Editing Carrying capacity
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'''Carrying capacity''' is the | '''Carrying capacity''' is the total weight your characters can carry. If a character carries more weight then their carrying capacity they will become {{Cond|Encumbered}} or {{Cond|Heavily Encumbered}}. | ||
== Change carrying capacity == | |||
A characters carrying capacity is determined by their [[Strength]] with the formula (kg): {{code|40 + 10*Strength}}. Any change in your strength will immediately change your carrying capacity too. | |||
=== Ways to increase carrying capacity: === | |||
*{{SAI|Human Versatility|w=35}}: Carrying Capacity multiplied by '''1.25''' ('''+25%''' increase). | |||
**{{Race|Human}} and {{Race|Half-Elf}} Racial feature. Passive | |||
*{{Cond|Enhance Ability: Bull's Strength|w=35}}: Carrying capacity '''doubled'''. | |||
** | **{{SAI|Bull's Strength|c=16}} - level 2 Transmutation spell ({{duration|Long Rest}}). | ||
* | **{{RarityItem|The Mighty Cloth}} - Act Two [[clothing]]. Passive | ||
*{{SAI|Aspect of the Beast (Bear)|w=35}}: Carrying capacity '''doubled'''. | |||
**{{Class|Wildheart}} [[Barbarian#Level_6|level 6]] choice. Passive | |||
*{{Cond|Enlarged|w=35}} - Carrying Capacity multiplied by '''1.25''' ('''+25%''' increase). | |||
**{{SAI|Enlarge}} - level 2 Transmutation spell | |||
**{{RarityItem|Bigboy's Chew Toy}} ({{SAI|Whossa Large Fellow?}}) - Act Two quarterstaff. | |||
**{{RarityItem|Elixir of the Colossus}}{{Icon|Consumables Icon.png|16}} ({{Duration|Long Rest}}). | |||
=== Ways to decrease carrying capacity: === | |||
*{{Cond|Reduced|w=35}} - Carrying Capacity multiplied by '''1.25''' ('''+25%''' increase) | |||
**{{SAI|Reduce}} - level 2 Transmutation spell | |||
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[[Category:Gameplay mechanics]] | [[Category:Gameplay mechanics]] |