Editing Battle Master

Jump to navigation Jump to search
Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 1: Line 1:
{{PageSeo
{{up to date | 2023-09-04 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->{{PageSeo
| description = Battle Master is one of the Subclasses of Fighter. They focus on using active skills on a limited resource to hinder and disable opponents as well as sometimes supporting allies.
| description = Battle Master is one of the Subclasses of Fighter. They focus on using active skills on a limited resource to hinder and disable opponents as well as sometimes supporting allies.
| image = Battle Master Icon.png
| image = Battle Master Icon.png
Line 6: Line 6:
'''Battle Master''' is one of the [[Fighter#Level 3|Subclasses]] of [[Fighter]]. They focus on using active skills on a limited resource to hinder and disable opponents as well as sometimes supporting allies.
'''Battle Master''' is one of the [[Fighter#Level 3|Subclasses]] of [[Fighter]]. They focus on using active skills on a limited resource to hinder and disable opponents as well as sometimes supporting allies.
[[Category:Subclasses]]
[[Category:Subclasses]]
==Subclass Features==
==Subclass Features==
[[File:Default Fighter Armor Alt.png|230px|right|Fighter's default armour]]{{SubclassNote|Fighter}}
{{SubclassNote|Fighter}}
===Level 3 === <!--"Manoeuver" is correct! Remember, BG3 does not use American English spelling.-->


{{Level header|3}} <!--"Manoeuvre" is correct! Remember, BG3 does not use American English spelling.-->
==== Combat Superiority ====
* '''{{R|supdie|forceplural=yes}}: 4''' Your Superiority Dice are d8s. You have 4. They fuel your Battle Master manoeuvers and are expended upon use. You regain expended Superiority Dice after a [[Short Rest|Short]] or [[Long Rest]].
* '''Manoeuver save DC''' = 10 + your Strength or Dexterity modifier, whichever is higher.


; {{R|supdie|forceplural=yes}}&colon; 4
===== [[Manoeuvres]] =====
: Your Superiority Dice are {{DieIcon|d8|Physical}}d8s. You have 4. They fuel your Battle Master manoeuvres and are expended upon use. You regain expended Superiority Dice after either a [[Short Rest|Short]] Rest or a [[Long Rest]].
(Choose 3): Manoeuvres are powerful attacks that use superiority dice:
 
