Editing Constitution Saving Throws

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{{under construction}}
== Preview ==
There's a lot of missing information about fighting Orin.
For example Bloodmarrow Skeletons, the number of ritualists,
the type of ritualists, the actions of Slayer Orin vs. human
Orin.


List of all effects that use Constitution Saving Throws. The listed effects may have additional properties that are not mentioned here
= Slayer (Orin) =
because they are not part of the Constitution Saving Throw.


= Features =
{{Infobox character
| name = Orin
| image = Slayer model.png


== Class Features ==
| titles = Deathbringer of Bhaal
| race = Monstrosity
| family = Sarevok Anchev, Helena Anchev
| level = 12


{| class="wikitable sortable" style="text-align: center;"
| modules =
! style="width: 25%;" data-sort-type="number" |Class
{{Infobox statistics
! Subclass
| child = yes
! Name
| size = Medium
! Level
| type = Monstrosity
! DC
| armour_class = 18
! class="unsortable" |Effect
| hit_points = ?
|-
| hit_points_honour = 238
| rowspan="2" style="text-align: center;" | {{Class| Barbarian}}
| movement_speed_meters = 0
| rowspan="2" style="text-align: center;" | {{Class| Wild Magic Barbarian| noparent=yes}}
| movement_speed_feet = 0
| {{SAI|Wild Magic: Bolt of Light | Bolt of Light}}
| weight_kg = 200
| 3
| weight_lb = 400
| 12?
| hiddenlevel = 11
| Target takes 1d6 Radiant Damage and becomes {{Cond|Blinded}}
| str = 25
|-
| dex = 18
| {{SAI|Wild Magic: Dark Tendrils | Dark Tendrils}}
| con = 27
| 3
| int = 14
| 12?
| wis = 16
| Each creature within {{Distance|m=9|ft=30}} of you takes {{DamageText|1d12|Necrotic}} damage. Additionally, you gain '''{{DamageColor|Healing|1d12}} {{DamageIcon|Healing}}{{DamageColor|Healing|Temporary Hit Points}}
| cha = 19
|-
| wis_save_proficiency = yes
| {{Class| Cleric}}
| cha_save_proficiency = yes
| {{Class| Light Domain| noparent=yes}}
| {{SAI| Radiance of the Dawn}}
| 2
| Spell Save DC
| Hostile Creatures within {{Distance|m=9|ft=30}} of you take {{DamageText|2d10 + Character Level|Radiant}} damage unless they have full cover.
|-
| rowspan="9" style="text-align: center;" | {{Class| Druid}}
| rowspan="3" style="text-align: center;" | None
| {{SAI| Wild Shape: Spider | Wild Shaper Spider}} {{SAI| Venomous Bite}}
| 2
| 13
| Affected entity becomes {{Cond| Poisoned}}.
|-
| {{SAI| Wild Shape: Owlbear | Wild Shape Owlbear}} {{SAI| Enrage}}
| 6
| 17
| Affected entities within {{Distance|m=18|ft=60}} become {{Cond| Fearful}}.
|-
| {{SAI| Wild Shape: Dilophosaurus | Wild Shape Dilophosaurus}} {{SAI| Corrosive Spit}}
| 10
| Spell Save DC
| The target's {{Armour Class}} decreases by 1 per turn, to a maximum penalty of -5, and it takes {{DamageText|1d10|Acid}} damage per turn. Water removes the spit and its effects.
|-
| rowspan="4" style="text-align: center;" | {{Class| Circle of the Moon | noparent=yes}}
| {{SAI| Wild Shape: Air Myrmidon | Wild Shape: Air Myrmidon}} {{SAI| Electrified Flail}}
| 10
| 13
| Affected entities becomes {{Cond| Stunned}}.
|-
| {{SAI| Wild Shape: Earth Myrmidon | Wild Shape: Earth Myrmidon}} {{SAI| Grounded Thunder Strike}}
| 10
| 13
| Affected entity becomes {{Cond| Prone}}.
|-
| {{SAI| Wild Shape: Fire Myrmidon | Wild Shape: Fire Myrmidon}} {{SAI| Scorching Strike}}
| 10
| 13
| Affected entity starts {{Cond| Burning}}.
|-
| {{SAI| Wild Shape: Water Myrmidon | Wild Shape: Water Myrmidon}} {{SAI| Hiemal Strike}}
| 10
| 13
| Affected entity becomes {{Cond| Chilled}}.
|-
| rowspan="2" style="text-align: center;" | {{Class| Circle of the Spores | noparent=yes}}
| {{SAI| Halo of Spores}}
| 2
| Spell Save DC
| Affected entity takes {{DamageText | 1d4| Necrotic}} damage. Increases to {{DamageText | 1d6| Necrotic}} at Level 6 and to {{DamageText | 1d8| Necrotic}} at Level 10.
|-
| {{SAI| Spreading Spores}}
| 10
| Spell Save DC
| Affected entities takes {{DamageText | 2d8| Necrotic}} damage.
|-
| {{Class| Monk}}
| None
| {{SAI| Stunning Strike (Unarmed) | Stunning Strike}}
| 5
| Weapon Action DC
| Affected entity becomes {{Cond| Stunned}}.
|-
| rowspan="2" style="text-align: center;" | {{Class| Ranger}}
| rowspan="2" style="text-align: center;" | {{Class| Beast Master | noparent=yes}}
| {{SAI| Wolf Spider Companion}} {{SAI| Venomous Bite (Wolf Spider Companion) | Venomous Bite}}
| 3
| Spell Save DC
| Affected entity becomes {{Cond| Poisoned}}.
|-
| {{SAI| Wolf Companion}} {{SAI| Infectious Bite (Wolf Companion) | Infectious Bite}}
| 5
| Spell Save DC
| Affected entity becomes {{Cond| Poisoned}}.
|-
|}


