Editing Gameplay mechanics
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|description = Baldur's Gate 3 is a turn-based adventure with a wide variety of gameplay mechanics. | |description = Baldur's Gate 3 is a turn-based adventure with a wide variety of gameplay mechanics. | ||
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''Baldur's Gate 3'' is a turn-based adventure with a wide variety of '''gameplay mechanics'''. | ''Baldur's Gate 3'' is a turn-based adventure with a wide variety of '''gameplay mechanics'''. | ||
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=== Spellcasting === | === Spellcasting === | ||
{{hatnote|Main article: [[Spellcasting]].}} | {{hatnote|Main article: [[Spellcasting]].}} | ||
While all classes are capable of casting | While all classes are capable of casting spels, some classes are proficient in spellcasting, and automatically learn spells. These classes may cast these learned spells using ''spell slots''. | ||
Spell slots are a replenishable resource, and are usually replenished on a long rest. Warlocks are able replenish spell slots on short rests, and wizards and [[Circle of the Land]] druids have class features that allow a limited amount of spell slots to replenished without a rest. | Spell slots are a replenishable resource, and are usually replenished on a long rest. Warlocks are able replenish spell slots on short rests, and wizards and [[Circle of the Land]] druids have class features that allow a limited amount of spell slots to replenished without a rest. | ||
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== Equipment == | == Equipment == | ||
=== Weapons === | ==== Weapons ==== | ||
Having a weapon equipped grants a character access to special [[Weapon actions|actions]] only usable while wielding that weapon. These are usually special attacks that can do bonus damage, hit multiple targets, debilitate foes, or move the character | Having a weapon equipped grants a character access to special [[Weapon actions|actions]] only usable while wielding that weapon. These are usually special attacks that can do bonus damage, hit multiple targets, debilitate foes, or move the character | ||
[[Category:Gameplay mechanics]] | [[Category:Gameplay mechanics]] |