Editing Barcus Wroot
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== Involvement == | == Involvement == | ||
=== Act One === | === Act One === | ||
{{SpoilerWarning}} | |||
[[File:Barcus-flying.png|300px|thumb|left|The consequences of pulling the wrong lever. Barcus is the figure in the sky.]] | [[File:Barcus-flying.png|300px|thumb|left|The consequences of pulling the wrong lever. Barcus is the figure in the sky.]] | ||
The | The player will encounter Barcus tied to a windmill being harassed by a group of [[goblin]]s led by [[Fezzerk]]. If the Goblins are defeated or convinced to leave, Barcus will demand to be untied. The player '''must pull the 'Brake' lever''' located inside the windmill, otherwise Barcus will be shot through the sky, due to inertia, and die. *HINT* There will be 2 options inside the windmill, make sure to interact with the 'Brake' Lever and not the 'Release Brake" Lever. | ||
If | If rescued, depending on the player's [[race]], Barcus will either surrender himself as a slave or ask the player what to give them as a reward. He will explain he is looking for a friend who has gone missing. He will then take his leave. | ||
If | He will be found again at [[Grymforge]], where he has been enslaved by [[duergar]] led by [[Nere]]. If freed again, he will tell the player the person he is looking for is his friend Wulbren, who has been taken to [[Moonrise Towers]]. Barcus can then be convinced to join the Camp on the way to Moonrise Towers, and become a Camp Follower. | ||
=== Act Two === | === Act Two === | ||
If Barcus is saved in [[Grymforge]] | If Barcus is saved in [[Grymforge]] and convinced to stay at the player's camp, he can be found in the [[Last Light Inn]] where he will sell the following items: | ||
* {{RarityItem|Acrobat Shoes}} | * {{RarityItem|Acrobat Shoes}} | ||
* {{RarityItem|Gloves of the Automaton}} | * {{RarityItem|Gloves of the Automaton}} | ||
* {{RarityItem|Ring of Geniality}} | * {{RarityItem|Ring of Geniality}} | ||
He will also gift the | He will also gift the player the [[Brilliant Retort]] if they complete the quest [[Rescue Wulbren]]. | ||
=== Act Three === | === Act Three === | ||
Barcus can be found with the rest of the Ironhand Gnomes in [[Angleiron's Cellar]]. He will ask the | Barcus can be found with the rest of the Ironhand Gnomes in [[Angleiron's Cellar]]. He will ask the player not to help Wulbren, and to spare the Gondians. | ||
Later, if the Gondians are freed from the Steel Watch Foundry, Barcus can be persuaded into leading the Ironhand Gnomes instead of Wulbren. | Later, if the Gondians are freed from the Steel Watch Foundry, Barcus can be persuaded into leading the Ironhand Gnomes instead of Wulbren. | ||
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Barcus can be spoken to through the use of {{SAI|Speak with Dead}}. | Barcus can be spoken to through the use of {{SAI|Speak with Dead}}. | ||
''' | '''Player:''' Who are you? | ||
* '''Barcus Wroot:''' Barcus... he... called... me... Barcus... | * '''Barcus Wroot:''' Barcus... he... called... me... Barcus... | ||
''' | '''Player:''' What happened to you? | ||
* '''Barcus Wroot:''' Caught... by... goblins... killed... in... fray... | * '''Barcus Wroot:''' Caught... by... goblins... killed... in... fray... | ||
''' | '''Player:''' Tell me about any valuables you have. | ||
* '''Barcus Wroot:''' My... pack... everything... I needed... to find him... | * '''Barcus Wroot:''' My... pack... everything... I needed... to find him... | ||
''' | '''Player:''' How did you come here? | ||
* '''Barcus Wroot:''' Left... the... Underdark... way home... nearby... | * '''Barcus Wroot:''' Left... the... Underdark... way home... nearby... | ||
''' | '''Player:''' What were you doing here? | ||
* '''Barcus Wroot:''' Find... him... | * '''Barcus Wroot:''' Find... him... | ||
** ''' | ** '''Player:''' Who are you looking for? | ||
*** '''Barcus Wroot:''' Wulbren... my... Wulbren... | *** '''Barcus Wroot:''' Wulbren... my... Wulbren... | ||
**** ''' | **** '''Player:''' Why do you need to find this Wulbren? | ||
***** '''Barcus Wroot:''' Flame... in... the... dark... his amulet... found... bloodied... | ***** '''Barcus Wroot:''' Flame... in... the... dark... his amulet... found... bloodied... | ||