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{{SpellPage
'''Barkskin''' is a [[Spells#2nd Level Spells|Level 2]] Transmutation Spell. This spell spellcasters to fortify the defense of a willing creature and increase their Armor Class. While under the effect of this spell, the target's skin has a bark-like texture.
| name = Barkskin
| image = Barkskin.webp
| level = 2
| school = Transmutation
| ritual =
| classes = Druid, Ranger
| class learns at level 3 = Druid, Nature Domain:Domain Spell, Circle of the Land:Forest
| class learns at level 5 = Ranger
| races =
| race learns at level 1 =
| race learns at level 2 =
| summary = This spell allows spellcasters to fortify the defense of a willing creature and increase their [[Armour Class]]. While under the effect of this spell, the target's skin has a bark-like texture.
| description = Touch a willing creature to toughen its skin and increase its {{Armour Class}} up to 16.
| cost = action, spell2
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| concentration = yes
| range = melee
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| condition = Barkskin
| condition duration = Until Long Rest
| condition save =
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* If you Armour Class is lower than 16, Barkskin changes your base Armour Class to 16 with no other bonuses allowed from any source.
* {{Cond|Mage Armour}}, {{SAI|Draconic Resilience}}, {{SAI|Unarmoured Defence (Barbarian)}}, {{SAI|Unarmoured Defence (Monk)}} and {{Cond|Barkskin}} all change your base armour class and therefore does not stack.
** If you have multiple of these you will only get the benefit of the one that gives the most {{Armour Class}}.
* Barkskin can work while in {{SAI|Wild Shape}}.
** This effect only works on forms with an {{Armour Class}} of less than 16.


* The incantation for Barkskin is '''Mactē Virtutē''', the Latin command "honour with virtue!"
[[Category:Spells]][[Category:Level 2 Spells]][[Category:Transmutation Spells]]
| video =
}}


== External Links ==
[[File:Barkskin Icon 2.png|upright=0.8|thumb|right|{{AbilityInfobox
* {{FRWiki|Barkskin|long}}
| title = <div style="font-size:105%; font-family:Georgia;">''"Touch a willing creature to toughen its skin and increase its [[Armour Class]] up to 16."''</div>
----
<div style="text-align:center;">[[File:Action Icon.png|frameless|25px]] '''Action''' [[File:Spell Slots Icon 2.png|frameless|25px]] '''Level 2 Spell Slot'''</div>
----
| Gain = 16 [[Armour Class]]
| Range = 1.5m / 5ft
| School = Transmutation
| Concentration = Required
| Condition = [[Condition#Barkskin|Barkskin]]
| Duration = Until [[Long Rest]]
| Class = [[Druid]], [[Ranger]]
}}]]
 
== Description ==
Touch a willing creature to toughen its skin and increase its [[Armour Class]] up to 16.
 
== Properties ==
<code>[[File:Action Icon.png|frameless|25px]] Action + [[File:Spell Slots Icon 2.png|frameless|25px]] Level 2 Spell Slot</code>
 
''Available to level 3 [[Druid]] and level 5 [[Ranger]].''
* Gain: {{C|[[File:16 Armor Class Icon.png|frameless|55px]] [[Armour Class]]}}
* Range: {{C|[[File:Range Icon 2.png|frameless|upright=0.1]] 1.5m / 5ft}}
* Concentration: {{C|[[File:Concentration Icons.png|frameless|upright=0.1]] Required}}
 
{| role="presentation" class="wikitable"
| <strong>[[File:Barkskin Condition Icon 3.png|frameless|upright=0.12]] Barkskin</strong>
|-
| [[File:Duration 50px.png|frameless|upright=0.1]] Duration: {{C|Until [[Long Rest]]}}
* [[Armour Class]] increased to 16.
|}
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