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Control Undead

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Control Undead is a Channel Oath action available to those that have chosen the path of the Oathbreaker paladin. This ability allows these paladins to gain control over the undead.

Description

Use the power of your Oath to gain control over an undead creature. The undead will follow you around and attack your enemies.

The target's level must be lower than yours.

Properties

Cost
Action + Channel Oath Charge
Details
WIS Save (Spell save DC)WIS Save (Spell save DC)
Range: 6 m / 20 ft Range: 6 m / 20 ft

Technical details

UID
Target_ControlUndead

Condition: Controlled

ControlledControlled

Duration: Until Long rest

Spell save DC Wisdom saving throwWisdom saving throw

  • This undead is under the control of a Paladin. It will follow the Paladin and attack their enemies.

Condition: Controlling Undead

Controlling UndeadControlling Undead

Duration: Until Long rest

Spell save DC Wisdom saving throwWisdom saving throw

  • This paladin has control over an undead creature. The creature will follow them and attack their enemies.

How to learn

Classes:

Notes

  • Despite the name, this does not allow the player to control the targeted creature. It causes the creature to become an allied NPC that will simply attack the nearest enemy of the caster, or follow the caster around if there are no enemies nearby.
  • Control of the target is lost if the Paladin is Downed, and does not come back if the Paladin recovers.
  • This can be used on several undead creatures including some bosses so long as they are "alive", Undead, a lower level than the caster, and don't have the Immune to Control UndeadImmune to Control Undead passive.
  • NPCs that die due to the Shadow CurseShadow Curse will revive a turn or two later as a Shadow-Cursed UndeadShadow-Cursed Undead, gaining the Undead type making them susceptible to this ability. This interestingly can be exploited to capture certain NPCs as a "pet" of sorts until the next Long Rest.
  • You can Control Undead any Shadow-Cursed UndeadShadow-Cursed Undead NPC and pickpocket them without turning them hostile until you succeed. This means that you can kill and then carry or push any Act 1 or Act 2 vendor to the Shadow-Cursed Lands and then pickpocket all of their equipment for free.