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=== Entering the Circus ===
=== Entering the Circus ===


====Front Gate====
==== Through the Front Entrance ====
[[File:Klaus Benji.jpg|thumb|Klaus and Benji the ghoul guard the gate.]]
[[File:Klaus Benji.jpg|thumb|Klaus and Benji guard the gate.]]
The Front gate is guarded by circus performer [[Klaus]] and his tamed ghoul, [[Benji]]. The party can attempt to enter the Circus by speaking with them. Klaus stops them, stating that he is checking every visitor to see if they are a vicious murderer. He will have Benji sniff the active party member, and the ghoul reacts accordingly.
Speaking to [[Klaus]] and [[Benji]], the party can attempt to enter the Circus through the front gate. Claus stops them, stating that he is checking every visitor to see if they are a vicious murderer. He has his ghoul sniff the party, who exclaims that they smell of "iron and blood." Determining that he can't subject other patrons to the stink, he denies entry. However, he can be reasoned with:
 
* (''sniffing the party member or a hireling'') Brain juice smells like PISS and IRON. NO. LIKE.
* (''sniffing the Dark Urge'') BLOOD. TASTY BLOOD. SO DELICIOUS. AHAHAHA
* (''sniffing non-tadpoled party member, i.e. Halsin or Jaheira'') Urgh. Smells like a MUD FART.
 
Whatever the result is, Klaus will deny entry, surprised with Benji's reaction, but intent to stick to the rules. However, he can be bribed or reasoned with:
 
* Surely we can come to an agreement? (200)
* [PERSUASION] I'm not a threat to you or anyone else in the circus - I swear it.
* [PERSUASION] I'm not a threat to you or anyone else in the circus - I swear it.
* [DARK URGE] [PERSUASION] I ''used'' to be a killer, but I've reformed my ways.
* [DECEPTION] I'm a friend of Lord Gortash. I wonder what he'll say if I tell him about this...
* [INTIMIDATION] Let me in, or I snap you in two.
* [INTIMIDATION] Let me in, or I snap you in two.
* [BARBARIAN] [IMTIMIDATION] You can smell the blood of my enemies, that's all. Want to join my ''smell''?
* Surely we can come to an agreement? (200)
* [DECEPTION] I'm a friend of Lord Gortash. I wonder what he'll say if I tell him about this…
* [ARCHFEY][DECEPTION] Unless you seek the wrath of the Seelie Court, you will let me pass.
* [ARCHFEY] [DECEPTION] Unless you seek the wrath of the Seelie Court, you will let me pass.
* [WARLOCK][DECEPTION] I've actually just been hired. I do a magic show.
* [WARLOCK] [DECEPTION] I've actually just been hired. I do a magic show.
* [MONK][DECEPTION] I've actually just been hired. I do martial arts.
* [MONK] [DECEPTION] I've actually just been hired. I do martial arts.
* [BARD][DECEPTION] I've actually just been hired. Meet your new bard!
* [BARD] [DECEPTION] I've actually just been hired. Meet your new bard!
* [ROGUE][DECEPTION] I've actually just been hired. I juggle knives.
* [ROGUE] [DECEPTION] I've actually just been hired. I juggle knives.
* [SORCERER][DECEPTION] I've actually just been hired to do a magic show. Fingers crossed no one blows up this time!
* [SORCERER] [DECEPTION] I've actually just been hired to do a magic show. Fingers crossed no one blows up this time!
*[DRACONIC BLOODLINE][DECEPTION] I’ve actually just been hired. I’m the new fire breather!  
* [DRAGONBORN] [DECEPTION] I’ve actually just been hired. I’m the new fire breather!  


Successfully passing a check (all DC 10) allows entry into the circus grounds.
Successfully passing a check allows entry into the circus.
 
{{clear}}
====Gap in the lattice fence====
The gatekeeping duo can easily be bypassed by walking further down the fence towards a group of children {{Coords|-22|-34}}. Here, there is a gap in the fence that can be jumped over.
 
====From the Open Hand Temple====
There are also two other points of entry: an iron fence door leading from a courtyard in the Open Hand Temple at {{coords|-74|-13}} ({{Ability check|Sleight of Hand|15}} to lockpick); and an iron gate leading from the Temple's graveyard at {{coords|-101|-41}} ({{Ability check|Sleight of Hand|10}} to lockpick).


