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| image = BarcusWroot-face.jpg | | image = BarcusWroot-face.jpg | ||
}} | }} | ||
{{Infobox | {{Infobox character | ||
| name = Barcus | | name = Barcus Wroot | ||
| role = [[Camp | | role = [[Camp follower]], [[trader]] | ||
| image = | | image = BarcusWroot-face.jpg | ||
BarcusWroot-face.jpg | |||
| race = [[Deep gnome]] | | race = [[Deep gnome]] | ||
| hometown = [[Baldur's Gate]]<br>[[Underdark]] (former) | | hometown = [[Baldur's Gate]]<br>[[Underdark]] (former) | ||
| occupation = Alchemist, | | voice = Dario Coates | ||
| occupation = Alchemist, tinkerer, adventurer | |||
| level = 1 | | level = 1 | ||
| | |||
| modules = | |||
{{Infobox statistics | |||
| child = yes | |||
| size = Small | |||
| type = Humanoid | |||
| armour_class = 10 | |||
| hit_points = 20 | |||
| hit_points_tactician = 26 | |||
| movement_speed_meters = 6 | |||
| movement_speed_feet = 25 | |||
| weight_kg = 35 | |||
| weight_lb = 70 | |||
| hiddenlevel = 1 | |||
| str = 10 | |||
| dex = 10 | |||
| con = 10 | |||
| int = 10 | |||
| wis = 10 | |||
| cha = 10 | |||
| feature1_name = Gnome Cunning | |||
| feature1_description = Advantage on Intelligence, Wisdom, and Charisma saving throws. | |||
| feature2_name = Superior Darkvision | |||
| feature2_description = Can see in the dark up to 24m. | |||
| feature3_name = Stone Camouflage | |||
| feature3_description = Advantage on Stealth checks. | |||
}} | |||
}} | |||
'''Barcus Wroot''' is a somewhat unfortunate [[deep gnome]] who is searching for his friend, [[Wulbren Bongle]]. He can be first found stuck to a windmill in the [[Blighted Village]] and can later become a [[Camp Follower]]. | '''Barcus Wroot''' is a somewhat unfortunate [[deep gnome]] who is searching for his friend, [[Wulbren Bongle]]. He can be first found stuck to a windmill in the [[Blighted Village]] and can later become a [[Camp Follower]]. | ||
==Overview== | ==Overview== | ||
Barcus Wroot is a deep gnome who lived in the Underdark with his good friend Wulbren Bongle. Wulbren, and eventually Barcus, both left, Wulbren to places unknown and Barcus to the city of [[Baldur's Gate]] | ===Background=== | ||
Barcus Wroot is a deep gnome who lived in the Underdark with his good friend Wulbren Bongle. Wulbren, and eventually Barcus, both left, Wulbren to places unknown and Barcus to the city of [[Baldur's Gate]]. | |||
== | While in the city, Barcus found a bloodied amulet that he had given to Wulbren before he left, compelling him to travel back home to the Underdark in search of him. | ||
=== Quests === | |||
Barcus often gets himself in trouble, and consequently needs saving during the quests [[Rescue the Gnome]] and [[Save the Grymforge Gnomes]]. | |||
He also has involvement in the quests [[Rescue Wulbren]] and [[Avenge the Ironhands]]. | |||
== Involvement == | == Involvement == | ||
=== Act One === | === Act One === | ||
{{SpoilerWarning}} | |||
[[File:Barcus-flying.png|300px|thumb|left|The consequences of pulling the wrong lever. Barcus is the figure in the sky.]] | [[File:Barcus-flying.png|300px|thumb|left|The consequences of pulling the wrong lever. Barcus is the figure in the sky.]] | ||
The | The player will encounter Barcus tied to a windmill being harassed by a group of [[goblin]]s led by [[Fezzerk]]. If the Goblins are defeated or convinced to leave, Barcus will demand to be untied. The player '''must pull the 'Brake' lever''' located inside the windmill, otherwise Barcus will be shot through the sky, due to inertia, and die. *HINT* There will be 2 options inside the windmill, make sure to interact with the 'Brake' Lever and not the 'Release Brake" Lever. | ||
