. At character level 1 the [[Proficiency Bonus]] is +2.
; Starting Equipment
: {{RarityItem|Greataxe}}, {{RarityItem|Handaxe}} x2, {{RarityItem|Barbarian Clothes}}, {{RarityItem|Leather Boots (Barbarian)|alias=Leather Boots}}
; Spellcasting Ability
: {{Ability|Charisma}} for the effective use of items, scrolls, and equipment.
 
== Level progression ==
 
{{Level header|1}}
 
; {{SAI|Rage|w=40}}
: While Raging, you gain the following:
:* [[Damage_Types#Resistance|Resistance]] against physical damage
:* Deal extra melee and thrown damage
:* {{Advantage}} on Strength [[checks]] and [[saving throws]].
: Your rage lasts for 10 turns and ends early if you haven't attacked a creature or been attacked or you decide to end your Rage. You cannot cast spells or concentrate while raging.
 
{{HorizontalRuleImage}}
 
; {{R|rage|forceplural=yes}}&colon; 2
: The number of times you can Rage per day. Replenished by [[long rest]].
 
{{HorizontalRuleImage}}
 
; {{Pass|Unarmoured Defence (Barbarian)|Unarmoured Defence|w=40}}
: When not wearing armour, add your Constitution modifier to your Armour Class in addition to your Dexterity modifier.
 
{{Level header|2}}
 
; {{SAI|Reckless Attack|w=40}}
: Until your next turn, you have advantage on all attack rolls, but enemies also have advantage on attack rolls against you.
 
{{HorizontalRuleImage}}
 
; {{Pass|Danger Sense|w=40}}
: You have advantage on Dexterity saves against traps, [[spells]] and [[Surface|surfaces]] while not {{Cond|Blinded}} or {{Cond|Incapacitated}}.
 
{{Level header|3}}
 
; {{R|rage|forceplural=yes}}&colon; 3
: Gain an additional Rage Charge. You can now Rage more times per long rest.
 
==== Choose a subclass ====
 
{| class="wikitable" style="text-align: top; margin-left: auto; margin-right: auto; border: none;
|-
! {{ImageLink|Class Barbarian Wildheart Badge Icon.png|Wildheart|w=150|h=150}}
! {{ImageLink|Class Barbarian Berserker Badge Icon.png|Berserker|w=150|h=150}}
! {{ImageLink|Wild Magic Barbarian Subclass Icon.png|Wild Magic (Barbarian Subclass)|w=150|h=150}}
|-
| style="vertical-align:top; width: 300px;"|
* Choose a [[Bestial Heart]]
* {{SAI|Speak with Animals|w=40}}
| style="vertical-align:top; width: 300px;"|
* {{SAI|Frenzy|w=40}} (replaces Rage)
** {{SAI|Frenzied Strike|w=40}}
** {{SAI|Enraged Throw|w=40}}
| style="vertical-align:top; width: 250px;"|
* {{SAI|Rage: Wild Magic|w=40}} (replaces Rage)
* {{SAI|Magic Awareness|w=40}}
|}
 
{{Level header|4}}


* Choose a [[feat]].
* Saving Throws Proficiency: <code>[[Strength]], [[Constitution]]</code>
* Armors Proficiency: <code>[[Armor#Light Armor|Light Armors]], [[Armor#Medium Armor|Medium Armors]]</code>
* [[Shield]] Proficiency
* Weapons Proficiency: <code>[[Simple Weapons|Simple Weapon]], [[Martial Weapons|Martial Weapon]]</code>
{{clear}}


{{Level header|5}}
== Skills ==
You receive a bonus to every Skill that you are Proficient in. This bonus increases as you gain levels in your Class and applies to all Checks for that Skills.


