Editing Gather Your Allies
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* In Act Two, don't let [[Isobel]] be killed or kidnapped during [[Resolve the Abduction]]. | * In Act Two, don't let [[Isobel]] be killed or kidnapped during [[Resolve the Abduction]]. | ||
* In Act Two, speak with [[Art Cullagh]] at [[Last Light Inn]] then visit Halsin in camp and tell him that Art mentioned Thaniel. From this point, [[Wake up Art Cullagh]] and [[Lift the Shadow Curse]] must be completed. Halsin will then join your party as a permanent companion. | * In Act Two, speak with [[Art Cullagh]] at [[Last Light Inn]] then visit Halsin in camp and tell him that Art mentioned Thaniel. From this point, [[Wake up Art Cullagh]] and [[Lift the Shadow Curse]] must be completed. Halsin will then join your party as a permanent companion. | ||
* Note: Halsin must | * Note: Halsin must be in the party during the finale to receive this boon. | ||
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* In Act One, complete [[Save the Refugees]] by siding with the Tieflings. | * In Act One, complete [[Save the Refugees]] by siding with the Tieflings. | ||
* In Act Two, complete [[Find Arabella's Parents]]. | * In Act Two, complete [[Find Arabella's Parents]]. | ||
* | * In Act Three, find Arabella in the [[Lower City Sewers]], where she agrees to help the party. | ||
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===To recruit [[Jaheira]] as an ally:=== | ===To recruit [[Jaheira]] as an ally:=== | ||
* In Act Three, complete [[The High Harper]] with [[Minsc]] left alive. After Minsc is tracked down, he must be defeated with a non-lethal strike, given protection by the Astral Prism, and shown that the real Jaheira is alive. After this, Minsc joins the party as a [[companion]] and Jaheira counts herself as a loyal ally to the party. | * In Act Three, complete [[The High Harper]] with [[Minsc]] left alive. After Minsc is tracked down, he must be defeated with a non-lethal strike, given protection by the Astral Prism, and shown that the real Jaheira is alive. After this, Minsc joins the party as a [[companion]] and Jaheira counts herself as a loyal ally to the party. | ||
* Note: Jaheira must be in the party during the finale to receive this boon. | |||
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=== Valeria === | === Valeria === | ||
<div style="padding 10px;"> | <div style="padding 10px;"> | ||
[[File:The Watch Icon.webp|thumb|130px|'''[[The Watch]]''':<br>Summon | [[File:The Watch Icon.webp|thumb|130px|'''[[The Watch]]''':<br>Summon two City Watch great weapon fighters.]] | ||
[[File:Portrait Valeria.png|left|thumb|130px|<p class="center">[[Valeria]]]]</p> | [[File:Portrait Valeria.png|left|thumb|130px|<p class="center">[[Valeria]]]]</p> | ||
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=== Zhentarim === | === Zhentarim === | ||
<div style="padding 10px;"> | <div style="padding 10px;"> | ||
[[File:Black Fist Enforcers Icon.webp|thumb|130px|''' | [[File:Black Fist Enforcers Icon.webp|thumb|130px|'''Black Fist Enforcers''': Summon two elite assassin mercenaries from the Zhentarim's ranks.]] | ||
[[File:Zhentarim.webp|left|thumb|130px|<p class="center">[[Zhentarim]]]]</p> | [[File:Zhentarim.webp|left|thumb|130px|<p class="center">[[Zhentarim]]]]</p> | ||
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===To recruit [[Kith'rak Voss]] as an ally:=== | ===To recruit [[Kith'rak Voss]] as an ally:=== | ||
* In Act Three, complete [[Help Kith'rak Voss]] and retrieve the [[Orphic Hammer]] from the [[House of Hope]], then choose to free [[Orpheus]] during [[Free Orpheus]]. | * In Act Three, complete [[Help Kith'rak Voss]] and retrieve the [[Orphic Hammer]] from the [[House of Hope]], then choose to free [[Orpheus]] during [[Free Orpheus]]. | ||
* As long as you progress Help Kith'rak Voss to the point where he asks for you to retrieve the Orphic Hammer, you can still recruit him even if you do not free Orpheus. To do so, you need to succeed on a {{Ability check|Persuasion|30}} or {{Ability check|Deception|30}} when he confronts you at the start of the final conflict | * As long as you progress Help Kith'rak Voss to the point where he asks for you to retrieve the Orphic Hammer, you can still recruit him even if you do not free Orpheus. To do so, you need to succeed on a {{Ability check|Persuasion|30}} or {{Ability check|Deception|30}} when he confronts you at the start of the final conflict. | ||
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{{clear}} | {{clear}} | ||
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===To recruit [[Bhaal]] as an ally:=== | ===To recruit [[Bhaal]] as an ally:=== | ||
* In Act Three, | * In Act Three, complete [[Impress the Murder Tribunal]] by impressing the Murder Tribunal to become a Bhaalist worshipper.{{Verify}} | ||
* Must be a [[Dark Urge]] Origin. | * Must be a [[Dark Urge]] Origin. | ||
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[[File:Netherese Orb Blast Icon.webp|130px|thumb|[[Netherese Orb Blast]]: Gale can also blow himself up]] | [[File:Netherese Orb Blast Icon.webp|130px|thumb|[[Netherese Orb Blast]]: Gale can also blow himself up]] | ||
*After completing [[Free Orpheus]], the final battle begins to [[Confront the Elder Brain]]. The player receives the special skill | *After completing [[Free Orpheus]], the final battle begins to [[Confront the Elder Brain]]. The player receives the special skill '''Call Forth Allies''' which summons friendly units in combat based on the characters who have been recruited. The recruited characters also appear in a room in the [[High Hall]], where they give a short dialogue line of support. | ||
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== Notes == | == Notes == | ||
* Volo's passive buff, '''Volo's Guide to Monsters''', is also a [[wikipedia:Volo's_Guide_to_Monsters|manual]] for the Dungeons and Dragons tabletop game. | * Volo's passive buff, '''Volo's Guide to Monsters''', is also a [[wikipedia:Volo's_Guide_to_Monsters|manual]] for the Dungeons and Dragons tabletop game. | ||
* Despite the Gondians being mentioned in the journal entry, saving them does not provide any benefit to the party | * Despite the Gondians being mentioned in the journal entry, saving them does not provide any benefit to the party. | ||
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{{NavQuests}} | {{NavQuests}} | ||
[[Category:Quests]] | [[Category:Quests]] | ||
[[Category:Main Quest]] | [[Category:Main Quest]] |