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{{ up to date | 2023-08-26 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->
{{SpellPage
{{SpellPage
| name = Contagion
| name = Contagion
| image = Contagion Filth Fever.webp
| image = Contagion Filth Fever.webp
| controller icon = Contagion Filth Fever Icon.webp
| icon = Contagion Filth Fever Unfaded Icon.webp
| level = 5
| level = 5
| school = Necromancy
| school = Necromancy
| ritual =  
| ritual =
| classes = Cleric, Druid
| class learns at level 9 = Cleric, Druid
| class learns at level 9 = Cleric, Druid, Circle of the Spores:Circle Spell, Circle of the Land:Arctic/Forest/Underdark
| other ways to learn = * {{Class|Circle of the Spores}} learn this spell automatically at level 9.
| class learns at level 10 = Bard:via [[Magical Secrets]]
* {{Class|Circle of the Land}} that picks Arctic, Forest, or Underdark Land learn this spell automatically at level 9.
* {{Class|Bard}}s can learn this spell at level 10 via [[Magical Secrets]]
| races =
| race learns at level 1 =
| race learns at level 2 =
| summary = This spell allows spellcasters to infect their target with an affliction of their choosing, potentially resulting in the target contracting a disease.
| summary = This spell allows spellcasters to infect their target with an affliction of their choosing, potentially resulting in the target contracting a disease.
| description = Poison a target and possibly afflict them with a disease of your choice.
| description = Poison a target and possibly afflict them with a disease of your choice.


Once infected, the target will roll a [[Constitution]] {{SavingThrow}} each turn. If it accumulates 3 successes, it recovers. If it accumulates 3 failures, it contracts the Disease chosen by the spellcaster.
Once infected, the target will roll a [[Constitution]] {{SavingThrow}} each turn. If it accumulates 3 successes, it recovers. If it accumulates 3 failures, it contracts the Disease chosen by the spellcaster.
| cost = action, spell5
| action type = action
| attack roll = yes
| attack roll = yes
| damage =  
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| save = CON
| range = melee
| range = melee
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| condition = Contagion Poisoned
| condition = Contagion Poisoned
| condition duration =  
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| condition save = Constitution
| condition save = Constitution
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| higher levels =  
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| variants = Contagion: Filth Fever, Contagion: Flesh Rot, Contagion: Slimy Doom, Contagion: Seizure, Contagion: Mindfire, Contagion: Blinding Sickness
| variants = Contagion: Filth Fever, Contagion: Flesh Rot, Contagion: Slimy Doom, Contagion: Seizure, Contagion: Mindfire, Contagion: Blinding Sickness
| notes = * The description of the spell is misleading, if the target fails 3 Saving Throws, the disease persists after a long rest, essentially forever, or until the target gets healed by {{SAI|Lesser Restoration|w=30}} or something similar.
| video =
* Casting Contagion outside of battle onto any NPC is not considered an aggressive action.
* Missing the attack roll when casting the spell, on the other hand, is considered an aggressive action and might turn NPCs hostile.
* However, if an NPC is afflicted with {{SAI|Contagion: Mindfire}} and fails the 3 Saving Throws, it will turn hostile permanently. Killing an NPC in this way is not considered a crime.
* Furthermore, even though successfully casting Contagion on an NPC will not turn it hostile, if it's a key quest NPC, casting on it might update the related quest, turning it hostile regardless.
| video =  
}}
}}


== External Links ==
== External Links ==
* {{FRWiki|Contagion|long}}
* {{FRWiki|Contagion|long}}
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