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[[Main Page]] > [[Character Creation]] > [[Character Creation#Playable Classes|Playable Classes]] > [[Barbarian]] | |||
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| {{Quote|The strong embrace the wild that hides inside - keen instincts, primal physicality, and most of all, an unbridled, unquenchable rage.}} | |||
| {{ | ! style="width: 350px;" | [[File:Barbarian Class 300px 2.png|center|160px]] | ||
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''' | '''Barbarian''' is one of the [[Character Creation#Playable Classes|Playable Classes]] of Baldur's Gate 3. Barbarians use their martial prowess and primal rage to strengthen themselves and dominate enemies in combat. Barbarians use [[Strength]] as their primary ability score. | ||
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== Class Information == | |||
[[File:Barbarian Class Default Armor 2.png|thumb|right|Barbarian's default armor]] | |||
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* Level 1 Maximum Hit Points: {{C|12 + [[Constitution]] Modifier}} | |||
** Hit points at higher levels: {{C|7 + [[Constitution]] Modifier}} | |||
* Important Ability Scores: {{C|[[Strength]]}} for physical attacks, {{C|[[Dexterity]]}} for [[Armor Class]], and {{C|[[Constitution]]}} for Hit Points and [[Armor Class]]. | |||
* [[Saving Throw]] Proficiencies: {{C|[[Strength]], [[Constitution]]}} | |||
* [[Armor]] Proficiencies: {{C|[[Armor#Light Armor|Light Armor]], [[Armor#Medium Armor|Medium Armor]]}} | |||
* [[Shield]] Proficiency | |||
* Weapon Proficiencies: {{C|[[Simple Weapons]], [[Martial Weapons]]}} | |||
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== Skills == | |||
You receive a bonus to every Skill that you are Proficient in. This bonus increases as you gain levels in your Class and applies to all Checks for those Skills. | |||
; | <span style="font-size:120%;">Level 1 [[Proficiency#Proficiency Bonus Chart|Proficiency Bonus]]: +2</span> | ||
* Inherited Skills: Granted by [[Character Creation#Playable Races|Races]] and [[Character Creation#Backgrounds|Backgrounds]] | |||
: | * Skills with Proficiency (Choose 2): | ||
:* | ** [[Animal Handling]] | ||
** [[Athletics]] | |||
** [[Intimidation]] | |||
** [[Nature]] | |||
** [[Survival]] | |||
** [[Perception]] | |||
== Level Progression == | |||
Through experience, you acquire new power. You gain the following trait: | |||
=== Level 1 === | |||
* [[File:Rage Icon 64px.png|frameless|upright=0.1|link=Rage]] '''[[Rage]]''' | |||
* [[File:Rage Charges Icons.png|frameless|upright=0.1]] '''Rage Charges: 2''' ''(The number of times you can Rage per day. Replenished by [[Long Rest]].)'' | |||
* [[File:Unarmored Defense Icon 64px.png|frameless|upright=0.1]] '''Unarmoured Defence:''' Your body is as resilient as any armor. While not wearing [[armor]], you add your [[Constitution#Constitution Modifier Chart|Constitution Modifier]] to your [[Armor Class]]. Wearing [[Armor#Heavy Armor|Heavy Armor]] impedes your [[Rage]]. | |||
=== Level 2 === | |||
* [[File:Reckless Attack Icon 64px.png|frameless|upright=0.1|link=Reckless Attack]] '''[[Reckless Attack]]''' | |||
* [[File:Danger Sense Icon 64px.png|frameless|upright=0.1]] '''Danger Sense:''' You sense when things aren't as they should be. You have [[Advantage]] on Dexterity [[Saving Throws]] against traps, spells and surfaces. To gain this benefit, you can't be [[Condition#Blinded|Blinded]], Deafened, or Incapacitated. | |||
=== Level 3 === | |||
* [[File:Rage Charges Icons.png|frameless|upright=0.1]] '''Rage Charges: 3''' ''(Gain an additional Rage Charge. You can now Rage more times per [[Long Rest]]).'' | |||
* '''Choose a subclass''' | |||
{| class="wikitable" style="text-align: center; margin-left: auto; margin-right: auto; border: none;" | |||
{| class="wikitable" style="text-align: | |||
|- | |- | ||
| style="width:250px;” | [[File:Berserker Subclass 300px.png|frameless|150px|center|link=Berserker]] [[Berserker]] | |||