==== Sneaking In ====
The gatekeeper can easily be bypassed by walking further down the gate towards a group of children {{Coords|-22|-34}}. Here, there is a gap in the gate that can be jumped over.
{{clear}}
{{clear}}
=== Dribbles' Show ===
=== Dribbles' Show ===
[[File:Dribbles Imposter.jpg|thumb|Dribbles needs a volunteer for his last act]]
[[File:Dribbles Imposter.jpg|thumb|Dribbles needs a volunteer for his last act.]]
Approaching Dribbles' stage {{Coords|-41|-36}} ( or {{Coords|-33|-39}} if the party entered through the fence breach) automatically starts a cutscene where Dribbles, accompanied with a dog called [[Bitey Buddy]], begins performing a comedy show full of terrible puns. Towards the end of the show, he states he plans to perform a magic trick, but needs a volunteer with "nerves of steel and the heart of a lion". In doing this, he singles out the player character. They may agree to go up, or may encourage any other party member to do it. The cutscene plays out for any currently active party member, though all but the player character won't have an option to volunteer their mates.
Approaching Dribbles' stage {{Coords|-41|-36}} automatically starts a cutscene where Dribbles begins performing a comedy show full of terrible puns, along with his dog. Towards the end of the show, he states he plans to perform a magic trick, but needs a volunteer with "nerves of steel and the heart of a lion." In doing this, he singles out the party. Any party member can be volunteered to go up, or Dribbles' volunteer (the currently active party member) can agree to go up.


* What are you going to do?
* What are you going to do?
* ''Approach the stage.''
* ''Approach the stage.''
* (Options to volunteer for each other party member)
* (Options to volunteer for each other party member)
* [GREAT OLD ONE] [INSIGHT] ''Gaze through the clown with your patron's eldritch sight.'' ({{Ability check|Wisdom|25}}, Advantage)
* [<nowiki/>[[The Great Old One|GREAT OLD ONE]]] [<nowiki/>[[Insight|INSIGHT]]] ''Gaze through the clown with your patron's eldritch sight.'' (DC 25, advantage, <span title="Potentially a bug?">no Wisdom modifier</span>)
* I'm good.
* I'm good.


Denying the offer results in a random crowd member volunteering. Either way, Dribbles and his dog suddenly attacks, along with two other doppelgangers who disguised themselves as circus beast keepers<ref>There are two beasts in cages ({{Coords|-61|-36}}) near Dribbles's stage: a displacer beast named [[Shadow-Whiskers]] and a dinosaur called [[Crimson]]. When the battle starts, false beast keepers shall set both animals loose, and they join the fight, siding with doppelgangers. However, both beasts can be dealt with before the cutscene starts via {{SAI|Speak with Animals}}, each in its way (see relevant pages). In that case both remain neutral.</ref>. If the random crowd member came on stage, he is instantly murdered by the dog.
Denying the offer results in a random crowd member volunteering. Either way, Dribbles and his dog suddenly attacks, along with a group of doppelgangers. If the random crowd member came on stage, he is instantly murdered by the dog.


After defeating Dribbles, it turns out that he, too, was a doppelganger. His corpse can be spoken to with {{SAI|Speak with Dead}} spell and grant some information on the attack:
After defeating Dribbles, it turns out that he was a doppelganger. His corpse can be spoken to with [[Speak with Dead]] and grant some information on the attack:


* Who are you?   - ''I am called… Fumm…''
* Who are you? ''I am called...Fumm...''
* What type of creature are you?  - ''A shapechanger… People call us… doppelgangers…''
* You singled me out from the crowd. Why? ''I saw in your eyes...what I see in my own...death.''
* You singled me out from the crowd. Why?   - ''I saw in your eyes… what I see in my own… death.''
* What type of creature are you? ''A shapechanger...People call us...doppelgangers...''
* Why did you attack?   - ''To sow chaos… it is His will… ''
* Why did you attack? ''To sow chaos...it is His will...''
* It is 'His will'? What are you talking about?   - ''*You feel a rush of power, dark and insidious - something prevents the corpse from answering.*''
* It is 'His will'? What are you talking about? ''*You feel a rush of power, dark and insidious - something prevents the corpse from answering.*''
* What happened to Dribbles the Clown?   - ''I killed him… bathed in his blood… a death worthy of the list… of the Tribunal.''
* What happened to Dribbles the Clown? ''I killed him...bathed in his blood...a death worthy of the list...of the Tribunal.''
* What's the Tribunal?   - ''The greatest honour… of them all.''
* What's the Tribunal? ''The greatest honour...of them all.''
* Where is Dribbles' corpse?   - ''Mistress needed his body parts… for her art… ''
* Where is Dribbles' corpse? ''Mistress needed his body parts...for her art...''