; {{Pass|Extra Attack|w=40}}
<span style="font-size:120%;">Level 1 [[Proficiency#Proficiency Bonus Chart|Proficiency Bonus]]: +2</span>
: You can attack twice, instead of once, whenever you take the Attack action on your turn.
* Inherited Skills: Granted by [[Character Creation#Playable Races|Races]] and [[Character Creation#Backgrounds|Backgrounds]]
* Skills with Proficiency (Choose 2):
** [[Animal Handling]]
** [[Athletics]]
** [[Intimidation]]
** [[Nature]]
** [[Survival]]
** [[Perception]]


{{HorizontalRuleImage}}
* Skills without Proficiency:
** [[Deception]]
** [[Performance]]
** [[Persuasion]]
** [[Acrobatics]]
** [[Sleight Of Hand|Sleight of Hand]]
** [[Stealth]]
** [[Arcana]]
** [[Investigation]]
** [[History]]
** [[Insight]]
** [[Medicine]]


; {{Pass|Fast Movement|w=40}}
== Level Progression ==
: Your movement speed increases by {{Distance|m=3|ft=10}} while not wearing heavy armour.
Through experience, you acquire new power. You gain the following trait:


{{Level header|6}}
=== <b>Level 1</b> ===
----
* [[File:Rage Icon 64px.png|frameless|35px|link=Rage]] '''[[Rage]]'''
* [[File:Unarmored Defense Icon 64px.png|frameless|35px]] '''Unarmoured Defence:''' Your body is as resilient as any armour. While not wearing armour, you add your [[Constitution#Constitution Modifier Chart|Constitution Modifier]] to your [[Armour Class]]. Wearing [[Armor#Heavy Armors|Heavy Armour]] impedes your [[Rage]].


; {{R|rage|forceplural=yes}}&colon; 4
=== <b>Level 2</b> ===
: Gain an additional Rage Charge. You can now Rage more times per long rest.
----
* [[File:Reckless Attack Icon 64px.png|frameless|35px|link=Reckless Attack]] '''[[Reckless Attack]]'''
* [[File:Danger Sense Icon 64px.png|frameless|35px]] '''Danger Sense:''' You sense when things aren't as they should be. You have [[Advantage]] on Dexterity [[Saving Throws]] against traps, spells and surfaces. To gain this benefit, you can't be [[Condition#Blinded|Blinded]], Deafened, or Incapacitated.


==== Subclass features ====
=== <b>Level 3</b> ===
----
* Additional [[File:Rage Charges Icons.png|frameless|25px]] Rage Charge: You can now Rage more times per [[Long Rest]].
* '''Choose a subclass:'''


{| class="wikitable" style="min-width: 300px; margin-left: auto; margin-right: auto; border: none;"
{| class="wikitable" style="text-align: center; margin-left: auto; margin-right: auto; border: none;"
|-
|-
! [[Wildheart]]
| style="width:200px;| [[File:Berserker Subclass  300px.png|frameless|150px|center|link=Berserker]] [[Berserker]]
! [[Berserker]]
| style="width:200px;| [[File:Wildheart Subclass 300px.png|frameless|150px|center|link=Wildheart]] [[Wildheart]]
! [[Wild Magic Barbarian]]
|-
| style="vertical-align:top; width: 300px;"|
* Choose an [[Animal Aspect]]
| style="vertical-align:top; width: 300px;"|
* {{Pass|Mindless Rage|w=40}}
| style="vertical-align:top; width: 300px;"|
* {{SAI|Bolstering Magic: Boon|w=40}}
* {{SAI|Bolstering Magic: Level 1 Spell Slot|w=40}}
* {{SAI|Bolstering Magic: Level 2 Spell Slot|w=40}}
|}
|}


{{Level header|7}}
* '''Subclass Feature:'''
 
; {{Pass|Feral Instinct|w=40}}
: You have honed your instincts to the utmost degree. You gain a +3 to [[initiative]] and can't be [[Initiative#Surprise|Surprised]].
 
{{Level header|8}}
* Choose a [[feat]].
 