* '''{{SAI|Commander's Strike}}:''' Expend one attack from your attack action and a bonus action to direct an ally to strike a foe. The ally uses their [[Reaction|reaction]] to make a weapon attack on their turn.
; [[Manoeuvres]]
* '''{{SAI|Disarming Attack (Melee)|Disarming Attack}}:''' Spend a superiority die to make an attack that deals an additional 1d8 damage and possibly forces the target to drop the weapons they are holding.  
: Manoeuvre save DC = {{InfoBlob|8 + Proficiency Modifier + your Strength or Dexterity modifier}}, whichever is higher.
* '''{{SAI|Distracting Strike (Melee)|Distracting Strike}}:''' {{Cond|Distracted|Distract}} your target, giving your allies [[Advantage]] on their next [[Attack Roll]] against the target.
:; Choose 3 manoeuvres to learn:
* '''{{SAI|Evasive Footwork}}:''' You can evade attacks by imposing [[Disadvantage]] on melee attacks against you for a round.
:: {{Table list|
* '''{{SAI|Feinting Attack}}:''' Use both your action and bonus action on a turn to attack a target with [[Advantage]] and deal an addition 1d8 damage.
::; {{SAI|Commander's Strike}} : Expend one attack from your attack action and a bonus action to direct an ally to strike a foe. The ally uses their [[Reaction|reaction]] to make a weapon attack on their turn.
* '''{{SAI|Goading Attack (Melee)|Goading Attack}}:''' Deal an additional 1d8 and attempt to goad the target attacking you. Target receives [[Disadvantage]] on attacking any other creature.
::; {{SAI|Disarming Attack (Melee)|Disarming Attack}} : Spend a superiority die to make an attack that deals an additional {{DamageText|1d8|Weapon}} damage and possibly forces the target to drop the weapons they are holding.  
* '''{{SAI|Manoeuvring Attack (Melee)|Manoeuvring Attack}}:''' Spend a superiority die to make an attack that deals an additional 1d8 damage. On a hit, select which friendly creature will gain half its movement speed. It will not provoke attacks of opportunity.
::; {{SAI|Distracting Strike (Melee)|Distracting Strike}} : {{Cond|Distracted|Distract}} your target, giving your allies [[Advantage]] on their next [[Attack Roll]] against the target.
* '''{{SAI|Menacing Attack (Melee)|Menacing Attack}}:''' Spend a superiority die to make an attack that deals an additional 1d8 damage and possibly {{Cond|Frightened|Frightens}} the target.
::; {{SAI|Evasive Footwork}} : You can evade attacks by imposing [[Disadvantage]] on melee attacks against you for a round.
* '''{{SAI|Precision Attack}}:''' Spend a [[#Level3|Superiority Die]] and add its result to an [[Attack Roll]].
::; {{SAI|Feinting Attack}} : Use both your action and bonus action on a turn to attack a target with [[Advantage]] and deal an additional {{DamageText|1d8|Weapon}} damage.
* '''{{SAI|Pushing Attack (Melee)|Pushing Attack}}:''' Spend a superiority die to make an attack that deals an additional 1d8 damage and possibly pushes the target back 4.5m.
::; {{SAI|Goading Attack (Melee)|Goading Attack}} : Deal an additional {{DamageText|1d8|Weapon}} damage and attempt to goad the target attacking you. Target receives [[Disadvantage]] on attacking any other creature.
* '''{{SAI|Rally}}:''' Expend a superiority die to grant an ally 8 temporary hit points, bolstering their resolve.
::; {{SAI|Manoeuvring Attack (Melee)|Manoeuvring Attack}} : Spend a superiority die to make an attack that deals an additional {{DamageText|1d8|Weapon}} damage. On a hit, select which friendly creature will gain half its movement speed. It will not provoke attacks of opportunity.
* '''{{SAI|Riposte}}:''' When a hostile creature misses you with a melee attack, expend a superiority die to retaliate with a powerful attack that deals an additional 1d8 damage.
::; {{SAI|Menacing Attack (Melee)|Menacing Attack}} : Spend a superiority die to make an attack that deals an additional {{DamageText|1d8|Weapon}} damage and possibly {{Cond|Frightened|Frightens}} the target.
* '''{{SAI|Sweeping Attack}}:''' Swing your weapon in a rapid, sweeping arc to attack multiple enemies at once. Roll you superiority die for damage.
::; {{SAI|Precision Attack}} : Spend a [[#Level3|Superiority Die]] and add its result to an [[Attack Roll]].
* '''{{SAI|Trip Attack (Melee)|Trip Attack}}:''' Spend a superiority die to make an attack that deals an additional 1d8 damage and possibly knocks the target [[Conditions#Prone|Prone]]. The target must be Large or smaller.  
::; {{SAI|Pushing Attack (Melee)|Pushing Attack}} : Spend a superiority die to make an attack that deals an additional {{DamageText|1d8|Weapon}} damage and possibly pushes the target back 4.5m.
::; {{SAI|Rally}} : Expend a superiority die to grant an ally {{Temp hp|8}}, bolstering their resolve.
::; {{SAI|Riposte}} : When a hostile creature misses you with a melee attack, expend a superiority die to retaliate with a powerful attack that deals an additional {{DamageText|1d8|Weapon}} damage.
::; {{SAI|Sweeping Attack}} : Swing your weapon in a rapid, sweeping arc to attack multiple enemies at once. Roll your superiority die for damage.
::; {{SAI|Trip Attack (Melee)|Trip Attack}} : Spend a superiority die to make an attack that deals an additional {{DamageText|1d8|Weapon}} damage and possibly knocks the target {{Cond|Prone}}. The target must be Large or smaller.
}}
 
{{Level header|7}}
 
; {{R|supdie|forceplural=yes}}&colon; 5
: You gain +1 Superiority Die
 
{{HorizontalRuleImage}}


===Level 7 ===
* Choose 2 additional [[Manoeuvres]].
* Choose 2 additional [[Manoeuvres]].
* '''{{R|supdie|forceplural=yes}}: 5''' ''(You gain +1 Superiority Die)''


{{Level header|10}}
===Level 10===
 
; {{Pass|Improved Combat Superiority|w=40}}
: The size of your '''{{R|supdie|forceplural=yes}}''' increase to {{DieIcon|d10|Physical}}1d10.
 
{{HorizontalRuleImage}}
 
* Choose 2 additional [[Manoeuvres]].
* Choose 2 additional [[Manoeuvres]].


==External Links==  
==== {{SAI|Improved Combat Superiority|w=40}}====
*{{FRWiki|Battle master|long}}
* The size of your [[#Level 3|Superiority Die]] increases to 1d10.


{{FighterNavbox}}
{{FighterNavbox}}
Please note that all contributions to Baldur's Gate 3 Wiki are considered to be released under the CC BY-NC-SA license, except when noted otherwise (see BG3Wiki:Copyrights for details). If you do not want your writing to be edited and redistributed at will, do not submit it here. Per our Content Rules, you are promising that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

To edit this page, please answer the question that appears below (more info):

Cancel Editing help (opens in new window)