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|keywords=Minthara, Drow, Companion, Recruit, Quest
|keywords=Minthara, Drow, Companion, Recruit, Quest
|image=Decide Minthara's Fate.png
|image=Decide Minthara's Fate.png
|description=Decide Minthara's Fate is a quest available upon entering Moonrise Towers in Act Two, provided Minthara survived the previous act. It is not required to have raided the Druids' Grove, but if the party knocked her out to progress Defeat the Goblins, the game continues as if she were dead.
|description=Decide Minthara's Fate is a quest available upon entering Moonrise Towers in Act Two, provided Minthara survived the previous act. It is not required to have raided the Druids' Grove, but if the player knocked her out to progress Defeat the Goblins, the game continues as if she were dead.
}}
}}
[[File:Minthara.png|right|100px]]
[[File:Minthara.png|right|100px]]


'''Decide Minthara's Fate''' is a quest available upon entering [[Moonrise Towers]] in [[Act Two]], provided [[Minthara]] survived the previous act. It is ''not'' required to have [[Raid the Emerald Grove|raided the Druids' Grove]], if the party knocked her out she will be alive in Act 2.
'''Decide Minthara's Fate''' is a quest available upon entering [[Moonrise Towers]] in [[Act Two]], provided [[Minthara]] survived the previous act. It is ''not'' required to have [[Raid the Emerald Grove|raided the Druids' Grove]], but if the player knocked her out to progress [[Defeat the Goblins]], the game continues as if she were dead.


[[File:Decide Minthara's Fate.png|thumb|Minthara is taken away to be killed... unless the party intervenes.]]
[[File:Decide Minthara's Fate.png|thumb|Minthara is taken away to be killed... unless the party intervenes.]]


Successful completion unlocks Minthara as a possible companion.  
Successful completion unlocks Minthara as a possible companion.
 
{{SpoilerWarning}}
{{clear}}
==Objectives==
==Objectives==
''Objectives and journal entries may vary pending story decisions and outcomes.''
''Objectives and journal entries may vary pending player decisions and outcomes.''
<div class="toccolours mw-collapsible mw-collapsed">
<div class="toccolours mw-collapsible mw-collapsed">
<div style="font-weight: bold; line-height: 1.6;">Check on Minthara.</div>
<div style="font-weight: bold; line-height: 1.6;">Check on Minthara.</div>
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==Walkthrough==
==Walkthrough==
===Reunions===
===Reunions===
When the party enters Moonrise Towers, if Minthara is still around they'll see her answering to [[Ketheric Thorm]] and [[Disciple Z'rell]]. Regardless of any successful or unsuccessful checks, Minthara ultimately is taken away to be killed unless the party attacks.  
When the player enters Moonrise Towers, if Minthara is still around they'll see her answering to [[Ketheric Thorm]] and [[Disciple Z'rell]]. Regardless of any successful or unsuccessful checks, Minthara ultimately is taken away to be killed unless the player attacks. The journal makes note to check up on her. '''If the party does decide to attack''', a tough fight awaits as all of Moonrise turns hostile and [[Infiltrate Moonrise Towers]] becomes no longer possible, but Minthara fights with the party as an NPC. She must then be [[#The Great Escape|escorted out]], although talking a way past people won't be an option.
 
=== Fighting to free Minthara ===
If the party does decide to attack, a tough fight starts as all NPCs of Moonrise turn hostile, but Minthara fights with the party as an NPC. She must then be [[#The Great Escape|escorted out]]. Talking a way past people won't be an option and [[Infiltrate Moonrise Towers]] won't be possible anymore.


=== Avoiding the fight and speaking to the Inquisitors===
[[File:Minthara Being Erased.png|thumb|Minthara's mind being "erased" by Sumera and Jasin.]]
[[File:Minthara Being Erased.png|thumb|Minthara's mind being "erased" by Sumera and Jasin.]]
If the party avoided to start a fight, Minthara can then be found down some stairs in the [[Moonrise Towers Prison]]. The Deep Gnomes [[Sumera|Questioner Sumera]] and [[Jasin|Questioner Jasin]] attempt to break and erase her mind. They can be allowed to do so and bring the quest to an early end. Otherwise they can be deceived ([[Difficulty Class|DC]] 10) or intimidated (DC 14) to allow the party to step in and take over.  
If the party avoided starting a mass fight, Minthara can then be found down some stairs and in the [[Moonrise Towers Prison]]; a quest marker notes her exact location. [[Questioner Sumera]] and [[Questioner Jasin]] attempt to break and erase her mind. They can be allowed to do so and bring the quest to an early close, be attacked, or Deceived ([[Difficulty Class|DC]] 10) or Intimidated (DC 14) to allow the party to step in and take over.


