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{{PageSeo | {{up to date | 2023-09-04 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->{{PageSeo | ||
| description = Battle Master is one of the Subclasses of Fighter. They focus on using active skills on a limited resource to hinder and disable opponents as well as sometimes supporting allies. | | description = Battle Master is one of the Subclasses of Fighter. They focus on using active skills on a limited resource to hinder and disable opponents as well as sometimes supporting allies. | ||
| image = Battle Master Icon.png | | image = Battle Master Icon.png | ||
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'''Battle Master''' is one of the [[Fighter#Level 3|Subclasses]] of [[Fighter]]. They focus on using active skills on a limited resource to hinder and disable opponents as well as sometimes supporting allies. | '''Battle Master''' is one of the [[Fighter#Level 3|Subclasses]] of [[Fighter]]. They focus on using active skills on a limited resource to hinder and disable opponents as well as sometimes supporting allies. | ||
[[Category:Subclasses]] | [[Category:Subclasses]] | ||
==Subclass Features== | ==Subclass Features== | ||
{{SubclassNote|Fighter}} | |||
===Level 3 === <!--"Manoeuver" is correct! Remember, BG3 does not use American English spelling.--> | |||
{{ | ==== Combat Superiority ==== | ||
* '''{{R|supdie|forceplural=yes}}: 4''' Your Superiority Dice are d8s. You have 4. They fuel your Battle Master manoeuvers and are expended upon use. You regain expended Superiority Dice after a [[Short Rest|Short]] or [[Long Rest]]. | |||
* '''Manoeuver save DC''' = 10 + your Strength or Dexterity modifier, whichever is higher. | |||
===== [[Manoeuvres]] ===== | |||
(Choose 3): Manoeuvres are powerful attacks that use superiority dice: | |||
* '''{{SAI|Commander's Strike}}:''' Expend one attack from your attack action and a bonus action to direct an ally to strike a foe. The ally uses their [[Reaction|reaction]] to make a weapon attack on their turn. | |||
* '''{{SAI|Disarming Attack (Melee)|Disarming Attack}}:''' Spend a superiority die to make an attack that deals an additional 1d8 damage and possibly forces the target to drop the weapons they are holding. | |||
* '''{{SAI|Distracting Strike (Melee)|Distracting Strike}}:''' {{Cond|Distracted|Distract}} your target, giving your allies [[Advantage]] on their next [[Attack Roll]] against the target. | |||
* '''{{SAI|Evasive Footwork}}:''' You can evade attacks by imposing [[Disadvantage]] on melee attacks against you for a round. | |||
: | * '''{{SAI|Feinting Attack}}:''' Use both your action and bonus action on a turn to attack a target with [[Advantage]] and deal an addition 1d8 damage. | ||
* '''{{SAI|Goading Attack (Melee)|Goading Attack}}:''' Deal an additional 1d8 and attempt to goad the target attacking you. Target receives [[Disadvantage]] on attacking any other creature. | |||
* '''{{SAI|Manoeuvring Attack (Melee)|Manoeuvring Attack}}:''' Spend a superiority die to make an attack that deals an additional 1d8 damage. On a hit, select which friendly creature will gain half its movement speed. It will not provoke attacks of opportunity. | |||
* '''{{SAI|Menacing Attack (Melee)|Menacing Attack}}:''' Spend a superiority die to make an attack that deals an additional 1d8 damage and possibly {{Cond|Frightened|Frightens}} the target. | |||
* '''{{SAI|Precision Attack}}:''' Spend a [[#Level3|Superiority Die]] and add its result to an [[Attack Roll]]. | |||
* '''{{SAI|Pushing Attack (Melee)|Pushing Attack}}:''' Spend a superiority die to make an attack that deals an additional 1d8 damage and possibly pushes the target back 4.5m. | |||
* '''{{SAI|Rally}}:''' Expend a superiority die to grant an ally 8 temporary hit points, bolstering their resolve. | |||
* '''{{SAI|Riposte}}:''' When a hostile creature misses you with a melee attack, expend a superiority die to retaliate with a powerful attack that deals an additional 1d8 damage. | |||
* '''{{SAI|Sweeping Attack}}:''' Swing your weapon in a rapid, sweeping arc to attack multiple enemies at once. Roll you superiority die for damage. | |||
* '''{{SAI|Trip Attack (Melee)|Trip Attack}}:''' Spend a superiority die to make an attack that deals an additional 1d8 damage and possibly knocks the target [[Conditions#Prone|Prone]]. The target must be Large or smaller. | |||
===Level 7 === | |||
* Choose 2 additional [[Manoeuvres]]. | * Choose 2 additional [[Manoeuvres]]. | ||
* '''{{R|supdie|forceplural=yes}}: 5''' ''(You gain +1 Superiority Die)'' | |||
===Level 10=== | |||
* Choose 2 additional [[Manoeuvres]]. | * Choose 2 additional [[Manoeuvres]]. | ||
== | ==== {{SAI|Improved Combat Superiority|w=40}}==== | ||
* The size of your [[#Level 3|Superiority Die]] increases to 1d10. | |||
{{FighterNavbox}} | {{FighterNavbox}} |