{{HorizontalRuleImage}}


==== Subclass features ====
{| class="wikitable" style="margin-left: auto; margin-right: auto; border: none;"
{| class="wikitable" style="min-width: 300px; margin-left: auto; margin-right: auto; border: none;"
|-
|-
! [[Wildheart]]
! Berserker
! [[Berserker]]
! Wildheart
! [[Wild Magic Barbarian]]
|-
|-
| style="vertical-align:top; width: 300px;"|
| style="vertical-align:top; width: 200px;"|
* {{SAI|Land's Stride: Difficult Terrain|w=40}}
* [[File:Frenzy Icon 64px.png|frameless|35px]] [[Frenzy]] Rage
| style="text-align:center; width: 300px;"|
* [[File:Frenzied Strike Icon 64px.png|frameless|35px]] [[Frenzied Strike]]
(none)
* [[File:Enraged Throw Icon 64px.png|frameless|35px]] [[Enraged Throw]]
| style="text-align:center; width: 300px;"|
| style="vertical-align:top; width: 200px;"|
(none)
* Gain [[File:Speak With Animals.png|frameless|35px]] [[Speak with Animals]]
* Choose a [[Wildheart#Level 3|Bestial Heart]]:
** [[File:Rage Bear Heart Icon 64px.png|frameless|35px]] [[Rage: Bear Heart|Bear Heart]]
** [[File:Rage Eagle Heart 64px.png|frameless|35px]] [[Rage: Eagle Heart|Eagle Heart]]
** [[File:Rage Elk Heart 64px.png|frameless|35px]] [[Rage: Elk Heart|Elk Heart]]
** [[File:Rage Tiger Heart 64px.png|frameless|35px]] [[Rage: Tiger Heart|Tiger Heart]]
** [[File:Rage Wolf Heart 64px.png|frameless|35px]] [[Rage: Wolf Heart|Wolf Heart]]
* Choose a [[Wildheart#Level 3|piercing style]] (Optional)
|}
|}


{{Level header|9}}
=== <b>Level 4</b> ===
 
----
; {{Pass|Brutal Critical|w=40}}
* Ability Score Improvement (Choose 1):
: When you land a critical hit, you roll an extra damage die as well as the normal additional critical die.
** Improve an [[Character Creation#Ability Scores|Ability Score]] by 2  or improve two Ability Scores by 1 (Ability Scores can not be higher than 20 using this feature).
 
** Choose a [[Character Abilities#Feats|Feat]].
{{HorizontalRuleImage}}
 
==== Subclass features ====
{| class="wikitable" style="min-width: 300px; margin-left: auto; margin-right: auto; border: none;"
|-
! [[Wildheart]]
! [[Berserker]]
! [[Wild Magic Barbarian]]
|-
| style="text-align:center; width: 300px;"|
(none)
| style="text-align:center; width: 300px;"|
(none)
| style="vertical-align:top; width: 300px;"|
* {{SAI|Bolstering Magic: Level 3 Spell Slot|w=40}}
|}


{{Level header|10}}
* '''Subclass Feature:'''
==== Subclass features ====
{| class="wikitable" style="min-width: 300px; margin-left: auto; margin-right: auto; border: none;"
{| class="wikitable" style="min-width: 300px; margin-left: auto; margin-right: auto; border: none;"
|-
|-
! [[Wildheart]]
! Berserker
! [[Berserker]]
! Wildheart
! [[Wild Magic Barbarian]]
|-
|-
| style="vertical-align:top; width: 300px;"|
| style="text-align:center; width: 200px;"| (none)
* Choose an additional [[Animal Aspect]]
| style="text-align:center; width: 200px;"|
| style="vertical-align:top; width: 300px;"|
* Replace a [[Wildheart#Level 4|Bestial Heart]] (Optional):
* {{SAI|Intimidating Presence|w=40}}
** [[File:Rage Bear Heart Icon 64px.png|frameless|35px]] [[Rage: Bear Heart|Bear Heart]]
| style="vertical-align:top; width: 300px;"|
** [[File:Rage Eagle Heart 64px.png|frameless|35px]] [[Rage: Eagle Heart|Eagle Heart]]
* {{SAI|Unstable Backlash|w=40}}
** [[File:Rage Elk Heart 64px.png|frameless|35px]] [[Rage: Elk Heart|Elk Heart]]
** [[File:Rage Tiger Heart 64px.png|frameless|35px]] [[Rage: Tiger Heart|Tiger Heart]]
** [[File:Rage Wolf Heart 64px.png|frameless|35px]] [[Rage: Wolf Heart|Wolf Heart]]
|}
|}
{{Level header|11}}
; {{SAI|Relentless Rage|w=40}}
: Once per [[short rest]], if you drop to 0 hit point while [[Rage|Enraged]], you regain 1 hit points instead of being {{Cond|Downed}}
{{Level header|12}}
; {{R|rage|forceplural=yes}}&colon; 5 : Gain an additional Rage Charge. You can now Rage more times per long rest.
{{HorizontalRuleImage}}
* Choose a [[feat]].
== External links ==
* {{FRWiki|Barbarian|long}}
{{BarbarianNavbox}}
{{NavGameplay}}
[[Category:Classes]]
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