== Conditions ==
| condition1_name = Slayer Form
| condition1_description = Affected entity has embraced its savage compulsions, allowing it to assume its [[Slayer]] form.
| condition2_name = Legendary Resistance: Incapacitation
| condition2_description = +10 bonus to your next Saving Throw against an [[Incapacitated (Condition Type)|incapacitating]] condition.
| condition2_mode = Tactician


{| class="wikitable sortable" style="text-align: center;"
| feature1_name = Extra Attack
! style="width: 25%;" data-sort-type="number" |Name
| feature1_description = Make an additional free attack after making an unarmed or weapon attack.  
! Saving Throw Trigger
| feature2_name = Immutable Form
! DC
| feature2_description = Immune to having your form changed. +5 to saving throws against spells which Banish.
! class="unsortable" |Effect
| feature3_name = Legendary Action: Sanguine Lash
|-
| feature3_description = Orin can use [[Sanguine Lash]] after being attacked. If Orin does not use her Legendary Action in a round, [[Bhaal's Edict]] is placed on a creature.
| {{Cond|Reverberation}}
| feature3_mode = Honour
| 5 or more stacks/turns
| feature4_name = Opportunity Attack
| 10
| feature4_description = Automatically attack an enemy moving out of your reach.
| Affected entity falls {{Cond| Prone}}
}}
|-
}}
| {{Cond|Encrusted with Frost}}
{{Feature box|name= Sanguine Lash|image name=Generic Physical.webp
| 7 or more stacks/turns
|{{DamageInfo | 8d8 | Slashing}}
| 12
Sweep a warped appendage in front of you to [[Bleed]] targetsand knock them back {{Range|m=6|ft=20}}.
| Affected entity takes {{DamageText| 1d4| Cold}} and becomes {{Cond| Frozen}} for 2 turns. On a successful save, the target takes half damage and the stacks go away.
{{Condition | Bleeding | duration = 3 }}
|}
On [[Saving Throw|Save]]: Targets still take half damage
 