=== Attacking the Inqusitors ===
If they are attacked, Minthara assists in the fight as an NPC. After they're both down, Minthara asks to be escorted out of Moonrise. Her proposal can be agreed to, in which case [[#The Great Escape|continue to the next section]], or she can be told the party is just here to kill her themselves. Unsurprisingly, the latter leads to a fight.
It's also possible to attack them. If they are attacked, Minthara assists in the fight as an NPC. After they're both down, Minthara asks to be escorted out of Moonrise.


===Talking to Minthara===
If the party stepped in and took over, Minthara is initially unable to talk as she battles [[The Absolute]] trying to possess her mind. Passing a DC 18 [[Wisdom]] Check allows communication with her and either:
If the party stepped in and took over, Minthara is initially unable to talk as she battles [[The Absolute]], who is trying to possess her mind. Passing a DC 18 [[Wisdom]] check allows communication with her and either:


# Convincing her to pretend her mind's broken.
# Convince her to pretend her mind's broken.
# Telling her to fight with the party.
# Tell her to fight with the party.
# Erasing her mind.
# Erase her mind.


Assuming her mind wasn't erased, Minthara joins the party as follower / summon. If Minthara pretended her mind was broken, a final [[Intimidation]], [[Deception]], or [[Persuasion]] Check (DC 18) convinces Sumera and Jasin to leave. A failure of any check leads to either fighting against the Inquisitors or allowing Minthara's mind to be erased.
Assuming her mind wasn't erased, Minthara joins the party. If Minthara pretended her mind was broken, a final [[Intimidation]], [[Deception]], or [[Persuasion]] Check (DC 18) convinces Sumera and Jasin to leave. If Minthara's mind ''was'' erased, the check won't be necessary, although obviously the quest is over.


===The great escape===
Failure of any check locks the party into either fighting or allowing Minthara's mind to be erased.
In the end Minthara must be escorted out of [[Moonrise Towers]]. It's not possible to use a Waypoint to do this, the party and Minthara have to leave on foot.


If no fight broke out before, then, from here, it's possible to walk out with Minthara peacefully, but it requires a selection of [[Intimidation]], [[Deception]], or [[Persuasion]] checks with:
===The Great Escape===
From here, Minthara needs to be escorted out of Moonrise, though she won't yet take up a full party slot. It's possible to just walk out, although it requires a selection of [[Intimidation]], [[Deception]], or [[Persuasion]] Checks with:


* The guard just outside Minthara's cell (Intimidation DC 14, Deception DC 16, Persuasion DC 14)
* The guard just outside Minthara's cell (Intimidation DC 14, Deception DC 16, Persuasion DC 14)
* The two guards guarding the front door to Moonrise (DC 14 in all cases)
* The two guards guarding the front door to Moonrise (DC 14 in all cases)


Alternatively, the party might try to avoid these encounters, such as with [[stealth]] or by casting [[Invisibility]] on Minthara.  
Alternatively, the party might try to avoid these encounters, such as with [[stealth]] or by casting [[Invisibility]] on Minthara. And as ever, anyone in the way can always be killed or knocked out.
 
If the prison guards are already dead but the Ironhand gnomes have not been freed yet, completing [[Rescue Wulbren]] and escaping by boat offers an escape route requiring to convince only one guard.


=== Afterwards ===
Once Minthara has left Moonrise Towers' boundaries, she can be spoken to and either told to go her own way or head to camp.
Once Minthara has left Moonrise Towers' boundaries, she can be spoken to and either told to go her own way or head to camp where she can finally be recruited as [[companion]].


==Reward==
==Reward==
Aside from loot and combat XP, only successfully escorting Minthara out offers the following rewards.
Aside from loot and combat XP, only successfully escorting Minthara out offers any reward.


;If Minthara was given's camp location
;If Minthara was given's camp location
* 145 XP
* 145 XP
* [[Minthara]] as a companion
* [[Minthara]] as a companion
* Characters with the [[Noble]] or [[Urchin]] background will gain inspiration, if Minthara is recruited on wrap up.


;If Minthara escaped but went her own way
;If Minthara escaped but went her own way
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==Notes==
==Notes==
* If Minthara dies at any point during this quest, the quest completes and it is not possible to resurrect her.
* If Minthara dies at any point during this quest, it completes and it is not possible to resurrect her.
 
==Bugs==
Minthara is bugged as of hotfix 7: If you avoided her in the Goblin's camp and freed her in the Moonrise towers prison she spoke only once after that. Later, it doesn't really matter in the camp or in the prison (in case, you want her to wait for you), she became silent. Including her in a party was possible only once in the camp (during the only conversation), then she became silent and it was not possible to exclude her for the party, to put light on her etc. Killing and resurrecting her does not work either: she is silent. - note- this can (potentially) be fixed by making her leave the party and rejoin and long resting. {{Verify}}
[[Category:Bugs]]


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{{NavQuests}}
[[Category:Quests]]
[[Category:Quests]]
[[Category:Shadow-Cursed Lands Quests]]
[[Category:Shadow-Cursed Lands Quests]]
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