If | If rescued, depending on the player's [[race]], Barcus will either surrender himself as a slave or ask the player what to give them as a reward. He will explain he is looking for a friend who has gone missing. He will then take his leave. | ||
If | He will be found again at [[Grymforge]], where he has been enslaved by [[duergar]] led by [[Nere]]. If freed again, he will tell the player the person he is looking for is his friend Wulbren, who has been taken to [[Moonrise Towers]]. Barcus can then be convinced to join the Camp on the way to Moonrise Towers, and become a Camp Follower. | ||
=== Act Two === | === Act Two === | ||
If Barcus is saved in [[Grymforge]] | If Barcus is saved in [[Grymforge]] and convinced to stay at the player's camp, he can be found in the [[Last Light Inn]] where he will sell the following items: | ||
* {{RarityItem|Acrobat Shoes}} | * {{RarityItem|Acrobat Shoes}} | ||
* {{RarityItem|Gloves of the Automaton}} | * {{RarityItem|Gloves of the Automaton}} | ||
* {{RarityItem|Ring of Geniality}} | * {{RarityItem|Ring of Geniality}} | ||
He will also gift the | He will also gift the player the [[Brilliant Retort]] if they complete the quest [[Rescue Wulbren]]. | ||
=== Act Three === | === Act Three === | ||
Barcus can be found with the rest of the Ironhand Gnomes in [[Angleiron's Cellar]]. He will ask the | Barcus can be found with the rest of the Ironhand Gnomes in [[Angleiron's Cellar]]. He will ask the player not to help Wulbren, and to spare the Gondians. | ||
Later, if the Gondians are freed from the Steel Watch Foundry, Barcus can be persuaded into leading the Ironhand Gnomes instead of Wulbren. | Later, if the Gondians are freed from the Steel Watch Foundry, Barcus can be persuaded into leading the Ironhand Gnomes instead of Wulbren. | ||
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Barcus can be spoken to through the use of {{SAI|Speak with Dead}}. | Barcus can be spoken to through the use of {{SAI|Speak with Dead}}. | ||
''' | '''Player:''' Who are you? | ||
* '''Barcus Wroot:''' Barcus... he... called... me... Barcus... | * '''Barcus Wroot:''' Barcus... he... called... me... Barcus... | ||
''' | '''Player:''' What happened to you? | ||
* '''Barcus Wroot:''' Caught... by... goblins... killed... in... fray... | * '''Barcus Wroot:''' Caught... by... goblins... killed... in... fray... | ||
''' | '''Player:''' Tell me about any valuables you have. | ||
* '''Barcus Wroot:''' My... pack... everything... I needed... to find him... | * '''Barcus Wroot:''' My... pack... everything... I needed... to find him... | ||
''' | '''Player:''' How did you come here? | ||
* '''Barcus Wroot:''' Left... the... Underdark... way home... nearby... | * '''Barcus Wroot:''' Left... the... Underdark... way home... nearby... | ||
''' | '''Player:''' What were you doing here? | ||
* '''Barcus Wroot:''' Find... him... | * '''Barcus Wroot:''' Find... him... | ||
** ''' | ** '''Player:''' Who are you looking for? | ||
*** '''Barcus Wroot:''' Wulbren... my... Wulbren... | *** '''Barcus Wroot:''' Wulbren... my... Wulbren... | ||
**** ''' | **** '''Player:''' Why do you need to find this Wulbren? | ||
***** '''Barcus Wroot:''' Flame... in... the... dark... his amulet... found... bloodied... | ***** '''Barcus Wroot:''' Flame... in... the... dark... his amulet... found... bloodied... | ||
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{{NavCompanions}} | {{NavCompanions}} | ||
{{ | {{NavGoblinCamp}} | ||
[[Category: Gnomes]] | [[Category: Gnomes]] | ||
[[Category: Characters in Act Two]] | [[Category: Characters in Act Two]] | ||
[[Category: Characters in Act Three]] | [[Category: Characters in Act Three]] | ||
[[Category: Camp Followers]] | [[Category: Camp Followers]] | ||
[[Category: Traders]] | [[Category: Traders]] | ||
[[Category: Available to Speak with Dead]] | [[Category:Available to Speak with Dead]] |