{{Radius | m = 3 | ft = 10 }}
== Spells ==
}}
All spells except [[Dethrone]] have their [[DC]] be determined by the Spellcasters [[Spell Save DC]].
{| class="wikitable sortable" style="text-align: center;"
! style="width: 25%;" data-sort-type="number" |Name
! Spell Level
! class="unsortable" |Effect
|-
| {{SAI| Poison Spray}}
| [[Spells| Cantrip]]
| {{DamageText| 1d12| Poison}} damage, increases to {{DamageText| 2d12| Poison}} at Level 5 and to
{{DamageText| 3d12| Poison}} at Level 10. Saving against the spell negates the damage.
|-
| {{SAI| Ray of Sickness}}
| [[Spells| Level 1]]
| Affected entity becomes {{Cond| Poisoned}}.
|-
| {{SAI| Searing Smite}}
| [[Spells| Level 1]]
| For 10 turns the target takes {{DamageText| 1d6| Fire}} until it succeeds the {{Saving Throw|Constitution}}.
|-
| {{SAI| Thunderwave}}
| [[Spells| Level 1]]
| Affected entities are pushed away from the spellcasting direction. Saving halves damage and negates the push effect.
|-
| {{SAI| Blindness}}
| [[Spells| Level 2]]
| Affected entities become {{Cond| Blinded}}.
|-
| {{SAI| Branding Smite}}
| [[Spells| Level 2]]
| Affected entities can not turn {{Cond| Invisible}} anymore.
|-
| {{SAI| Heat Metal}}
| [[Spells| Level 2]]
| Creatures holding metal weapons will drop the weapon. On save the creature will gain {{Disadvantage}} on {{Attack roll}}s and {{Ability Check}}s as  long as the spell is maintained. The spellcaster can reactivate the spell effect as a bonus action. Spell damage is applied without save.
|-
| {{SAI| Moonbeam}}
| [[Spells| Level 2]]
| Affected entities take {{DamageText| 2d10 | Radiant}} damage when entering/starting their turn in the area of effect. Saving halves the damage.
|-
| {{SAI| Shatter}}
| [[Spells| Level 2]]
| Affected entities take {{DamageText| 3d8 | Thunder}} damage. Saving halves the damage.
|-
| {{SAI| Blinding Smite}}
| [[Spells| Level 3]]
| The affected entity is {{Cond| Blinded}}.
|-
| {{SAI| Sleet Storm}}
| [[Spells| Level 3]]
| Affected entities have to succeed or their {{Concentration}} will be broken.
|-
| {{SAI| Stinking Cloud}}
| [[Spells| Level 3]]
| Affected entities have to succeed or they can't take [[Action|Actions]].
|-
| {{SAI| Blight}}
| [[Spells| Level 4]]
| Affected entity takes {{DamageText| 8d8| Necrotic}} damage. Plants take maximum damage and have {{Disadvantage}} against
the saving throw. Saving against the spell halves the damage.
|-
| {{SAI| Cloudkill}}
| [[Spells| Level 5]]
| Affected entities takes {{DamageText| 5d8| Poison}} damage. Saving against the spell halves the damage.
|-
| {{SAI| Cone of Cold}}
| [[Spells| Level 5]]
| Affected entities takes {{DamageText| 8d8| Cold}} damage. Saving against the spell halves the damage.
|-
| {{SAI| Contagion}}
| [[Spells| Level 5]]
 
| If an affected entity fails three {{Saving Throw}}s before the spell ends, it contracts a
[[Contagion Poisoned (Condition)| Disease]] of the spellcaster's choice.
|-
| {{SAI| Destructive Wave}}
| [[Spells| Level 5]]
| Affected entities take {{DamageText| 5d6| Thunder }} + {{DamageText| 5d6| Radiant}}/{{DamageText| 5d6| Necrotic}} damage and fall
{{Cond| Prone}}. Saving against the spell halves damage and negates {{Cond| Prone}}.
|-
| {{SAI| Dethrone}}
| [[Spells| Level 5]]
| Affected entities take {{DamageText|  10d6 + 20| Necrotic}} damage. Saving against the spell halves damage. Dethrone has set [[DC]] of 18.
|-
| {{SAI| Insect Plague}}
| [[Spells| Level 5]]
| Affected entities take {{DamageText| 4d10| Piercing}} damage. Saving against the spell halves damage.
|-
| {{SAI| Circle of Death}}
| [[Spells| Level 6]]
| Affected entities take {{DamageText| 8d6| Necrotic}} damage. Saving against the spell halves damage.
|-
| {{SAI| Flesh to Stone}}
| [[Spells| Level 6]]
| Affected entity is {{Cond|Restrained}}. It makes a {{Saving Throw}} at the end of each turn. If it fails 4 times while the spell is active it becomes {{Cond| Petrified}}.
|-
| {{SAI| Harm}}
| [[Spells| Level 6]]
| Affected entity takee {{DamageText| 14d6| Necrotic}} damage and reduces their hit point maximum by the same amount. It can reduce a creature to below 1 hit point. Saving against the spell halves damage and retains maximum hit points.
|-
| {{SAI| Otiluke's Freezing Sphere}}
| [[Spells| Level 6]]
| Affected entities take {{DamageText| 10d6| Cold}} damage. Saving against the spell halves damage.
|-
| {{SAI| Sunbeam}}
| [[Spells| Level 6]]
| Affected entities takee {{DamageText| 6d8| Radiant}} damage and are {{Cond| Blinded}} for 10 turns. Saving against the spell halves damage and negates the condition.
|}
 