After the battle has been resolved, [[Lucretious]] moves from her tent closer to the stage area. Speaking with her might actually start the quest, as she asks the player to find what is left of Dribbles in exchange for fabulous rewards. As a necromancer, Lucretious even preferres the dead-and-raised clown to a living employee.
[[Lucretious]] moves towards the stage area after the attack. Speaking with her starts the quest, as she requests the party find what is left of Dribbles in exchange for fabulous rewards. As a necromancer, Lucretious even preferres the clown dead and raised to a living employee.
{{clear}}
{{clear}}


=== Collecting Dribbles' remains ===
=== Collecting Dribbles's remains ===
 


==== [[Clown's Severed Hand]] ====
==== Hand ====
[[File:Dribbles Hand.jpg|thumb|The hand in Popper's tent.]]
[[File:Dribbles Hand.jpg|thumb|The hand in Popper's tent.]]
Dribbles' hand is on a plate in [[Popper]]'s store inside the Circus of the Last Days {{Coords|-89|-52}}. It can either be stealthily stolen like any other object, or the party can attempt to simply go up and grab it. If the party attempts the latter, they are stopped by Popper, who says it is his "special hand."
[[Clown's Severed Hand|Dribble's Hand]] is on a plate in [[Popper|Popper's]] store inside the Circus of the Last Days. It can either be stealthily stolen like any other object, or the party can attempt to simply go up and grab it. If the party attempts to grab it, they are stopped by Popper, who says it is his "special hand." Alternatively, If the party has found [[Note from BUSINESSLORD POPPER]] (buried behind the Dribbles' stage) they can simply confront Popper about the hand in conversation.


If Popper is asked why the hand is so special, he would explain the hand has ''artisanal'' rat bite marks, and therefore it costs 10,000 gold. To counter the cheeky kobold, the talking party member will have a variety of lines to attempt to get the severed hand from him for free:
If Popper is asked why the hand is so special, he would explain he had to fight some rats for it, and therefore it costs 10,000 gold. To counter the cheeky kobold, the player will have a variety of lines to attempt to get the severed hand from him for free:


* [DECEPTION] You know, I can get a hand for much cheaper elsewhere.
* [INTIMIDATION] Give it to me now, or I'll cut off your hands.
* [PERSUASION] I think that belongs to Dribbles. I need it - your ringmaster needs it.
* [PERSUASION] I think that belongs to Dribbles. I need it - your ringmaster needs it.
* [DECEPTION] You know, I can get a hand for much cheaper elsewhere.
* [WARLOCK] or [SORCERER] [DECEPTION] I'm actually a sorcerer working for Lucretious. I need that hand for a magic spell.
* [WARLOCK] or [SORCERER] [DECEPTION] I'm actually a sorcerer working for Lucretious. I need that hand for a magic spell.
* [INTIMIDATION] Give it to me now, or I'll cut off your hands.
* [DROW] [INTIMIDATION] You will give me that hand or I will grind you beneath my heel, you insufferable gnat.
* [DROW] [INTIMIDATION] You will give me that hand or I will grind you beneath my heel, you insufferable gnat.
* [HALF-ORC] [INTIMIDATION] I could crush you with one finger. Give me the hand - now.
* [HALF-ORC] [INTIMIDATION] I could crush you with one finger. Give me the hand - now.
* [DRAGONBORN] [INTIMIDATION] I will rip out your claws and peel the scales from your flesh. Give it to me - now.
* [DRAGONBORN] [INTIMIDATION] I will rip out your claws and peel the scales from your flesh. Give it to me - now.


