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{{ActionPage
[[File:Control Undead Icon.png|frameless|right]]
| summary = '''Control Undead''' is an Action available to those that have chosen the path of the {{Class|Oathbreaker}}. This ability allows these Paladins to gain control over the undead.
[[Category:Class Actions]][[Category:Actions]]
| description = Use the power of your Oath to gain control over an undead creature. The undead will follow you around and attack your enemies.
'''Control Undead''' is an Action available to [[Paladin]]s that have chosen the path of the [[Oathbreaker]]. This ability allows these Paladins to gain control over the undead.
| warning = {{Prereq|The target's level must be lower than yours.}}
 
| image = Control Undead.webp
==Description==
| cost = action, chaoat
Use the power of your Oath to gain control over an undead creature. The undead will follow you around and attack your enemies. The target's level must be lower than yours.  
| concentration =  
 
| damage =  
==Properties==
| damage2 =  
{{InfoBlob|{{Action}} + [[File:Channel Oath Icon.png|frameless|upright=0.1]] Channel Oath Charge}}
| recharge =
* {{Range|m=6|ft=20}}
| duration =
* {{SavingThrow|WIS}} to negate
| condition = Controlled
{| class="wikitable mw-collapsible" role="presentation"
| condition duration = Until Long Rest
|[[File:Controlled Condition Icon.png|frameless|41x41px]]<b> Controlled</b>
| condition save = WIS
|-
| condition dc = caster
|{{C|[[File:Duration Icons.png|frameless|25px]] Duration: Until Long Rest}}
| condition2 = Controlling Undead
*This undead is under the control of a [[Paladin]]. It will follow the Paladin and attack their enemies.
| condition2 duration = Until Long Rest
|}
| range =
| range m = 6
| range ft = 20
| save = WIS
| save dc = caster
| aoe =  
| aoe m =
| aoe ft =
| additional =
| higherlevels =
| class learns at level 3 = Oathbreaker
| granted by feats =
| notes = * Despite the name, this does not allow the player to control the targeted creature. It causes the creature to become an allied NPC that will simply attack the nearest enemy of the caster, or follow the caster around if there are no enemies nearby.
* Control of the target is lost if the Paladin is [[Downed (Condition)|Downed]], and does not come back if the Paladin recovers.
* This can be used on several undead creatures including some bosses so long as they are "alive", [[Undead]], a lower level than the caster, and don't have the {{Pass|Immune To Control Undead}} passive.
* NPCs that die due to the {{Cond|Shadow Curse}} will revive a turn or two later as a {{Cond|Shadow-Cursed Undead}}, gaining the '''Undead''' type making them susceptible to this ability. This interestingly can be exploited to capture certain NPCs as a "pet" of sorts until the next Long Rest.
}}
{{PaladinNavbox}}
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