== Unique Actions ==
 
{| class="wikitable sortable" style="text-align: center;"
! style="width: 25%;" data-sort-type="number" |Name
! Skill Type
! DC
! class="unsortable" |Effect
|-
| {{SAI| Let the Slaughter Begin}}
| Slayer Transformation Skill
| ?
| Affected entities become {{Cond| Dazed}} for 1 turn and when they diein the next 4 turns, the Slayer gains +1 {{Armour Class}}.
|-
| {{SAI| Piercing Growl}}
| Slayer Transformation Skill
| Spell Save DC?
| Affected entities starts {{Cond| Bleeding}} and become {{Cond| Fearful}} for 2 turns each.
|-
| {{SAI| Sumptuous Blood Bath}}
| Slayer Transformation Skill
| Spell Save DC?
| Affected entities starts {{Cond| Bleeding}} for 3 turns.
|}
 
== Weapon Actions ==
 
Contains all non-unique Weapon Actions that are determined by weapon type. The [[DC]]'s of the
effects can be determined via the [[Spell Save DC|Weapon Action DC]] of the wielder.
Some unique Weapons like [[Shar's Spear of Evening]] may have additional weapon actions that
from this list that are not part of their unique actions and are not a weapon action from
their weapon type category. Some Weapons may have their type-specific Weapon Actions replaced
by other features.
 
{| class="wikitable sortable" style="text-align: center;"
! style="width: 25%;" data-sort-type="number" |Name
! Weapon Type
! class="unsortable" |Effect
|-
| {{SAI| Heartstopper}}
| [[Morningstars]]
| Affected entity has {{Disadvantage}} on {{Saving Throw| CON}}s and has one fewer {{Action}} for two turns. It can be removed by healing.
|-
| {{SAI| Pommel Strike}}
| [[Greatswords]], [[Longswords]]
| Inflicts {{Cond| Dazed}} for 2 turns.
|-
| {{SAI| Concussive Smash}}
| [[Clubs]], [[Flails]], [[Greatclubs]], [[Light Hammers]], [[Maces]], [[Mauls]], [[Morningstars]], [[Warhammers]]
| Inflicts {{Cond| Dazed}} for 2 turns.
|-
| {{SAI| Maiming Strike}}
| [[Battleaxes]], [[War Picks]]
| Inflicts {{Cond| Maimed}} for 2 turns.
|-
| {{SAI| Lacerate}}
| [[Battleaxes]], [[Handaxes]], [[Glaives]], [[Greatswords]], [[Halberds]], [[Longswords]], [[Scimitars]], [[Sickles]]
| Inflicts {{Cond| Bleeding}} for 2 turns.
|-
| {{SAI| Piercing Strike}}
| [[Daggers]], [[Javelins]], [[Pikes]], [[Rapiers]], [[Shortswords]], [[Tridents]], [[War Picks]]
| Inflicts {{Cond| Gaping Wounds}} for 2 turns. Undead and Constructs are immune. Targets take an additional {{DamageText| 2 | Piercing}} Damage when hit by a attack. Can be removed by healing.
|-
| {{SAI| Piercing Shot}}
| [[Hand Crossbows]], [[Heavy Crossbows]], [[Light Crossbows]]
| Inflicts {{Cond| Gaping Wounds}} for 2 turns. Undead and Constructs are immune. Targets take an additional {{DamageText| 2 | Piercing}} Damage when hit by a attack. Can be removed by healing.
|-
| {{SAI| Hamstring Shot}}
| [[Longbows]], [[Shortbows]]
| Inflicts {{Cond| Hamstrung}} for 2 turns. Affected entity has 50% reduced [[Movement Speed]].
|}
 
= Items =
Items that grant spells that use Constitution Saving Throws are not mentioned within this section unless they're unique and only avialable through the given item.
 