Alternatively, If the party has found [[Note from BUSINESSLORD POPPER]] (in a wooden chest buried behind the Dribbles' stage, {{Coords|-27|-30}}), they can simply confront Popper about the hand in conversation.
{{clear}}


==== [[Clown's Severed Torso]] ====
==== Torso ====
Dribbles' torso can be found during [[Solve the Open Hand Temple Murders]], or simply when exploring the [[Open Hand Temple]]. To get to the torso's location, the party should use a hatch in the kitchen {{Coords|-62|3}}. There are pools of blood which can be followed to the actual murder site. However, bloody puddles abruptly stop in front of what appears to be a solid stone wall.
 
[[Clown's Severed Torso|Dribbles' Torso]] can be found during [[Solve the Open Hand Temple Murders]], or simply when exploring the [[Open Hand Temple]]. To get to the torso's location, the player should use a hatch in the kitchen {{Coords|-62|3}}. There are pools of blood which can be followed to the actual murder site. However, bloody puddles abruptly stop in front of what appears to be a solid stone wall.


There are two ways to get past it and into the secret tunnels beyond. The first is to go into the adjoining room to the south and jump over the breach in the wall {{Coords|16|-1026}}. Still, the 'proper' way to enter the tunnels is by locating the secret buttons in the crypt. These buttons are obscured by heraldry {{Coords|17|-1000}} and {{Coords|18|-1015}} on the walls to the left and right of the stone wall.
There are two ways to get past it and into the secret tunnels beyond. The first is to go into the adjoining room to the south and jump over the breach in the wall {{Coords|16|-1026}}. Still, the 'proper' way to enter the tunnels is by locating the secret buttons in the crypt. These buttons are obscured by heraldry {{Coords|17|-1000}} and {{Coords|18|-1015}} on the walls to the left and right of the stone wall.


Once inside the secret tunnels, three doppelgangers immediately become hostile. After defeating the doppelgangers, Dribbles' torso can be looted off the dead body of [[Penela Lumpensicks]] {{Coords|63|-1028}}, alongside with the first of [[Orin's Ritual Note]]s.
Once inside the secret tunnels, three doppelgangers immediately become hostile. After defeating the doppelgangers, Dribbles's torso can be looted off the dead body of [[Penela Lumpensicks]] {{Coords|63|-1028}}, alongside with the first of [[Orin's Ritual Note]]s.
{{clear}}
 
==== Arm ====


==== [[Clown's Severed Arm]] ====
[[Clown's Severed Arm|Dribbles' Arm]] is in the Lower City in the [[Peartree House]] {{Coords|32|-96}} located southeast of [[Sorcerous Sundries]]. The Peartree House is a boarded-up building, so the barricade need to be destroyed before entering. It is declared a restricted area, so breaking into it will mke the nearest Flaming Fist patrol hostile.
Dribbles' arm is in [[Peartree House]] {{Coords|32|-96}} located southeast of [[Sorcerous Sundries]]. The entrance to Peartree House is boarded-up, so the barricade needs to be destroyed before entering. It is declared a restricted area, so breaking into it will make the nearest Flaming Fist patrol hostile.


After the boards have been destroyed, the party will find a hatch hidden under a Traveller's Chest. After moving the chest aside they may descend the hatch to find another murder scene. Looting the corpse of [[Courageous Little Kimmabeth]] grants the severed arm and another ritual note.
After the boards have been destroyed, the party will find a hatch hidden under a Traveller's Chest. After moving the chest aside they may descend the hatch to find another murder scene. Looting the corpse of [[Courageous Little Kimmabeth]] grants the severed arm and another ritual note.
{{clear}}
==== Leg ====
[[Clown's Severed Leg|Dribbles' Leg]] is in [[Lavernica's Home]] {{Coords|-76|-70}} which hovers above Araj Oblodra's [[Crimson Draughts]], southwest of the Lower City Central Wall waypoint in the Lower City. After lockpicking the front door, use the hatch to get inside the house basement. There are many dead spiders in the upper room and dead drow and duergar in the basement. Looting the corpse of the dead Drow named [[Incontinentia Figgin]] in the neighboring cave provides the leg and subsequent ritual note from Orin. A copy of this letter can be found on the body of a drow named Danfora of the Kingfish.
{{clear}}


==== [[Clown's Severed Leg]] ====
==== Foot ====
Dribbles' leg is in [[Lavernica's Home]] {{Coords|-76|-70}} which hovers above Araj Oblodra's [[Crimson Draughts]], southwest of the Lower City Central Wall waypoint in the Lower City. After lockpicking the front door, use the hatch to get inside the house basement. There are many dead spiders in the upper room and dead drow and duergar in the basement. Looting the corpse of the dead Drow named [[Incontinentia Figgin]] in the neighboring cave provides the leg and subsequent ritual note from Orin. A copy of this letter can be found on the body of a drow named Danfora of the Kingfish.


