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{{PageSeo | {{PageSeo | ||
| description = Battle Master is | | description = Battle Master is a subclass of Fighter. | ||
| image = Battle Master Icon.png | | image = Battle Master Icon.png | ||
}} | }} | ||
{{ | {{Quote|Battle Masters are paragons of tactical superiority, combining combat maneuvers and experience in the field to dominate every fight.}} | ||
'''Battle Master''' is one of the [[Fighter#Level 3|Subclasses]] of [[Fighter]]. | |||
[[File:Battle Master Icon.png|frameless|upright=1.5|left]] '''Battle Master''' is one of the [[Fighter#Level 3|Subclasses]] of [[Fighter]]. These Fighters are more specialized in controlling the battlefield, using their fighting '''Maneuvers''' to attack enemies or support allies in combat. | |||
[[Category:Subclasses]] | [[Category:Subclasses]] | ||
{{clear}} | |||
== Subclass Features == | |||
== | === Level 3 === | ||
* [[File:Superiority Die d8 Icon.png|frameless|25px]] '''Superiority Dice: 4''' Your Superiority Dice are d8s. You have 4. They fuel your Battle Master manoeuvers and are expended upon use. You regain expended Superiority Dice after a [[Short Rest|Short]] or [[Long Rest]]. | |||
* Choose | * '''Battle Manoeuvers''' (Choose 3): Manoeuvers are powerful attacks that use superiority dice. | ||
{| class=wikitable | |||
! {{anchor|Manoeuvers}} Manoeuvers | |||
! style="width: 450px;" | Description | |||
! Grants | |||
|- | |||
| '''Commander's Strike''' || Expend one attack from your attack action and a bonus action to direct an ally to strike a foe. The ally uses their [[Reaction|reaction]] to make a weapon attack on their turn.|| | |||
* [[File:Action_CommandersStrike.png|frameless|upright=0.12]] [[Commander's Strike]] | |||
|- | |||
| '''Disarming Attack''' || Spend a superiority die to make an attack that deals an additional 1d8 damage and possibly forces the target to drop the weapons they are holding. || | |||
* [[File:Disarming Attack Melee Icon 64px.png|frameless|upright=0.12|link=Disarming Attack (Melee)]] [[Disarming Attack (Melee)]] | |||
* [[File:Disarming Attack Ranged Icon.png|frameless|upright=0.12|link=Disarming Attack (Ranged)]] [[Disarming Attack (Ranged)]] | |||
|- | |||
| '''Distracting Strike''' || [[Conditions|Distract]] your target, giving your allies [[Advantage]] on their next [[Attack Roll]] against the target.|| | |||
* [[File:Action DistractingStrike Melee.png|frameless|upright=0.12|link=Distracting Attack (Melee)]] [[Distracting Attack (Melee)]] | |||
* [[File:Action DistractingStrike Ranged.png|frameless|upright=0.12|link=Distracting Attack (Ranged)]] [[Distracting Attack (Ranged)]] | |||
|- | |||
| '''Evasive Footwork''' || You can evade attacks by imposing [[Disadvantage]] on melee attacks against you for a round. || | |||
* [[File:Action Fighter EvasiveFootwork.png|frameless|upright=0.12|link=Evasive Footwork]] [[Evasive Footwork]] | |||
|- | |||
| '''Feinting Attack|| Use can use both your action and bonus action on a turn to attack a target with [[Advantage]] and deal an addition 1d8 damage.|| | |||
* [[File:Action_FeintingAttack.png|frameless|upright=0.12|link=Feinting Attack]] [[Feinting Attack]] | |||
|- | |||
| '''Goading Attack''' || Deal an additional 1d and attempt to goad the target attacking you. Target recieved [[Disadvantage]] on attacking any other creature. || | |||
* [[File:Action GoadingAttack Melee.png|frameless|upright=0.12|link=Goading Attack (Melee)]] [[Goading Attack (Melee)]] | |||
* [[File:Action GoadingAttack Ranged.png|frameless|upright=0.12|link=Goading Attack (Ranged)]] [[Goading Attack (Ranged)]] | |||
|- | |||
| '''Manoeuvring Attack''' || Spend a superiority die to make an attack that deals an additional 1d8 damage. On a hit, select which friendly creature will gain half its movement speed. It will not provoke attacks of opportunity.|| | |||
* [[File:Action_ManeuveringAttack_Melee.png|frameless|upright=0.12|link=Manoeuvring Attack (Melee)]] [[Manoeuvring Attack (Melee)]] | |||
* [[File:Action ManeuveringAttack Ranged.png|frameless|upright=0.12|link=Manoeuvring Attack (Ranged)]] [[Manoeuvring Attack (Ranged)]] | |||
|- | |||
| '''Menacing Attack'''|| Spend a superiority die to make an attack that deals an additional 1d8 damage and possibly [[Conditions#Frightened|Frightens]] the target. || | |||
* [[File:Menacing Attack Melee Icon 64px.png|frameless|upright=0.12]] [[Menacing Attack (Melee)]] | |||
* [[File:Menacing Attack Ranged Icon 64px.png|frameless|upright=0.12]] [[Menacing Attack (Ranged)]] | |||
|- | |||
| '''Precision Attack'''|| Your can spend a [[#Level3|Superiority Die]] to add it to a result to an [[Attack Roll]]. || | |||
* [[File:Action PrecisionAttack.png|frameless|upright=0.12|link=Precision Attack]] [[Precision Attack]] | |||
|- | |||
| '''Pushing Attack'''|| Spend a superiority die to make an attack that deals an additional 1d8 damage and possibly pushes the target back 4.5m. || | |||
* [[File:Pushing Attack Melee Icon 64px.png|frameless|upright=0.12]] [[Pushing Attack (Melee)]] | |||
* [[File:Pushing Attack Ranged Icon.png|frameless|upright=0.12]] [[Pushing Attack (Ranged)]] | |||
|- | |||
| '''Rally'''|| Expend a superiority die to grant an ally 8 temporary hit points, bolstering their resolve. || | |||
* [[File:Rally Icon 64px.png|frameless|upright=0.12]] [[Rally]] | |||
|- | |||
| '''Riposte'''|| When a hostile creature misses you with a melee attack, expend a superiority die to retaliate with a powerful attack that deals an additional 1d8 damage. || | |||
* [[File:Riposte Icon 64px.png|frameless|upright=0.12]] [[Riposte]] | |||
|- | |||
|'''Sweeping Attack''' | |||
|Swing your weapon in a rapid, sweeping arc to attack multiple enemies at once. Roll you superiority die for damage. | |||
| | |||
|- | |||
| '''Trip Attack''' || Spend a superiority die to make an attack that deals an additional 1d8 damage and possibly knocks the target [[Conditions#Prone|Prone]]. The target must be Large or smaller. || | |||
* [[File:Trip Attack Melee Icon 1.png|frameless|upright=0.12]] [[Trip Attack (Melee)]] | |||
* [[File:Trip Attack Ranged Icon.png|frameless|upright=0.12]] [[Trip Attack (Ranged)]] | |||
|} | |||
== | === Level 7 === | ||
* | * Choose 2 additional [[#Level 3|Manoeuvers]]. | ||
* Gain +1 [[File:Superiority Die d8 Icon.png|frameless|25px]] [[#Level 3|Superiority Dice]] | |||
=== Level 10 === | |||
* Choose 2 additional [[#Level 3|Manoeuvers]]. | |||
* Gain [[File:Generic Damage Icon.png|frameless|25px]] '''Improved Superiority Dice'''. The size of your [[#Level 3|Superiority Dice]] increases to 1d10. |