Items that inflict [[Conditions]] that trigger Constitution Saving Throws are stil mentioned here.
 
== Weapons ==
 
{| class="wikitable sortable" style="text-align: center;"
! style="width: 25%;" data-sort-type="number" |Name
! Feature Type
! DC
! class="unsortable" |Effect
|-
| style="text-align:left;" | {{LgRarityItem|Hunter's Dagger }}
| On Hit
| 13
| Affected Entity becomes {{Cond| Ruptured}}. The entity takes {{DamageText| 1d4| Piercing}} damageevery {{distance|m=0.5|ft=1.6}} and the condition's duration is reduced by one turn.
|-
| style="text-align:left;" | {{LgRarityItem|Kurwin's Cauteriser}}
| On Hit
| 13
| Affected Entity starts {{Cond| Burning}}.
|-
| style="text-align:left;" | {{LgRarityItem|Lightning Jabber}}
| On Hit
| 13
| Affected Entity becomes {{Cond| Shocked}}.
|-
| style="text-align:left;" | {{LgRarityItem|Rupturing Blade}}
| {{SAI| Searing Blood}}
| Weapon Action DC
| Affected Entity starts {{Cond| Burning}} and {{Cond| Bleeding}} for 2 turns.
|-
| style="text-align:left;" | {{LgRarityItem|Blackguard's Sword}}
| On-Hit Smite
| 13
| Affected Entity is {{Cond| Dazed}} for 2 turns.
|-
| style="text-align:left;" | {{LgRarityItem|Cold Snap}}
| Attack misses wearer
| 13
| Affected Entity becomes {{Cond| Chilled}} for 2 turns.
|-
| style="text-align:left;" | {{LgRarityItem|Cruel Sting}}
| {{SAI| Ensnaring Strands}}
| Spell Save DC?
| Affected Entity becomes {{Cond| Enwebbed}} for 2 turns.
|-
| style="text-align:left;" | {{LgRarityItem|Fleshrender}}
| {{SAI| Part the Flesh}}
| Weapon Action DC
| Affected entity can't be healed and can't gain [[Temporary Hit Points]].
|-
| style="text-align:left;" | {{LgRarityItem|Least Expected}}
| {{SAI| Blinding Shot}}
| Weapon Action DC (??)
| Affected entity becomes {{Cond| Blinded}} for 2 turns.
|-
| style="text-align:left;" | {{LgRarityItem|Sussur Dagger}}
| rowspan="3" | On Hit
| rowspan="3" | 12
| rowspan="3" | Affected entity becomes {{Cond| Silenced}} for 2 turns.
|-
| style="text-align:left;" | {{LgRarityItem|Sussur Sickle}}
|-
| style="text-align:left;" | {{LgRarityItem|Sussur Greatsword}}
|-
| style="text-align:left;" | {{LgRarityItem|Soulbreaker Greatsword}}
| {{SAI| Soulbreaker}}
| Weapon Action DC
| Affected entity becomes {{Cond| Stunned}} for 2 turns.
|-
| style="text-align:left;" | {{LgRarityItem|Justiciar's Scimitar}}
| On Hit with {{Advantage}}
| 14
| Affected entity becomes {{Cond| Blinded}} for 2 turns.
|-
| style="text-align:left;" | {{LgRarityItem|Mourning Frost}}
| Deal {{DamageText | | Cold}} spell damage
| 12
| Affected entity becomes {{Cond| Chilled}} for 2 turns.
|-
| style="text-align:left;" | {{LgRarityItem|Staff of the Ram}}
| On Hit {{Recharge| Per Turn}}
| 8
| Affected entity is pushed back {{Distance|m=2|ft=6.5}} and is {{Cond| Stunned}} for 1 turn.
|-
| style="text-align:left;" | {{LgRarityItem|The Sacred Star}}
| {{SAI| Dawnburst Strike}}
| Weapon Action DC
| Affected entities in a {{AOE | radius | m = 3 | ft = 9 }} become {{Cond| Blinded}} for 3 turn.
|-
| style="text-align:left;" | {{LgRarityItem|The Blood of Lathander}}
| [[Undead]]/[[Fiend]]s in a {{AOE | radius | m = 6 | ft = 20 }} radius around the wearer
| 14
| Affected entities becomes {{Cond| Blinded}} for 1 turn (?).
|-
| style="text-align:left;" | {{LgRarityItem|Silver Sword of the Astral Plane}}
| {{SAI| Soulbreaker}}
| Weapon Action DC
| Affected entity becomes {{Cond| Stunned}} for 2 turns.
|}
 
