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| | | description = You have Advantage on Dexterity Saving Throws against traps, Spells and surfaces while not Blinded, Deafened, or Incapacitated. Barbarians gain Danger Sense at level 2. | ||
|image = Danger Sense Icon.png | |||
}} | |||
[[File:Danger Sense Icon.png|frameless|right]] | |||
You have [[Advantage]] on Dexterity [[Saving Throws]] against traps, [[Spells]] and [[Surface|surfaces]] while not Blinded, Deafened, or Incapacitated. | |||
== Description == | |||
You sense when things aren't as they should be. You have {{Advantage}} on Dexterity [[Saving Throws]] against traps, [[Spells]] and [[Surface|surfaces]]. To gain this benefit, you can't be [[Blinded (Condition)|Blinded]], Deafened, or [[Incapacitated (Condition)|Incapacitated]]. | |||
== Progression == | |||
* Learns at level 2: {{Class|Barbarian}} | |||
[[Category:Passive Features]] | |||