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| feature1_description = This creature can perceive its surroundings without relying on sight.  
| feature1_description = This creature can perceive its surroundings without relying on sight.  
| feature2_name = Necrotic Claws
| feature2_name = Necrotic Claws
| feature2_description = Attacks deal an additional {{DamageText|1d6|Necrotic}} damage.
| feature2_description = Attacks deal +1d6 Necrotic damage.
| feature2_mode = Tactician
| feature2_mode = Tactician
| feature3_name = Opportunity Attack
| feature3_name = Opportunity Attack
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Crawling claws are the reanimated amputated hands of humanoids. They are often crafted by necromancers to perform menial tasks, or employed as familiars by warlocks and wizards.
Crawling claws are the reanimated amputated hands of humanoids. They are often crafted by necromancers to perform menial tasks, or employed as familiars by warlocks and wizards.


Crawling claws do not have a great deal of health or significant attacks, instead overwhelming their foes in swarms known as "applauses".
Crawling claws do not have a great deal of health or significant attacks, instead overwhelming by being encountered in swarms known as "applauses".  
 
In Act 2, [[Marcus]] will summon a horde of crawling claws to cover his escape from the [[Last Light Inn]] if the party urges [[Jaheira]] to test him with her mind flayer parasite in a jar. This scenario is only possible if [[Mol]] died in Act 1 and is thus unable to vouch for the party.
 
In Act 3, many Crawling Claws can be found in the [[Ancient Lair]].


==Attacks and abilities==
==Attacks and abilities==
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