== Amulets ==
 
{| class="wikitable sortable" style="text-align: center;"
! style="width: 25%;" data-sort-type="number" |Name
! Feature Type
! DC
! class="unsortable" |Effect
|-
| style="text-align:left;" | {{LgRarityItem|Amulet of Selûne's Chosen}}
| {{SAI| Selune's Dream}}
| 10
| Affected entity starts {{Cond| Sleeping}} for 2 turns.
|-
| style="text-align:left;" | {{LgRarityItem|Spineshudder Amulet}}
| On Hit [[Spell Attack]]
| No DC
| Affected entity gains 2 turns of {{Cond|Reverberation}}.
|-
| style="text-align:left;" | {{LgRarityItem|The Spectator Eyes}}
| {{SAI| Wounding Ray}}
| Spell Save DC
| Affected entity takes {{DamageText| 2d8| Necrotic}} damage. On Save: Target still takes half damage.
|}
 
== Rings ==
 
{| class="wikitable sortable" style="text-align: center;"
! style="width: 25%;" data-sort-type="number" |Name
! Feature Type
! DC
! class="unsortable" |Effect
|-
| style="text-align:left;" | {{LgRarityItem|Burnished Ring}}
| {{SAI| Paralyzing Ray}}
| Spell Save DC
| Affected entity becomes {{Cond| Paralysed}} for 2 turns.
|}
 
== Headwear ==
 
{| class="wikitable sortable" style="text-align: center;"
! style="width: 25%;" data-sort-type="number" |Name
! Feature Type
! DC
! class="unsortable" |Effect
|-
| style="text-align:left;" | {{LgRarityItem|Coldbrim Hat}}
| Any spell condition inflicted on a target {{Recharge| per Turn}}
| No DC
| Affected entity gains {{Cond| Encrusted with Frost}} for 2 turns.
|}
 
== Handwear ==
 
{| class="wikitable sortable" style="text-align: center;"
! style="width: 25%;" data-sort-type="number" |Name
! Feature Type
! DC
! class="unsortable" |Effect
|-
| style="text-align:left;" | {{LgRarityItem|Gloves of Belligerent Skies}}
| Deal {{DamageColor|Thunder|Thunder}}, {{DamageColor|Lightning|Lightning}} or {{DamageColor|Radiant|Radiant}} damage
| No DC
| Affected entity gains {{Cond|Reverberation}} for 2 turns.
|-
| style="text-align:left;" | {{LgRarityItem|Winter's Clutches}}
| Deal {{DamageText| | Cold}} damage
| No DC
| Affected entity gains {{Cond| Encrusted with Frost}} for 2 turns.
|-
| style="text-align:left;" | {{LgRarityItem|Flawed Helldusk Gloves}}
| On Hit with Unarmed Attack
| 13
| Affected entity starts {{Cond| Bleeding}} for 2 turns.
|-
| style="text-align:left;" | {{LgRarityItem|Poisoner's Gloves}}
| Deal {{DamageText| |Poison}} damage
| 13
| Affected entity becomes {{Cond| Poisoned}} for 2 turns.
|-
| style="text-align:left;" | {{LgRarityItem|Helldusk Gloves}}
| On Hit with [[Unarmed Attack]]
| 15
| Affected entity starts {{Cond| Bleeding}} for 2 turns.
|}
 
== Footwear ==
 
{| class="wikitable sortable" style="text-align: center;"
! style="width: 25%;" data-sort-type="number" |Name
! Feature Type
! DC
! class="unsortable" |Effect
|-
| style="text-align:left;" | {{LgRarityItem|Boots of Stormy Clamour}}
| Inflict a [[Condition]]
| No DC
| Affected entity gains {{Cond|Reverberation}} for 2 turns.
|}
 
== Cloaks ==
{| class="wikitable sortable" style="text-align: center;"
! style="width: 25%;" data-sort-type="number" |Name
! Feature Type
! DC
! class="unsortable" |Effect
|-
| style="text-align:left;" | {{LgRarityItem|Thunderskin Cloak}}
| Creature with {{Cond| Reverberation}} deals damage to the wearer
| 13
| Affected entity becomes {{Cond|Dazed}} for 2 turns.
|}
 