==== [[Clown's Severed Foot]] ====
[[Clown's Severed Foot|Dribbles' Foot]] is in the basement of the [[Rainforest's Home]] {{Coords|-93|-109}} located between [[Beehive General Goods]] and [[The Bibliophile]] shops, southeast of [[The Blushing Mermaid]] tavern. It can be entered by either lockpicking the front door, or taking in the rear: from the balcony or through the door under it, using [[Fly]], [[Misty Step]], [[Arrow of Transposition]] or simply jumping high enough. The front door is red-outlined, and the street patrolled by a group of Flaming Fist.
Dribbles' foot is in the basement of [[Rainforest's Home]] {{Coords|-93|-109}} located between [[Beehive General Goods]] and [[The Bibliophile]] shops, southeast of [[The Blushing Mermaid]] tavern. It can be entered by either lockpicking the front door, or taking the rear side: from the balcony or through the door under it, using spells like {{SAI|Grant Flight}} or {{SAI|Misty Step}}, shooting an [[Arrow of Transposition]] or simply jumping high enough. The front door is red-outlined, and the street is patrolled by a group of Flaming Fist.


The hatch to the basement is under the stairs on the ground floor. In the basement, the foot is straight ahead on the corpse of a blue dragonborn [[Winslow Reginol]], along with yet another Orin's note.
The hatch to the basement is under the stairs on the ground floor. In the basement, the foot is straight ahead on the corpse of a blue dragonborn [[Winslow Reginol]], along with yet another Orin's note.
{{clear}}
==== Pelvis ====


==== [[Clown's Severed Pelvis]] ====
[[Clown's Severed Pelvis|Dribbles' Pelvis]] is in the [[Lower City]], in an empty lodging northwest of the Basilisk Gate {{Coords|123|4}}, adjacent to the barracks' wall. Looting the body of [[Gohumberry Tresp]] grants the clown's pelvis and next note from Orin.
Dribbles' pelvis is in an empty lodging northwest of [[Basilisk Gate Barracks]] {{Coords|123|4}}, behind [[Stormshore Tabernacle]]. Looting the body of [[Gohumberry Tresp]] grants the clown's pelvis and next note from Orin.
{{clear}}


==== [[Clown's Severed Head]] ====
==== Head ====
Dribbles' head is in the [[Undercity Ruins]]. To open the unpickable door at {{Coords|-135|934}}, attack one of the two hanging corpses near the Undercity Ruins waypoint. Six corpses chained together, with each corpse stacking atop a [[Blast Mine]], can be found slighty north of the Temple of Bhaal waypoint {{Coords|-65|1041}}. Loot the corpse of [[Wilting Alex]] to find the head, and gain a final Orin's note.
 
[[Clown's Severed Head|Dribbles' Head]] is in the [[Undercity Ruins]]. To obtain the access to it, the party must first resolve the [[Impress the Murder Tribunal]] quest in any preferred way. A composition of chained together dead bodies can be found to the north of the Temple of Bhaal waypoint {{Coords|-65|1041}}Loot the corpse of [[Wilting Alex]] to find the head, and gain a final Orin's note.
{{clear}}


<gallery height="100px" mode="packed">
<gallery height="100px" mode="packed">
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Wilting Alex.jpg|thumb|The head's location
Wilting Alex.jpg|thumb|The head's location
</gallery>
</gallery>
{{clear}}


=== Returning the Body Parts ===
=== Returning the Body Parts ===
Line 168: Line 167:
* {{MdRarityItem|Spellmight Gloves}}  
* {{MdRarityItem|Spellmight Gloves}}  
* If the [[Spellmight Gloves]] were already pickpocketed, a small stipend of gold will be rewarded instead.  
* If the [[Spellmight Gloves]] were already pickpocketed, a small stipend of gold will be rewarded instead.  
== Notes ==
{{reflist}}


{{NavQuests}}
{{NavQuests}}
[[Category:Quests]]
[[Category:Quests]]
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