| style="width:250px;” | [[File:Wildheart Subclass 300px.png|frameless|150px|center|link=Wildheart]] [[Wildheart]] | |||
| style=" | |||
| style=" | |||
|} | |} | ||
* '''Subclass Features:''' | |||
* | |||
{| class="wikitable" style="margin-left: auto; margin-right: auto; border: none;" | |||
{| class="wikitable" style=" | |||
|- | |- | ||
! [[ | ! [[File:Berserker_Subclass_300px.png|frameless|upright=0.15|link=Berserker]][[Berserker]] | ||
! [[File:Wildheart_Subclass_300px.png|frameless|upright=0.15|link=Wildheart]][[Wildheart]] | |||
! [[ | |||
|- | |- | ||
| style="vertical-align:top; width: | | style="vertical-align:top; width: 250px;"| | ||
* | * [[File:Frenzy Icon 64px.png|frameless|upright=0.1]] [[Frenzy]] Rage | ||
| style="vertical-align:top; width: | * [[File:Frenzied Strike Icon 64px.png|frameless|upright=0.1]] [[Frenzied Strike]] | ||
* | * [[File:Enraged Throw Icon 64px.png|frameless|upright=0.1]] [[Enraged Throw]] | ||
| | | style="vertical-align:top; width: 250px;"| | ||
* | * Gain [[File:Speak With Animals.png|frameless|upright=0.1]] [[Speak with Animals]] | ||
* | * Choose a [[Wildheart#Level 3|Bestial Heart]]: | ||
* | ** [[File:Rage Bear Heart Icon 64px.png|frameless|upright=0.1]] [[Rage: Bear Heart|Bear Heart]] | ||
** [[File:Rage Eagle Heart 64px.png|frameless|upright=0.1]] [[Rage: Eagle Heart|Eagle Heart]] | |||
** [[File:Rage Elk Heart 64px.png|frameless|upright=0.1]] [[Rage: Elk Heart|Elk Heart]] | |||
** [[File:Rage Tiger Heart 64px.png|frameless|upright=0.1]] [[Rage: Tiger Heart|Tiger Heart]] | |||
** [[File:Rage Wolf Heart 64px.png|frameless|upright=0.1]] [[Rage: Wolf Heart|Wolf Heart]] | |||
* Choose a [[Wildheart#Level 3|piercing style]] ''(Optional)'' | |||
|} | |} | ||
=== Level 4 === | |||
* '''Ability Score Improvement or Feat (Choose 1):''' | |||
** Improve an [[Character Creation#Ability Scores|Ability Score]] by 2 or improve two Ability Scores by 1 (Ability Scores can not be raised higher than 20 using this feature). | |||
** Choose a [[Character Abilities#Feats|Feat]]. | |||
* '''Subclass Features:''' | |||
* | |||
{| class="wikitable" style="min-width: 300px; margin-left: auto; margin-right: auto; border: none;" | {| class="wikitable" style="min-width: 300px; margin-left: auto; margin-right: auto; border: none;" | ||
|- | |- | ||
! [[ | ! [[File:Berserker_Subclass_300px.png|frameless|upright=0.15|link=Berserker]][[Berserker]] | ||
! [[File:Wildheart_Subclass_300px.png|frameless|upright=0.15|link=Wildheart]][[Wildheart]] | |||
! [[ | |||
|- | |- | ||
| style="text-align:center; width: 250px;"| (none) | |||
| style="vertical-align:top; width: 250px;"| | |||
| style="text-align:center; width: | * Replace a [[Wildheart#Level 4|Bestial Heart]] (Optional): | ||
(none) | ** [[File:Rage Bear Heart Icon 64px.png|frameless|upright=0.1]] [[Rage: Bear Heart|Bear Heart]] | ||
| style=" | ** [[File:Rage Eagle Heart 64px.png|frameless|upright=0.1]] [[Rage: Eagle Heart|Eagle Heart]] | ||
( | ** [[File:Rage Elk Heart 64px.png|frameless|upright=0.1]] [[Rage: Elk Heart|Elk Heart]] | ||
| | ** [[File:Rage Tiger Heart 64px.png|frameless|upright=0.1]] [[Rage: Tiger Heart|Tiger Heart]] | ||
** [[File:Rage Wolf Heart 64px.png|frameless|upright=0.1]] [[Rage: Wolf Heart|Wolf Heart]] | |||
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|} | |} | ||
=== Level 5 === | |||
==== | |||
== | *[[File:Proficiency Icon.png|frameless|upright=0.1|link=Proficiency Bonus]] '''[[Proficiency Bonus]]: +3''' ''(You gain +1 to your Proficiency Bonus.)'' | ||
* {{ | *[[File:Extra Attack Icon.png|frameless|upright=0.1|link=Extra Attack]] '''[[Extra Attack]]:''' Can make an additional free attack after making an unarmed or weapon attack. | ||
*[[File:Fast Movement Icon.png|frameless|upright=0.1]] '''Fast Movement:''' Your [[Movement Speed]] increases by {{C|1.5m / 5ft}} while not wearing [[Armor#Heavy Armor|Heavy Armor]]. | |||
*'''Subclass Features:''' None at this level | |||