== Miscellaneous ==
 
{| class="wikitable sortable" style="text-align: center;"
! style="width: 25%;" data-sort-type="number" |Name
! Feature Type
! DC
! class="unsortable" |Effect
|-
| style="text-align:left;" | {{LgRarityItem|Signed Trade Visa}}
| {{SAI| Flesh to Gold}}
| Spell Save DC
| Affected entity is {{Cond|Restrained}}. It makes a {{Saving throw}} at the end of each turn. If it fails 4 times while the spell is active it becomes {{Cond|Petrified}}.
|}
 
== Grenades ==
 
{| class="wikitable sortable" style="text-align: center;"
! style="width: 25%;" data-sort-type="number" |Name
! Craftable
! DC
! class="unsortable" |Effect
|-
| style="text-align:left;" data-sort-value="1" | {{LgRarityItem|Suspicious Poison}} (when thrown)
| No
| 13
| Affected entities within the [[Poison cloud (area)| Poison Cloud]] become {{Cond| Poisoned}} for 3 turn. They take {{DamageText| 3d6| Poison}} damage at the start of their turn unless they succeed the saving throw, which removes the condition. (?)
|-
| style="text-align:left;" data-sort-value="1" | {{LgRarityItem|Flashblinder}}
| Yes
| 16
| Affected entities in a 6 m / 20 ft (Radius) become {{Cond| Blinded}}. [[Steel Watcher]]s or [[Scrying Eye]]s become {{Cond| Stunned}} for 2 turns (1 turn in [[Honour Mode]])
|}
 
== Coatings ==
All coatings can also be thrown to create AoE surfaces or clouds that apply the effect similar to a grenade-like item. There might be differences in DC's of AoE effect vs. the DC of the coating?
 
{| class="wikitable sortable" style="text-align: center;"
! style="width: 25%;" data-sort-type="number" |Name
! Craftable
! DC
! class="unsortable" |Effect
|-
| style="text-align:left;" data-sort-value="1" | {{LgRarityItem|Oil of Diminution}}
| Yes
| 11
| Affected entity is {{Cond|Reduced}}.
|-
| style="text-align:left;" data-sort-value="1" | {{LgRarityItem|Drow Poison}}
| Yes
| 13
| Affected entity is {{Cond|Poisoned}} and will start {{Cond|Sleeping}}.
|-
| style="text-align:left;" data-sort-value="1" | {{LgRarityItem|Crawler Mucus}}
| Yes
| 13
| Affected entity is {{Cond|Poisoned}} and {{Cond|Paralysed}}.
|-
| style="text-align:left;" data-sort-value="1" | {{LgRarityItem|Karabasan's Poison}}
| No
| 13
| Affected entity is {{Cond|Poisoned}} and {{Cond|Paralysed}}.
|-
| style="text-align:left;" data-sort-value="1" | {{LgRarityItem|Malice}}
| Yes
| 15
| Affected entity is {{Cond|Poisoned}} and {{Cond|Blinded}}.
|-
| style="text-align:left;" data-sort-value="1" | {{LgRarityItem|Simple Toxin}}
| Yes
| 11
| Affected entity takes {{DamageText|1d4|Poison}} damage at the end of its next turn.
|-
| style="text-align:left;" data-sort-value="1" | {{LgRarityItem|Serpent Fang Toxin}}
| Yes
| 13
| Affected entity takes {{DamageText|1d6|Poison}} damage at the end of its next turn.
|-
| style="text-align:left;" data-sort-value="1" | {{LgRarityItem|Wyvern Toxin}}
| Yes
| 15
| Affected entity takes {{DamageText|1d8|Poison}} damage at the end of its next turn.
|-
| style="text-align:left;" data-sort-value="1" | {{LgRarityItem|Purple Worm Toxin}}
| Yes
| 19
| Affected entity takes {{DamageText|1d10|Poison}} damage at the end of its next turn.
|-
| style="text-align:left;" data-sort-value="1" | {{LgRarityItem|Thisobald's Brewed-Up Bellyglummer}}
| Yes
| 17
| Affected entity is {{Cond|Poisoned}} and takes {{DamageText|1d6|Poison}} damage at the end of its next turn.
|-
|}
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